The Mind and The Macron, Archive Miniatures from 1978/1979 for the Board Game Cosmic Encounter

Back in 1978 and 1979, Archive Miniatures produced a line of figures for the board game Cosmic EncountersAccording to the Lost Minis Wiki, at some point Archive Miniatures produced a line of figures for the board game.    These included four catalog items: “Wrack” (#2101), “Oracle” (#2102), “The Mind and the Macron” (two figures for #2103) and “The Healer, Zombie, and Sorcerer” (three figures for #2104).  I am not sure if that was a limited release as the research I could find on the 1977 version of Cosmic Encounter seemed to suggest that there were many alien races available for the game – many more than this page from the Lost Minis Wiki suggests were made.  Cosmic Encounter continues to be sold and is available in its current configuration here.

In any case, I stumbled on the Macron three years ago, and managed at some point since to acquire a complete set including The Mind since then.  My goal back then in acquiring the Macron figures was to have basically a squad of giant cosmonaut zombies for retro sci-fi games of Buck Surdu’s Combat Patrol™.  Having The Mind as the unit leader controlling the giant zombie cosmonauts seemed to be a nice concept for a unit.  I wanted a unit of ten, and I previously posted here how I made a mold and recast many more.  I had since shared these with Buck and IRO as shown here and here respectively.   I also wanted to complete these in September as part of Azazel’s “Scenic and Squaddie September ’19 Community Painting Challenge” that I try to share in when I can. Amazingly, it has been three+ years since I recast these figures, and I thought I’d better do something other than tanks for a bit!  As an aside, this last month has been a bit crazy, as I had my 35th West Point reunion, job interviews, BARRAGE in Maryland, etc.  I am hoping to catch up on reading others’ blogs and posting on the events of September soon!  It’s been a while since I managed to complete a blog entry too.

Ironically, the Macron figures were sculpted by Nevile Stocken in 1979 – and the current president of France, Emmanuel Macron was born in 1977!  So of any of you thought I was making that up, I have provided the links.

Back to the project – I found my recasts to be satisfactory, but I needed to do a good amount of filing and green stuff repairs to bring the recasts up to a good standard.  The figures are large – about 2¼” (about 57mm for you metric types).  The Mind is about half as high, but bulky.  However, as these will be used as aliens, I can get away with them as giant cosmonaut zombies!  I also have been looking at many posts from folks trying the new Contrast paints from Games Workshop.  I thought this project would afford a nice opportunity to try them and learn about how best to employ them in the future.

1 Cleaned and ready for filing
The original figures (the darker ones) and the original package – along with my recasts before any filing or washing.  I decided not to change their poses as that would have been more work than I wanted to take on for this project – besides, the contrast paints would make them different enough in my opinion.
2 2103 or 2107
The bottoms of all of the original Macrons say Archive, #2107, and date from 1979.
3 2103 or 2107
Interestingly, The Mind says it was #2103, the same number as the package.  It also says Archive Miniatures, NS (Nevile Stocken), and dates to 1978.
4 The Mind with green stuff repairs
The front of The Mind.  The figure is supposed to be a floating brain with a hideous single eye in front.  I needed to repair the old figure as you see here.
5 mounted for painting
Now I have a squad!  The figures are all mounted on 1.25″ steel washers for painting – and the bases are mounted to the specimen jars with poster tack.  One new feature was that I added water to my specimen jars to prevent unwanted tumbling during the project – and that worked well.

6 Contrast Paint Palette

I made this color palette for my Contrast Paints – and it was helpful.

7 Brain in Volupus pink
My first try with the contrast paints was “Apothecary White” on the Macron figures.  That worked but “Volupus Pink” on The Mind was an instant reject (I kept hearing the dad in “A Christmas Story” saying it looked like a pink nightmare)  I redid it as you will see below.
8 The Mind painted
Redone – and all the paints I used are listed at the end of the post.  There were a LOT of paints used here – nearly 50.
8a The Mind painted
Definitely styled in the ’70’s!  I wanted the eye and the brain to be menacing and bloody – and the final product (not this shot) was acceptable.
9 Macron with Apothecary White
Early on I decided to give each Macron its own contrast paint color.  I wanted to see how that worked, and I wanted to make it easier for game play identification.
10 Macron with Blood Angels Red
The contrast paint “Plaguebearer Flesh” was effective as a base coat on the faces.  Clearly, there was need for more washes and highlights.
11 With respective contrast paints
Each of the Macron with the contrast paint used on their space suits.  My thought was they might have worn different colors in life to denote their roles before they died and The Mind seized and reanimated their bodies.

11a With respective contrast paints

12 Macron in Shyish Purple
This is “Shyish Purple” after a wash – I ended up washing and highlighting these a lot.
13 Macron in Aethermatic Blue
Mid-project – “Aethermatic Blue”.
13 Macron in Iyanden Yellow
Later after using “Nuln Oil” and other washes – this one was “Iyanden Yellow”.
14 Macron in Volupus pink
Later after using “Nuln Oil” and other washes – this guy was done with “Volupus Pink”.
15 group painted first base step
After highlighting, I used “Astrogranite Debris” on the bases and washed them with “Druchi Violet”.
16 Close up of Macron in BA Red
This one was done in “Blood Angels Red”.  You can see that I dry brushed the bases.  I used 4 different paints in that process.  This is before varnishing.
17 Close up of Mind
The Mind before varnishing.

So after varnishing – The Mind and The Macron – and their base colors – for your enjoyment:

And a couple of group shots:

18 Group shot front19 Group shot front

My take on the contrast paints is quite similar to that of Azazel on his blog – he has a lot of experiments (he’s up to 12 at last look) and I did lean somewhat on his experiences a bit.  I will use them as base coats when the figures need some pop – but I really think they are not a be all and end all line of products.  Like every other paint/wash/glaze/ink etc., the user can find a niche – or a broad use – depending on the desire you have for the final product.  I like what the contrast paints did here – but I don’t want to use them on a Tiger II!  So, another tool in the kit bag – but I really think I’d want to continue to wash, shade, highlight, etc. on future projects.

Thanks for looking and hopefully you enjoyed reading about and seeing these.  Let me know your thoughts, faves, (or least faves if you want!).   I appreciate the feedback as always, and will be catching up on my blogging this week (I hope)!

 

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE USED ON THESE FIGURES:

  1. Gorilla Glue gel
  2. Green stuff (kneadatite)
  3. 1¼” Everbilt steel fender washers
  4. Poster tack
  5. Vallejo “Flow Improver”
  6. Vallejo “Airbrush Thinner”
  7. Vallejo “Surface Primer – White”
  8. Citadel “Contrast Paint – “Apothecary White”
  9. Citadel “Contrast Paint – “Plaguebearer Flesh”
  10. Vallejo Model Air “Steel”
  11. Polly Scale “WWII Luftwaffe Uniform Gray”
  12. Battlefront “Black”
  13. Citadel “Contrast Paint – Basilicanum Grey”
  14. Citadel “Contrast Paint – Black Templar”
  15. Battlefront “Dark Gunmetal”
  16. Vallejo Mecha Weathering “Dark Rust Wash”
  17. Vallejo Game Air “Dead White”
  18. Citadel “Bloodletter” (glaze)
  19. Citadel “Contrast Paint – Warp Lightning”
  20. Citadel “Contrast Paint – Flesh Tearers Red”
  21. P3 “Red” (ink)
  22. Citadel “Contrast Paint – Blood Angels Red”
  23. Citadel “Contrast Paint – Gryph-Hound Orange”
  24. Citadel “Contrast Paint – Shyish Purple”
  25. Citadel “Contrast Paint – Ultramarines Blue”
  26. Citadel “Contrast Paint – Talassar Blue”
  27. Citadel “Contrast Paint – Terradon Turquoise”
  28. Citadel “Contrast Paint – Aethermatic Blue”
  29. Citadel “Contrast Paint – Magos Purple”
  30. Citadel “Contrast Paint – Iyanden Yellow”
  31. Citadel “Contrast Paint – Volupus Pink”
  32. Citadel “Nuln Oil” (shade)
  33. Army Painter “Quickshade Red Tone” (wash)
  34. Army Painter “Quickshade Dark Tone” (wash)
  35. Army Painter “Quickshade Purple Tone” (wash)
  36. Army Painter “Quickshade Blue Tone” (wash)
  37. Citadel “Coelia Greenshade” (shade)
  38. Citadel “Druchi Violet” (wash)
  39. Vallejo Mecha Color “Green Fluorescent”
  40. Vallejo “Vermilion”
  41. Vallejo “Clear Orange”
  42. Vallejo Mecha Color “Purple”
  43. Vallejo “Dark Blue”
  44. Citadel “Contrast Medium”
  45. Vallejo Mecha Color “Turquoise”
  46. Vallejo Mecha Color “Magenta Fluorescent”
  47. Citadel “Astrogranite Debris”
  48. Citadel “Mechanicus Standard Grey”
  49. Citadel “Daemonette Hide”
  50. Citadel “Warpfiend Grey”
  51. Citadel “Slaneesh Grey”
  52. Vallejo Mecha Varnish “Matt Varnish

Warbots Stopped at Mass Pikemen

On Saturday, July 27th, the Mass Pikemen met for our monthly gaming session – this time it was another go at “Attack of the Warbots“.  This game uses the Combat Patrol™ rules system, and the figures are Archive (from the late 1970’s/early 1980’s), Mega Miniatures (late 1990’s/early 2000’s), Wargames Supply Dump (now OOP), or my own creations.  The links below for each can tell you more about them if you’re interested.

04062019 HAVOC Attack of the Warbots Photo

The Warbots, led by two Juggerbots and Khang Robots – supported by two Mark 1 Sphere tanks were attacking a defended wall on one end of the table.  Half of a Space Roo platoon and a squad of some Aphids looked to stop them and protect the wall.

On the other end of the table, their Martian allies and a Roberker were attacking through some barriers and a ruined chemical plant as the Space Roos and Star Ducks responded.  Meanwhile, inside the compound, there was RT-22 (commanding some Robo-Servo guns that were around the compound) and helping a Space Dwarf Assault Squad to repair the captured Mark 1.  These were desperately attempting to repair a captured Mark 1 tank before the enemy stormed their repair facility.

The game went quickly once it started.

1 Randy maneuvers his Warbots
Randy advances his Warbots.  His Mark 1 did not get to activate.

On the first turn, the Mark 1 above did not get to activate as no “5” came up.  The Warbots chose not to pay one of their bonus chits to get a “5”.  This allowed Leif to jet pack up a Space Roo with an RPG – who got a lucky hit and destroyed the tank.

Christine’s Aphids meanwhile took heavy fire from the Warbots and Juggerbots, and were in danger of being wiped out.  The remaining Mark 1 approached the wall.  Leif jet-packed a lone heroic Space Roo over the wall to attack the tank with a satchel charge, only to stun it.  The Aphid Platoon Leader, Lt. Hemipteran, valiantly attacked the other side of the tank with a satchel charge, and the remaining Mark 1 brewed up from the explosion.

2 Chris uses Lt. Hemipteran and successfully destroys a Mark 1 with a satchel charge
The last Warbot controlled Mark 1 burns from the Aphid leader’s attack.

Meanwhile, on the other end of the board, Mike was making good progress with his Martians and his Roberker.  Unfortunately for Roberker, a lucky Space Roo bullet hit his CPU, causing him to go rogue.  In the game, a rogue robot attacks whatever he can see.  Luckily for the attackers, he went rogue at the enemy Space Roos (commanded by Leif), who were eventually able to put him down with rifle fire and some of Christine’s Mortar duck supporting fire (called down ON TOP OF the Space Roos position).  This was done with Leif’s approval – his Roos were valiant.  Of course, several Roos bought the farm here.

2 Mike Morgan moves up his Martians and Roberker
Mike moves up his Martians.
3 Leif counters Roberker with his Space Roos
Roos assault by the chemical plant right before Roberker goes rogue.
5 Mike Morgans Martians kill Space Roos
The Martians move up and shred the remaining Roos as Roberker burns.  The cards indicate casualties.

Meanwhile, the Warbots on the other end managed to fire a plasma arc weapon and breach the wall such that one of Chris’ Warbot figures could go through at a time.  Simultaneously, Leif successfully pulled some high cards and luckily repaired the captured Mark 1!

At this point, the game was called with a marginal victory for the Biological Alliance.  They would have had to get the tank off the table, and there were Warbot reinforcements coming.  My new ruined chemical plant had a lot of action!

I did not get a chance to take as many pictures as I’d like, but the game was very much touch and go.  Thanks to all the players and see you next month on Aug 24th for another What a Tanker© game.

 

Experimental Sci-Fi Chemical Plant Scratch-build Project

Sometimes you need to try new materials, new techniques, and change up your hobby projects to keep fresh.  My tabletop battlefield for my Attack of the Warbots game scenario (using the Combat Patrol™ rules system) needed some more ruined industrial terrain.  I also wanted to try some new painting techniques with chipping medium, as well as using some crackle paint.  The goal was to make something ruined, rusty, with some degree of verticality that would complement my tabletop.

As far as building materials, I had been saving different bits and pieces of this and that for a few years in anticipation of scratch-building something to meet that need.  I say saving, my wife says hoarding – (it’s not hoarding if the stuff is organized, labelled, and put away out of sight in drawers dear😁).  A previous employer had supplied us with kits that contained dummy vials (empty) that we could use to teach the process of reconstitution of the real thing.  At one point years ago, because the FDA drug labeling had changed, and the packaging that the kits had on them was no longer valid, we were ordered to throw them away.  I did, but threw the vials into a drawer.  I also had some oddly-shaped caps from body sprays, and a purloined cover from my wife’s blow dryer.  To be fair, the cover no longer stayed attached, so that was fair game.  I also had bits of polystyrene sheets and tubes, and leftover foam rubber pads (packing material) from something I no longer remember.  So basically, I had a lot of trash to work with.

As the community painting challenge (run by Azazel) that I participate in for July was “The Jewel of July ’19 Community Painting Challenge”, I thought I’d switch up from doing tanks and make a scenery piece.  The scenery qualifications were:

“It’s for the more impressive scenery pieces. A desert oasis or a (ruined?) temple or a bunker complex or a single bunker or a skyscraper or a Ferratonic Incinerator or a Kwik-E-Mart. A forest worth of trees or a jungle worth of plants.”

So, dear reader, you can be the judge of this project as a “jewel”, or not.  It will have some good points and some not – I hope that if you have some feedback (good, bad, or otherwise) that you share it so that I and others can learn.

Construction and Planning

I assembled the assorted junk, and made a plan.  The glass vials I decided would work well glued together top-to-top as chemical tanks.  I had two vials that were plastic that I scuffed up, and I removed any paper labeling from all of them.  The blow dryer screen would be the centerpiece.  Using a leftover piece of polystyrene sheet (Evergreen #9060 – .06″ thick), I plotted out a chemical plant symmetrically.  I made two elevated concrete pads for the shorter vials with thinner polystyrene (Evergreen #9020 – 0.02″ thick) and the foam pads, and Plastruct Bondene.  For the vials, my epoxy of choice was E6000, though that did leave a lot of glue strings to clean up later.  The tubing was Evergreen 3/16″ #226, complemented by cut plastic straws.  Applying E6000 to the strws made them relatively solid.  I used green stuff as the piping joints.  The plan for the vials was to sequentially prime, apply rust paints, apply chipping medium, apply metallic paints, chip, and rust.  The bases were to be done using AK crackle paints, with washing and dry brushing.

0 hair dryer
The missing cover came from here.
1 Sci Fi plant scratch build unpainted
The assembled terrain piece, unpainted.
2 Sci Fi plant scratch build unpainted
A side view of the unpainted piece.  The smaller vials were plastic and held old normal saline.  All were ordered to be discarded.  This is how I did that.

Painting

I airbrush primed the piece with Vallejo Black primer, allowing 24 hours to dry.  Then I airbrushed it with Vallejo Model Air “Rust” (#71.080).

3 Sci Fi plant scratch build primed and base coated with rust
Airbrushed with a rust base.

I then applied a liberal coat of Citadel “Ryza Rust” and a different Vallejo “Rust” (#71.069) that I hoped would show a nice rust effect under the final color coats.  Then, I applied Vallejo “Chipping Medium” over the rust.  I was very unsure of the amount to use here, or the pressure with which apply it with the air brush.  Add to that the dry time, which I gave 24 hours – too much?  I don’t know.  Due to the terrain piece’s layout, it was also hard to get into all the areas with the chipping medium.

I then chose the final metallic colors for the vials, the pipes, the caps, and the screen. Those, and the other materials, you can see listed at the end of this post.  I applied a caot of gloss black to the base to assist later “crackling”.

6 Sci Fi plant scratch build after painting base gloss black and vials with colors
After applying the colors onto the vials.

At this point, I applied water with a stiff toothbrush to the vials, and that was supposed to cause the chipping.  It did some places, but not everywhere.  I had to resort to a toothpick in a lot of places, and that pulled ALL of the paint off.  As repair, I used Citadel “Typhus Corrosion” trying to simulate rusted leaking tanks.  I washed the vials with a light rust wash, and that turned the purple tanks pink/orange!  I went back to the Typhus corrosion and tried to compensate.

7 Sci Fi plant scratch build after chipping
After the chipping work.
8 Sci Fi plant scratch build after chipping inside after dried
After the chipping work – I tried to make it look pretty contaminated and old.

Then, I needed to add the two different crackle paints, along with washes and highlights.  Before that, I applied a gloss varnish to help the crackling effect and to help protect the chipping effects.  I knew I could use a matte varnish later to dull it up.

9 Sci Fi plant scratch build after crackle paint, drying in sun
Crackle paints drying in sun on the base.  Glossy vials…for now anyways.
10 Sci Fi plant scratch build after crackle paint dried with glossy varnish
After the crackle paint got a glossy wash.
11 Sci Fi plant scratch build after crackle paint washed with Nuln Oil Gloss
Close up – definitely need to remove the gloss.  But first, some dry brushing of the crackle paint was in order.
12 Sci Fi plant scratch build after crackle paint dry brushed
I sequentially dry brushed, washed, dry brushed, and washed the piece.

Finally, I airbrushed the piece with Vallejo Mecha Varnish “Matt Varnish”.  As I had foam rubber part of the piece, I needed to avoid any use of rattle cans to prevent a real chemical meltdown!

14 Sci Fi plant scratch build after matt varnish drying, top view
Using the heat of my driveway to dry the piece.
15 Sci Fi plant scratch build after matt varnish drying, side view
Complete and drying in the 90 degree sun.
15 Sci Fi plant scratch build complete on mat
On the gaming mat.
16 Sci Fi plant scratch build complete on mat, center close up
Close up of the crackling effect and the screen.
17 Sci Fi plant scratch build complete on mat, side close up
Corroded tanks.
18 Sci Fi plant scratch build complete on mat, side close up
Corroded tanks, opposite side.
19 Sci Fi plant scratch build complete on mat, end close up
The smaller tank and its pad.

20 Sci Fi plant scratch build complete on mat close up

21 Sci Fi plant scratch build complete on mat, Space Roos moving through
Space Roos reconnoiter in the plant.
21 Sci Fi plant scratch build complete on mat, Space Roos see Martians
Space Roos are surprised by Martians in the plant.
22 Sci Fi plant scratch build complete
Well, at least it is done.

So, do I have a “Jewel of July” here.  Maybe at least a garnet anyways.  I think this is OK for the tabletop, given that it was basically made of trash.  It hits the game tabletop today!

If you want to see a real “Jewel” – check out Alex’s piece here.  THAT is impressive!

Back to my project, I was somewhat disappointed at the Vallejo “Chipping Medium”.  I could not find much information on its use, and a lot of that was negative.  The AK crackle paints are very good in my opinion, and I will look to see if they have a chipping product.

Any feedback – especially any thoughts on my process and the product – is always appreciated.  As always, hope you enjoyed this post.

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE USED ON THIS PROJECT:

  1. Discarded dummy vials
  2. Hair dryer screen
  3. Body wash bottle cap
  4. Fragrance bottle cap
  5. Foam rubber packing pads
  6. Evergreen #9060 polystyrene sheet
  7. Evergreen #9020 polystyrene sheet
  8. Evergreen 3/16″ polystyrene tubes
  9. E6000 epoxy
  10. Plastruct Bondene
  11. Green stuff
  12. Vallejo “Flow Improver”
  13. Vallejo “Airbrush Thinner”
  14. Vallejo “Surface Primer – Black”
  15. Vallejo Model Air “Rust” (71.080)
  16. Vallejo Model Air “Rust” (71.069)
  17. Vallejo Model Air “Signal Red”
  18. Vallejo Mecha Color “Metallic Blue”
  19. Vallejo Mecha Color “Metallic Green”
  20. Vallejo Mecha Color “Purple”
  21. Vallejo Model Air “Med. Gunship Grey”
  22. Armory “Gloss Black” (used this 1996 paint up!)
  23. Citadel “Ryza Rust”
  24. Citadel “Typhus Corrosion”
  25. Vallejo “Chipping Medium”
  26. Vallejo Mecha Weathering “Light Rust Wash”
  27. Vallejo Mecha Weathering “Rust Texture”
  28. Americana “Black Tie” (satin)
  29. AK “Light and Dry Crackle Paint”
  30. AK “Dark and Dry Crackle Paint”
  31. Citadel “Nuln Oil Gloss” (wash)
  32. Citadel “Skrag Brown”
  33. Testors “Universal Acrylic Thinner”
  34. Vallejo “Gloss Varnish”
  35. Vallejo Mecha Varnish “Matt Varnish

 

 

 

 

 

 

 

My HAVOC 2019 Recap

Battle Group Boston’s HAVOC 2019 (or HAVOC XXXV) is in the books.  This previous weekend in Shrewsbury, MA was a Friday-Sunday gaming marathon that saw me run two games (What a Tanker” in North Africa and “Attack of the Warbots” using Combat Patrol™).  I also played in three other games: a First Boer War scenario using Combat Patrol™; “Look Sarge we are Invading Russia” using Look Sarge, No Charts™and another “What a Tanker” game on Sunday.  I have not been blogging much recently as my prep for the event took a lot of time.  So, this post will share some shots of the events, with more focus on the games that either I ran as a GM or participated in as a player. 

Of note, it was very nice to have my West Point classmate and good friend Dave Wood from the Maryland HAWKS make it up to play in my games and run two of his own.   It was also great to see attendance and gaming from the Mass Pikemen, especially Mike Morgan, Leif Magnuson, Chris Comeau, and others.

On Friday, I ran “What a Tanker – North Africa” and had a full table.  I was able to roll out my new Bonus Attack cards that I created for the convention.  They were very popular in the game and I will be expanding my use of them in the future based on the scenarios I run and the historical aspects of the specific theaters and scenarios/battles.  I will adjust their use, and how I allow tank replacements going forward.  Still, the game went very well, and I earned an award for the “Best in Time Slot”!  The Axis battled back from early losses and defeated the British 104-58.

04062019 HAVOC What a Tanker North Africa Photo
My game announcement poster
Bonus Attack Cards
My “Bonus Attack” cards for the game.  They worked well, especially the Combat Engineers.
Overview
I mapped out the game board in my cellar beforehand.  I got a new 8′ x 4′ badlands/desert mat that worked very well for the scenario from Frontline Gaming.
Buildings with roads
Detail of the town I put in the middle of the battlefield
1 WaT starts
Friday night’s full crowd at What a Tanker – North Africa using 15mm tanks.
2 M11 39 burns after airstrike
The first use of one of my Bonus Attack cards – in this case an airstrike card on a hapless M11/39.
3 Panzer III rams A13
What a Tanker  – or in this case “What a Rammer” as a Panzer IIIE runs into an A13.  The Panzer IIIE got the worst of it from the Brit, but the A13 was subsequently knocked out by an Italian M13/40.
4 players
The game had a lot of action, but in the end the Axis prevailed.
5 Award
I was happy to earn this award, but the players’ enthusiasm carried the day.

Saturday, I played in two games, and ran a third.  The first one Saturday morning was “First Battle of the First Boer War” using the Combat Patrol™ rules system as modified for this era.  It was a fun game, with the Boers holding off the British as they attempted to seize a wagon.  In the end, the Boers prevailed.

1 Dave Wood first Boer War
Dave Wood briefs the players on the Boer War scenario.
2 Brits attack First Boer War
Boers are outnumbered, but hold the wall – each glass bead represents a morale check.  They held for a long time.

There were many other games – over 56 I believe, and I did not get a chance to take a picture of all of them, but here are some shots below.

3 ACW
A beautiful American Civil War board.
4 Palestine
Palestine in WWI.  Definitely a game I would have loved to try.
5 Wings of Glory
Wings of Glory.
6 Bolt Action
Bolt Action.
7 Trilaterum
A new sci-fi game, Trilaterum, had some beautiful scenery.
8 Test of Honour with OGRE in background
Test of Honor – and note a 1970’s classic return in the back – OGRE – a near future tank game.  I played that game with cardboard chits in the early 1980’s.

The next game went up in operational level and down in miniature scale.  Dave Wood ran “Look Sarge, We are invading Russia”, using the Look Sarge No Charts set of rules and 6 mm microarmor.  The Germans held off the Russian counterattack, and won the game.  Both of Dave’s games were very well-received.

9 Dave Wood's Look Sarge we are invading Russia
The Germans move down the road.

Skipping to Sunday, Leif Magnuson ran a nice What a Tanker game using 28mm tanks in an Eastern Front battle.  It was a lot of fun, and the Soviets eked out a win.  Leif also won an award for “Best in Time Slot” – well-deserved.  This meant that our club (The Mass Pikemen) won two awards – and both were “What a Tanker” games!

10 28mm WaT

“Ivan is a Tanker” run by Leif Magnuson.

Flashing back to Saturday night – I ran an updated “Attack of the Warbots” game.  The game was a success, as the players had a great time.

04062019 HAVOC Attack of the Warbots Photo
My game poster
04062016 Warbots setup pic
The game set up plan.
1 Attack begins
The tabletop is set – and the attack begins.
2 Attack on wall
The Warbots got slowed by the Aphids defense, but managed to advance a Mark 1 Sphere tank to the wall.
3 Space Roos try to spoil
On the other side of the board, Leif Magnuson’s Martians and Robot Peacekeepers press their attack against Chris Comeau’s Space Roos.
4 Space Roos try to spoil
Chris jet-packed his Space Roos into the heart of the Martian attack.  
5 SFC Mallard disables tank
The Star Ducks disabled a second Mark 1 Sphere tank with a satchel charge, immobilizing it and taking it out of the fight – a critical loss.
6 sprint to the finish
Biological forces desperately converge on the Mark 1 Sphere tank as it breaks through and approaches the captured tank and its Space Dwarf repair crew.
7 Robot Peacekeeper Banzai Charge
Meanwhile, the Robot Peacekeepers pulled a “Banzai” charge morale check and swarm the defending Space Roos on the other side of the table.

At this point in the battle, Duck Wader made a power leap with his Sith powers, and drove his light saber into the Warbot tank, resulting in its disabling just two inches from victory. 

Nearby, Roberker, a giant robot (with flame-throwing arms) was the Warbots’ last chance.  The Frinx shot Roberker a bit, and its resulting morale check caused a miracle result – apparently the robot lost face, ran away in shame, and blew himself up!

8 Suicide of Roberker
The suicide of Roberker.  I replace these “ancient” miniatures on the battlefield when they become casualties with homemade cards.
8a Suicide of Roberker
The card that did in Roberker.  Note the morale result at the bottom – I have the Warbots use the South Pacific deck from Combat Patrol deck which have different (WWII Japanese) morale results.

The death of Roberker was followed by raucous laughter from the table – even from the player who had it happen to his Roberker.

I was tired after the weekend, but it was a great time.  I want to thank all the players, as well as the GM’s, and especially Battle Group Boston for another fun convention!  

 

 

 

Looking Forward to HAVOC!

I have been very busy – too busy to effectively write blog entries lately.  I have been working on terrain and game support for the two games I will be running at HAVOC on April 5th and 6th.  Each will support 10 players – and its my goal that all have a blast!  So, in the interim, please enjoy these two announcements – hopefully I get some other stuff painted and blog-worthy for you dear readers!  The link for the convention is here.

I am looking forward to seeing a number of friends – including my old USMA classmate (and HAWKS member) Dave Wood who is also running a couple of games – so that’s exciting too.

I’ll be running these two games!  

04062019 HAVOC What a Tanker North Africa Photo

I updated this game with my Space Roos and have new terrain!

04062019 HAVOC Attack of the Warbots Photo

 

2018 Hobby Activity Roundup

2018 was a busy year for me for hobbies, my busiest ever in fact.  My activities and projects were mostly involved with supporting either Combat Patrol™ games or What a Tanker© games.  So what did I do?  Well, I helped to found a local gaming club and I started running games at small conventions (and won “The Al” at HAVOC last year – photo above).  All of my hobby activity and efforts focused on creating and building what I needed for my games to be successful.  I also joined some community painting challenges which helped to focus my efforts as well and got me to try new techniques (thanks Azazel!).  I also followed many other blogs which were very inspiring.

Some of the items on the activity list below could be fairly called double-counting, but hey, no blood no foul!  I tend to count projects in terms of their distinctive nature, ie the building/assembling/creating processes to me are different than painting, as is converting figures.  I did not cast anything this year or make any molds as I still have plenty of figures to paint, and my hope is to knock out more of them in 2019, as I will not need to make as many game pieces/game aids.

This list, which is a separate page on my blog, helped me to stay focused.  The adding of the hyperlinks that you see on the items below helps me to review past projects as prologue for future ones.

Thanks for checking this out – and good luck to all in 2019!  Hope I keep you amused and entertained!

2018 Total Projects:  2,036

  • 244 figures painted
  • 0 figures cast
  • 47 figures assembled
  • 33 terrain pieces made or assembled
  • 28 terrain pieces painted
  • 10 figure conversions
  • 867 creations or components sculpted or scratch-built
  • 0 molds made
  • 807 game pieces/game aids made and/or painted

January: 91 projects

  • Creations/components sculpted or scratch-built (91):
    • 91 unit placards sculpted/made from Apoxie Sculpt

February: 645 projects

  • Figures painted (36):
  • Creations sculpted or scratch-built (375):
    • 185 blank game placards made for Combat Patrol™ retro sci-fi use
    • 185 decals made for game placards or Combat Patrol™ retro sci-fi use
    • 2 long arc weapon (breaching) templates for Mark III Warbot use in Combat Patrol™ retro sci-fi
    • 2 short arc weapon (breaching) templates for Mark III Warbot use in Combat Patrol™ retro sci-fi
    • 1 plasma ball template (breaching) template for Mark III Warbot use in Combat Patrol™ retro sci-fi
  • Game pieces/game aids made or painted (234):
    • 8 Armorcast ACFX034 Grenade Blasts Cinematic Effects Bits painted
    • 36 casualty cards made for the Hurraku Space Phraints
    • 185 placards made for use in Combat Patrol™ retro sci-fi
      • 50 wound markers
        • 15 1-wound markers
        • 15 2-wound markers
        • 6 3-wound markers
        • 6 4-wound markers
        • 4 5-wound markers
        • 4 6-wound markers
      • 25 stun markers
      • 10 critical hit – optics/sensors markers damage for Mark III Warbots
      • 10 critical hit – mobility damage (“STOP”) markers for Mark III Warbots
      • 10 critical hit – CPU damage (“ROGUE”) markers for Mark III Warbots
      • 20 out of ammunition markers
      • 60 jet-pack use markers
        • 20 for one use of jet pack in the game
        • 20 for two uses of jet pack in the game
        • 20 for three uses of jet pack in the game
    • 5 game aid templates painted for use in Combat Patrol™ retro sci-fi
      • 2 long arc weapon (breaching) template painted
      • 2 short arc weapon (breaching) template painted
      • 1 plasma ball template (breaching) template painted

March: 74 projects

  • Figures painted (40):
  • Figures assembled (1):
    • Critter Commandos Frogbot
  • Creations/components sculpted or scratch-built (33):
    • 33 unit placards sculpted/made from Apoxie Sculpt

April: 144 projects

  • Figures assembled (2):
  • Terrain pieces made or assembled (12):
    • 12 tea light smoke plumes made
  • Terrain pieces painted (12):
    • 12 tea light smoke plumes painted
  • Game aids made or painted (118):
    • 39 casualty cards made for the F.R.O.G. Commandos
    • 6 flame circles made
    • 25 chits for Combat Patrol™ made (pulling card forward chits)
    • 48 unit and vehicle data cards made for Combat Patrol

May: 6 projects

  • Figures painted (2):
  • Game pieces/game aids made or painted (4)
    • 2 casualty cards made for Roberker and the second Juggerbot
    • 2 unit data cards made for Combat Patrol™

June: 95 projects

  • Figures painted (57):
    • 32 Texican Space Rangers from Archive Star Rovers line
      • 6 Travis B. Crockett figures (#2225)
      • 26 Armando Garcia figures (#2226)
    • 11 Robot Peacekeepers from Mega Miniatures Salvage Crew Robots & Vehicles Range 
    • 14 figures painted for my Space Dwarf Assault Squad
      • 11 Long Gone Jones Space Dwarfs from Archive Star Rovers line (Archive #2211)
      • 3 Agribot (S1L1) from Archive Star Rovers line (Archive #2204)
  • Game aids made or painted (38):
    • 32 casualty cards made for the Texican Space Rangers
    • 6 unit data cards made for Combat Patrol™

July: 66 projects

  • Figures painted (15):
  • Figures assembled (5):
    • 5 Power-Armored Frinx on Glyptodon from Archive Star Rovers line (Archive #2042)
  • Figures converted (6):
    • 6 Frinx riders converted with Bombshell Miniatures Arc Weapons (#36013)
  • Terrain pieces made or assembled (13):
    • 5 large Woodland Scenics evergreen trees
    • 8 small Woodland Scenics deciduous trees
  • Game aids made or painted (27):
    • 11 casualty cards made for the Robot Peacekeepers
    • 14 casualty cards made for the Space Dwarf Assault Squad
    • 2 unit data cards made for Combat Patrol™

August: 54 projects

September:  566 projects

  • Terrain pieces made or assembled (3):
    • 1 Armorcast T-Section
    • 1 Armorcast Building Corner (#ACRB008)
    • 1 Armorcast Building Corner (#ACRB009)
  • Terrain pieces painted (11):
    • 5 ruined building corners
      • 1 Armorcast T-Section
      • 1 Armorcast Building Corner (#ACRB008)
      • 1 Armorcast Building Corner (#ACRB009)
      • 2 Armorcast Building Corners (#ACRB013)
    • 6 battle-damaged sci-fi walls
      • 1 set of 2 Armorcast High Tech Walls 2 (#ACW007), each set includes 2 walls so 2 pieces
      • 2 sets of High Tech Walls, each set includes 2 walls, so 4 pieces
  • Creations sculpted or scratch-built (368):
      • 184 blank game placards made for Combat Patrol™ retro sci-fi use
      • 184 decals made for game placards or Combat Patrol™ retro sci-fi use
  • Game pieces/game aids made or painted (184):
    • 184 placards made for use in Combat Patrol™ retro sci-fi
      • 72 wound markers
        • 20 1-wound markers
        • 20 2-wound markers
        • 14 3-wound markers
        • 6 4-wound markers
        • 6 5-wound markers
        • 6 6-wound markers
      • 24 stun markers
      • 24 out of ammunition markers
      • 64 jet-pack use markers
        • 22 for one use of jet pack in the game
        • 20 for two uses of jet pack in the game
        • 22 for three uses of jet pack in the game

October:  113 projects

  • Figures painted (28):
    • 28 Space Roos painted (converted figures that I cast)
  • Figure conversions (4):
    • 2 Space Roo weapon conversions to RPG’s
    • 2 Space Roo weapon conversions to grenade launchers
  • Game pieces/game aids made or painted (81):
    • 45 small (1/8″ diameter) placards made and painted for improved identification of the Mars Aliens on the tabletop
    • 28 small (1/4 and 5/16″ diameter) placards made and painted for improved identification of the Space Roos on the tabletop
    • 8 dashboards built for What a Tanker games

November:  160 projects

  • Figures painted (43):
    • 5 KV-1a Soviet tanks (15mm/1:100 scale, Wargame Models in Ohio)
    • 2 T-26 Soviet tanks (15mm/1:100 scale, Wargame Models in Ohio)
    • 2 BA-64 Soviet armored cars (15mm/1:100 scale, Wargame Models in Ohio)
    • 1 BT-5 Soviet tank, (15mm/1:100 scale), from Battlefront Miniatures (#SU021)
    • 1 BT-7 Soviet tank (15mm/1:100 scale), from Battlefront Miniatures (#SU023)
    • 2 Soviet Gaz trucks (15mm/1:100 scale, Wargame Models in Ohio)
    • 1 Panzer IIC tank (15mm/1:100 scale), from Battlefront Miniatures (#GBX108)
    • 1 Panzer IIIE (15mm/1:100 scale), from Battlefront Miniatures (#GE030)
    • 3 Sturmgeshutz IIIA assault guns (15mm/1:100 scale), from from Battlefront Miniatures (#GBX109)
    • 2 German Panzer IVd tanks (15mm/1:100 scale, Wargame Models in Ohio), finished, washed and varnished
    • 1 German Panzer 38(t) tank (15mm/1:100 scale, Wargame Models in Ohio), finished, washed and varnished
    • 3 Italian M13/40 tanks (15mm/1:100 scale, Wargame Models in Ohio), finished, washed and varnished
    • 2 Italian L6 light tanks (15mm/1:100 scale, Wargame Models in Ohio), finished, washed and varnished
    • 2 British Matilda II tanks (15mm/1:100 scale, Wargame Models in Ohio), finished, washed and varnished
    • 2 German Hetzer tank destroyers (15mm/1:100 scale, Wargame Models in Ohio), finished and varnished
    • 2 German Panzer IIIN tanks (15mm/1:100 scale, Wargame Models in Ohio), finished and varnished
    • 2 Renault R-35 tanks (15mm/1:100 scale), from Battlefront Miniatures (#FR030)
    • 3 SOMUA S-35 tanks (15mm/1:100 scale), from Battlefront Miniatures (#FR050)
    • 2 French Char B1 bis tanks (15mm/1:100 scale, Wargame Models in Ohio), finished and varnished
    • 2 US M4 Sherman tanks (15mm/1:100 scale, Wargame Models in Ohio), finished and varnished
    • 2 US M3/M5 Stuart tanks (15mm/1:100 scale, Wargame Models in Ohio), finished and varnished
  • Figures assembled (25):
    • 5 French tanks assembled:
      • 3 SOMUA S-35 tanks (15mm/1:100 scale), from Battlefront Miniatures (#FR050)
      • 2 Renault R-35 tanks (15mm/1:100 scale), from Battlefront Miniatures (#FR030)
    • 2 British tanks assembled:
      • 1 A10 Cruiser Mark IIA (Desert) tank (15mm/1:100 scale), from Battlefront Miniatures (#BR023)
      • 1 Valentine II tank (15mm/1:100 scale), from Battlefront Miniatures (#BR060)
    • 2 Soviet tanks assembled:
      • 1 BT-5 tank (15mm/1:100 scale), from Battlefront Miniatures (#SU021)
      • 1 BT-7 tank (15mm/1:100 scale), from Battlefront Miniatures (#SU023)
    • 16 German tanks/assault guns assembled:
      • 5 Panzer II C’s and F’s) (15mm/1:100 scale), from Battlefront Miniatures (#GBX108)
      • 3 Panzer IIIE’s (15mm/1:100 scale), from Battlefront Miniatures (#GE030)
      • 3 Sturmgeshutz IIIA assault guns (15mm/1:100 scale), from from Battlefront Miniatures (#GBX109)
      • 3 Sturmgeshutz III Ausf F8 assault guns (15mm/1:100 scale), from The Plastic Soldier Company, Ltd. (#WW2V15005)
      • 2 Sturmgeshutz III Ausf G (late) assault guns (15mm/1:100 scale), from The Plastic Soldier Company, Ltd. (#WW2V15005)
  • 2 terrain pieces made or assembled (two fields)
  • 2 terrain pieces painted (two fields)
  • Game aids made or painted (92):
    • 28 casualty cards made for the Space Roos
    • 36 bonus cards made for What a Tanker©
    • 3 unit data cards made for Combat Patrol™

December:  18 projects

  • Figures painted (4):
  • Figures assembled (14):
    • 14 British tanks assembled for What a Tanker© in North Africa:
      • 2 A9 Cruiser Mark I tanks (15mm/1:100 scale), from Battlefront Miniatures (#BR020)
      • 1 A10 Cruiser Mark IIA (Desert) tank (15mm/1:100 scale), from Battlefront Miniatures (#BR023)
      • 1 A13 Cruiser Mark IVA (Desert) tank (15mm/1:100 scale), from Battlefront Miniatures (#BR026)
      • 1 Valentine III tank (15mm/1:100 scale), from Battlefront Miniatures (#BR061)
      • 1 Crusader II tank (15mm/1:100 scale), from Battlefront Miniatures (#BR032)
      • 1 Crusader III tank (15mm/1:100 scale), from Battlefront Miniatures (#BR034)
      • 1 M3 Grant tank (15mm/1:100 scale), from Battlefront Miniatures (#BR100)
      • 1 Churchill II tank (15mm/1:100 scale), from Battlefront Miniatures (#BR070)
      • 5 M3 Stuart “Honey” tanks (15mm/1:100 scale), from Battlefront Miniatures (#BR006) – Brits will get two,  I am saving one for future Soviet Lend-Lease, one for future captured German use in North Africa, and one as an American M3 for future captured Japanese use in Burma or the Philippines. 

 

Roos from Spaaaaaace!

Back in 2016, I had finally completed an original Ral Partha “Rooman War Party” (#01-044) from 1977.  This effort culminated in my building a 21-figure phalanx of pike-armed anthropomorphic kangaroos, replete with Australian 7-pointed stars on their shields.

At that time, I also began to see that others, like the wonderfully named Imperial Rebel Ork (IRO for short) were doing amazing “kit-bashes” and conversions with different models.  Of course, IRO uses plastic, and I’m more of an old school metal guy.  I also was getting more into retro sci-fi figures and using them for skirmish games.  I was inspired by IRO and Azazel (both Aussies) to push myself to do my own conversion.  So, I combined two figures – a Ral Partha Rooman (25 mm scale) and a Reaper #80010, “Nova Corp Sergeant” (28 mm scale), made a mold, and cast a bunch of “Space Roomans” (in metal of course).  You can read about that somewhat massive project here.  Getting around to painting these took a bit longer, and even my good friend Buck Surdu painted some that I gave him much quicker than I did.

15 Rooman after star
Ral Partha Rooman
1 Space Roomans pickup from ebay
The Reaper figure (circled) that I used was in a bunch of  figures I got on eBay

Azazel is kind enough to run a monthly community painting challenge  – and October’s was “Unit-ed October”, and focused on units.  So, I took this opportunity to get these done.   Of course, this effort was slightly affected by some gaming and the Red Sox winning the 2018 World Series (YES!), but I got them (the Space Roos that is) done by October 31st, 2018.  I will use them in Combat Patrol™ games.

I decided to paint the Roos similar to the way I did the Roomans, except that I wanted a more dusty and dirty look to them, as they are intrepid infantrymen (infantryroos?).  I also wanted to convert a couple of figures per squad (yes, a conversion of a conversion) to carry different weapons.  In this case, I used a grenade launcher sprue from RBJ miniatures to make two Roos into grenadiers, and a different RPG sprue from RBJ to make two other Roos into anti-tank troopers.  So my 28-figure platoon would consist of:

  • Platoon Leader
  • Platoon Sergeant
  • 2 Space Roo Squads consisting of:
    • 1 Squad Leader in each squad
    • 2 teams of:
      • 1 TL per team
      • 4 Space Roos with assault rifles/blasters per team
      • 1 Space Roo per team with either a grenade launcher or anti-tank weapon

Two squads make a light platoon, but I think that they will be a potent elite fighting force on the tabletop.  Also, these Roos are equipped with body armor on their torsos, and importantly, jet packs!  I will also give them a higher rate of movement similar to what I did for the Space Phraints (1½ cards of movement).  I cleaned and filed the models, and prepared them for conversion and priming by mounting them on 1″ steel washers.

1 Cleaned and mounted
The two squads behind their platoon leader and platoon sergeant.  The weapons for conversion are on the left.

I had a tough time reorienting the arms of the RPG-armed Roos, and I needed to break them and use green stuff to create a proper pose.  Pinning was not feasible unfortunately.  I also used green stuff to mount the grenadiers’ launchers and to give them bandoleers of grenades.  The grenadiers looked fine enough for the tabletop, but I was unhappy with the RPG Roos, as they looked “Popeye” like in their arms.  As the Space Roos body armor gives them an angular body look, I decided to use a series of very small 2 mm polystyrene chips to create an “armored look” over the arms by affixing them with Gorilla glue.

2 conversions
The green stuff conversions – note the bulbous arms that needed attention on the AT Roos.
3 up armor
My fix for the arms.  You can see that my casts varied in terms of “crispness”.  Clearly, I was going to need the brushwork to make these work.

I ended up double priming these figures, as I knew that I would need to fix much with brushwork and painting.  For example, there was a large indentation on the Roos’ left feet (paws?) that I needed to paint over. I thought that a thinned brush priming followed by a thinned airbrush priming would help.  I think it did.

4a double prime
The platoon primed

For their base colors, I went with a yellowy/sandy look for their armor, which I thought would reflect a desert or dusty deployment.

5 base coat sand yellow
I airbrushed the armor with a yellowish/sand color.  The idea was to use washes to bring out details (and allow me to obscure casting abnormalities).  This would give me a nice camouflaged look at the end.
6 eyes, hands feet
Outlining the eyes, ears, feet, and gloves in black.  I went with a red kangaroo coloring for the Roo parts .
7 mid stage
Moving on to fur painting.  Inks and washes gave more depth to this later on.
8 jet packs
Jet packs!
9 painted not washed
The bottom torso on the left has been painted with additional inks for depth.
10 drybrush guns
Comparison of the weapons – before (left) and after (right) dry brushing.  The blue is indicative of the 1st Squad.

One of the issues I really want to focus on when I build a platoon is to make it easy for the players (some of us with “experienced” eyes) to see and identify a figure’s squad and team.  I got some steel punches, and some jewelry stamps to make 1/4″ and 5/16″ placards that I could mount on the figures’ bases.

11 punches and stamps
My 1/4″ punch and the two jewelry stamps next to the polystyrene placards.  I did use 5/16″ placards for the platoon leader and platoon sergeant.
12 painted placards
The placards, stamped and painted.  I used a wash to fill out the letters and numbers.
13 placard close up
Placard close up shot

Next, I washed the figures twice with Citadel “Agrax Earthshade”.  I then mounted the RPG’s with Gorilla glue.

14a two AT after wash
RPG Roos!

Lastly, I used a whole bottle of Citadel “Armageddon Dunes” to fill and shape around the bases and let them dry and harden.  The placards were mounted into this paint.  Then I gave the bases a wash with “Agrax Earthshade” and two different dry brush applications (Polly Scale “WWII German Armor Light Tan” and Vallejo “Light Brown”).  Then I gave everything two coats of matte varnish.

15 platoon initial bases
After filling the bases 
16 pl and psg need bases washed
The platoon leader and platoon sergeant almost ready!
17 bases done!
Nice close up of the bases.  The shading gave the body armor the dirty effect that I wanted.
18 AT and ldrs done
The four conversions of conversions, front…
18a AT and ldrs done back
…and back

After adding some tufts from Shadows Edge Miniatures for even better identification, the platoon was finally done (I LOVE their tufts).  I am happy with it, given the work and effort it took to bring it to life.  So, now, appropriately, I will share with you some eye candy!

19 Platoon HQ
The platoon HQ, frontal view…
19a Platoon HQ Back
and rear view, with a good view of the jet packs, red placards, and tufts. 
20 First Squad
1st Squad with blue placards
21 Second Squad
2nd Squad with green placards and green tufts on the leaders.
22 conversions
The AT and grenadier Roos
23 meet ancestors
The Space Roos meet their ancestors, the Roomans!
24 box o Roomans
My box of Roos and Roomen
25 holding off warbots
The Space Roos’ 1st Squad holds off the Warbots
26 holding off warbots 2nd squad
The 2nd Squad close Assaults Juggerbot

I am looking forward to seeing these guys in action soon.  I appreciate your looking and hope that you enjoyed this post.  I always read your feedback, so please let me know what you think in the comments section at the bottom of this post.

I dedicate this post to all my Aussie friends!

PAINTS, INKS, GLAZES, WASHES, AND FLOCKING USED:

  1. Citadel “Imperium Primer”
  2. Vallejo “Surface Primer – White”
  3. Vallejo “Flow Improver”
  4. Vallejo “Airbrush Thinner”
  5. Testors “Universal Acrylic Thinner”
  6. Vallejo Mecha Color “Sand Yellow”
  7. Vallejo Game Air “Red Terracotta”
  8. Citadel “Flayed One Flesh”
  9. Americana “Bleached Sand”
  10. Americana “Black Tie – Satin”
  11. Vallejo “Black”
  12. Vallejo “US Dark Green”
  13. Tamiya “Copper XF-6”
  14. Tamiya “X-20A Thinner”
  15. Tamiya “XF-49 Khaki”
  16. Vallejo Game Air “Weiss”
  17. Tamiya “Gun Metal X-10”
  18. Vallejo Game Air “Steel”
  19. Vallejo Game Air “Beasty Brown”
  20. Vallejo Mecha Color “Light Steel”
  21. Vallejo Mecha Color “Dark Steel”
  22. Vallejo Mecha Color “Metallic Blue”
  23. Vallejo Game Air “Electric Blue”
  24. Vallejo Mecha Color “Metallic Green”
  25. Citadel “Hexwraith Flame”
  26. Vallejo Mecha Color “SZ Red”
  27. Secret Weapons Washes “Just Red” (ink)
  28. P3 “Brown” (ink)
  29. Secret Weapons Washes “Armor Wash” (wash)
  30. Citadel “Nuln Oil Gloss” (wash)
  31. Citadel “Agrax Earthshade” (wash)
  32. Gorilla Glue
  33. Citadel “Armageddon Dunes”
  34. Polly Scale WWII “German Armor Light Tan”
  35. Vallejo “Light Brown”
  36. Vallejo Mecha Varnish “Matt Varnish”
  37. Shadows Edge Miniatures 6 mm “Dark Forest Red” (tufts)
  38. Shadows Edge Miniatures 6 mm “Dark Blue” (tufts)
  39. Shadows Edge Miniatures 12 mm “Wild Tufts” (tufts)

Thanks again for looking and for your feedback!  ESPECIALLY AUSSIES!