Reviving Retro Sci-Fi Miniatures: The Felynxii Project

I decided to take a break from painting up Wars of Ozz figures and terrain for a bit. Yes, golf still happily monopolizes a lot of my free time – ok MOST of my free time (winter eventually does come and no golf here then).

But even though we here in Massachusetts are in a minor drought, it does rain from time to time – and the sun even disappears for the night. No surprise there…so I could get some summertime hobby work in…

But what should I jump into?

Inspirations and Motivations

For me, inspiration came by way of the Combat Patrol WWIITM Retro Sci-Fi games that I ran at 4 conventions earlier this year. You can see those games at the following blog links: Cold Wars 2026, TotalCon 2026, and Huzzah 2026. (I also ran games at HAVOC 2026, but did not get to a blog post on that one). They were fun and a nice return to a genre that I really enjoyed.

As to which faction to get into – well, its a bit sad to say how I was motivated to do something feline. Why? Well, my daughter Ellen and my granddaughter Tabitha (Tabby) lost their pet cat Izzy a short while back. Also, our good blog buddy Roger from “Rantings from under the Wargame table” has lost another cat (Amy) not too long ago. This was in addition to a young cat named Flash a while back and a dog as I remember. Losing pets is tough. Therefore, in these kitties memory I went with the Felynxii from long-defunct Archive Miniatures. More about these retro sci-fi cats in a bit, but first some background stuff.

Background Information on the Figures

I have written many blog posts over the years about these old school miniature projects and companies – to include some information on their origins. I have two pages that catalogs my efforts that might be of interest to you:

  • For a list of my Old School miniature posts click here.
  • For a list of my Retro Sci-Fi and Sci-Fi miniature posts click here:

As you probably would notice on these pages, the majority of figures that I use for these projects and games are long out-of-production – to state it mildly. Most have come from two sources – Archive Miniatures (specifically the Star Rovers Line) and Crunchy Frog Enterprises (specifically the Critter Commandos line). The last time I painted an Archive figure was back in October of 2019. As for Critter Commandos, my last group was painted in March of 2018 – so its been a while.

Archive stopped producing figures in the early 1980’s and sold off its molds. According to Lost Minis Wiki:

Archive was probably run by Barbara and Nevile Stocken [1], this American company produced a wide variety of figures, many of which have been kept in production through other companies down the years. In the early 1980s they closed up and were superseded by R*kiiv.

SculptorsNevile StockenSteve Lortz

All sourcing of original Archive Star Rovers figures for me has been from eBay. Years ago I did recast some for personal use.

As for Crunchy Frog Enterprises, the Lost Minis Wiki says:

Team Frog Studios was founded in 1987 by Paul Arden Lidberg. They are a game publisher using the imprints Crunchy Frog Enterprises and Nightshift Games. They produce games with supporting lines of miniatures. They acquired the Living Legends & $tar Corp$ lines from Lance & Laser in 2009, and they ran some unfulfilled Kickstarter projects in 2012 & 2013.

The Crunchy Frog Enterprises website is still around. However I had some issues ordering Critter Commandos figures from them in the past. Perhaps it could be better now. As a result, I have only sourced their metal miniatures from eBay and Noble Night Games when I can find them reasonably priced. I still have a good number of them awaiting a paint job. The Critter Commandos line dates from the late 1980’s. According to Lost Minis Wiki:

Lance & Laser originally produced this Critter Commandos & Crittertek range of figures. [1] It is now owned by Team Frog Studios. The game Critter Commandos was created by Paul Arden Lidberg and first published in 1989 by Crunchy Frog Enterprises (now a “Team Frog Studios” imprint). The CFE codes on this page are those used by the imprint Crunchy Frog Enterprises; the figures have been renamed and recoded several times. Sculpted by Steve Lortz

Note that the late Steve Lortz was involved in sculpting both of these lines that I love. Until I began this post, I was unaware that according to Wikipedia, Paul Arden Lidberg passed away in 2022. RIP for both.

The two lines of figures mesh well for my purposes – as one would expect from the same scupltor like Steve Lortz – who also worked in a similar genres. It appears that Jim Johnson also sculpted for Team Frog.

Who Are the Felynxii?

For this particular project I chose to work on the Felynxii. Who are they?

The Felynxii are a race of bipedal anthropomorphic spacefaring Imperial felines from the Star Rovers universe. Archive made two distinct poses of these cats. The first figure was Archive #2070, “Felynxii, Imperial Scouts, Advancing”. The second was Archive #2071, “Felynxii, Imperial Scouts, Crouching”. I had 19 of these old metal figures, 7 of the “advancing” and 13 of the “crouching”. I’m pretty sure these ae Steve Lortz sculpts, though they may be Nevile Stocken creations.

I decided one of these would be the platoon sergeant (a “crouching” figure), and two “advancing” figures would be squad leaders. Each squad would have an A and a B team. Each team would have a team leader (“advancing”) and three troopers (“crouching”). Some of the figures were in packages and some were loose. One or two had signs of early lead rot so I cleaned it up thoroughly before working on it.

That left me with a need for a platoon leader. I had a Critter Commandos figure called “MAJ Kitty”. I thought she was also a Lortz figure but is attributed to Jim Johnson on the blister card. Her Team Frog Studios SKU is 7648. I think I primed and dry-brushed her years ago. I decided that while her rank overqualified her to lead a platoon, she would do fine for my needs. As she is the sole representative figure made in the Critter Commandos line for “The Feline Confederation of Catslovakia”, she needed a job. Apparently unlike other Critter Commands factions, her kitty people were never properly fleshed out with other troops. Now she has a unit to lead on the tabletop. Meow.

The Figures

All of the figures I worked with here are definitely old school metal and 28mm. The Felynxii are armed with assault rifles, and MAJ Kitty looks like she has some sort of an anti-tank weapon. I’m calling it a “Katzooka”.

The Felynxii were sculpted back in 1977, and probably cast way back then as well. MAJ Kitty is probably from 1989-90 or so. All of the Felynxii figures are stamped on the base with their number and “1977”. It only took 49 years to get them painted! Almost all Archive figures were sculpted with a narrow rectangular base, whick doesn’t meet my needs for gaming. Therefore, I used Apoxie Sculpt and steel fender washers of different sizes to sculpt bases that would blend better on the tabletop. I did the same for MAJ Kitty’s base as well.

Let’s see the projects progress.

Project WIP

I had bought these figures years ago, so this diminishes my unpainted lead horde…

My starting supply of Felynxii figures. Some of the crouching figures had gotten some green paint on them but nothing like a priming coat. One had some minor lead rot. The advancing ones had been cleaned up by me years ago – and may have also had some paint on them back then. Note the 2 ones in the blister!

Below is a close up of one of the blister packs. 75 cents is a good deal!

Close ups photos of a crouching figure before painting:

Below are close ups of an advancing figures before painting:

The MAJ Kitty blister card with the already primed and dry-brushed figure.

The next step was to sculpt around the metal bases with a two-piece epoxy (in this case Apoxie Sculpt).

Once the epoxy had cured, I mounted the figures with poster tack to specimen jars and primed any that needed priming in black. After the primer cured, I dry brushed all to match MAJ Kitty’s state.

After dry brushing, it was time to start painting. Here are some shots before I got to adding any distinctive flocking.

The figures painted minus any base work or varnish.

For the bases, I wanted to have a deep brown clay-like look with Citadel’s now-OOP “Blackfire Earth” texture paint that would give a bit of granularity as well as contrast with the planned use of alien tufts.

Once the texture paint had dried on the sculpted bases, I added shading before varnishing the lot.

After varnishing, I added lots of differently-colored flocking. This will aid in tabletop recognition for players, as well as to add a lot of alien colors to the mix.

Let’s see some eye-candy. These shots are not as good as the ones you will see in the Instagram post at the end, but they will do. My lighting was challenging.

I also show the data cards that I made for my convention games – they are 3.5″ by 5.5″, with the reverse side (not shown) being the common Combat Patrol WWIITM quick reference card. Note that the data cards are color coordinated with the units to an extent. There’s also those kitty names…

The Felynxii Imperial Scout Platoon

MAJ Kitty, Platoon Leader

Base label

Platoon Sergeant – SFC Izzy

Base label
Data card for the Platoon HQ

1st Squad

1st Squad Leader -SSG FLASH

1st Squad Leader Data card
A Team, 1st Squad
A Team, 1st Squad data card
B Team, 1st Squad
B Team, 1st Squad data card
1st Squad Group Shot

2nd Squad

2nd Squad leader – SSG AMY

2nd Squad Leader data card
A Team, 2nd Squad
A Team, 2nd Squad data card
B Team, 2nd Squad
B Team, 2nd Squad data card
Felynxii Imperial Scout Platoon Group Shot

For a quick live (and perhaps better lighted) overview please check out my Instagram link:

In the future, I have some plans to potentially add some feline-themed armor to their ranks. Stay tuned.

Thanks for taking a read about this project. My hope is that you found it interesting and informative about some figures that you never heard about before or maybe just forgot about. While I do not own a cat (I am currently allergic), my daughter Ellen and granddaughter Tabitha like them a lot, and did not replace Izzy, so I hope they like the project too.

As always, I would love to hear your thoughts on the Felynxii here – did you find any aspect more interesting than another? Did I make the right choice to jump into as a project? Do you have any favorite figure or team?

The comments section awaits your opinions! Join the conversation!

Finally, below are a list of some references and links that might also be of interest. I use them to refer to when I forget painting schemes that I want to replicate.

References:

For a consolidated list of links for any of my previous “Old School Miniatures” blog posts, please see this page here.

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THESE FELYNXII FIGURES (INCLUDING MAJ KITTY):

  1. Specimen Jars
  2. Poster tack
  3. Vallejo Primers “White”
  4. 1″ Everbilt steel fender washers (for SKU 2070 and MAJ KITTY)
  5. 1.5″ Everbilt steel fender washers (for SKU 2071)
  6. Vallejo Primer “Surface Black”
  7. Apoxie Sculpt
  8. Vallejo Model Color “Off White”
  9. Army Painter Speed Paint 1.0 “Zealot Yellow”
  10. Army Painter Warpaints Metallics “Gun Metal”
  11. Army Painter Speed Paint 1.0 “Dark Wood”
  12. Army Painter Speed Paint 1.0 “Runic Grey”
  13. Citadel Contrast Paint “Talassar Blue”
  14. Vallejo Thinner
  15. Citadel Contrast Paint “Baal Red”
  16. Army Painter Speed Paint 2.0 “Pastel Yellow”
  17. Army Painter Speed Paint 2.0 “Familiar Pink”
  18. Army Painter Speed Paint 2.0 “Forest Sprite”
  19. Army Painter Speed Paint 2.0 “Battleship Grey”
  20. Army Painter Speed Paint 1.0 “Hardened Leather”
  21. Vallejo Mecha Color “Metallic Blue”
  22. Turbo Dork “People Eater”
  23. Vallejo “Thinner Medium”
  24. Army Painter Warpaints Metallics “Bright Gold”
  25. Tamiya “Flat Aluminum” (XF-16)
  26. Vallejo Model Air “Fluorescent Red”
  27. Tamiya “Copper” (XF-6)
  28. Vallejo “Metal Medium”
  29. Vallejo Model Air “White Grey”
  30. Vallejo Model Air “First Light”
  31. Vallejo Model Color “Black Grey”
  32. Citadel “Tesseract Glow” (Technical)
  33. Reaper MSP Core Colors “Pure White”
  34. Reaper MSP “Grey Liner”
  35. Army Painter Speed Paint 2.0 “Blinding Light”
  36. Reaper MSP Core Colors “Pure Black”
  37. Citadel Contrast Paint “Luxion Purple”
  38. Vallejo Model Air “Black Metallic”
  39. Citadel “Nuln Oil GLOSS” (wash/shade)
  40. Citadel “Nuln Oil” (wash/shade)
  41. Citadel “Blackfire Earth” (Texture)
  42. Vallejo Flow Improver
  43. Vallejo Thinner
  44. Vallejo “Gloss Acrylic Varnish”
  45. Vallejo “Satin Varnish”
  46. Gamers Grass 6mm “Beige Tufts” (flocking)
  47. Gamers Grass 6mm “Beige Tufts” (flocking)
  48. Gamers Grass 6mm “Alien Blood Moon” (flocking)
  49. Gamers Grass 6mm “Alien Purple” (flocking)
  50. Gamers Grass 6mm “Alien Blue” (flocking)
  51. Gamers Grass 6mm “Alien Toxic” (flocking)
  52. Gamers Grass 6mm “Alien Pink” (flocking)
  53. Avery labels
  54. Army Painter “Battlefield Rocks” (flocking)

Until next time…

The 2026 Hardwick Crossing Open Golf Results (Tour of the Brookfields)

On Saturday, August 1st, 2026, the Tour of the Brookfields held our 5th regular season event – the Hardwick Crossing Open at Quail Hollow Golf & Country Club in Oakham, MA. Once again, we had perfect golf weather and the course was in spectacular shape!

Our sponsor was Hardwick Crossing Country Club in Gilbertville, MA. Turnout was excellent, as we had 104 players on 26 teams that were competing in our regular three divisions. As is our norm, play was VERY competitive. While we had no playoffs, as you will see, many teams were in striking distance of winning – and the differences of victory were 2 strokes, 3 strokes, and 1 stroke in the three divisions. There were also many skins won – 16 in total.

Let’s get to the results!

2026 Hardwick Crossing Open Results

Nicklaus Division

In the Nicklaus Division, the team of Reece McLeod, Doug Judd, George Fiske, and Russ Emerson shot a fantastic score of 11-under par to take top honors in the Nicklaus Division. They edged out not one but 4 teams that tied for 2nd place at 9-under par! Those four teams were:

  • Ken Jurczyk, Steve Whitman, Joe Pinto, and Leo Egan
  • Jacob McDonald, Jason McCarthy, Michael McCarthy, and Mark Bruso
  • Tom Gareau, Tom McCarthy, Patty Kularski, and Spencer Rice
  • Jack Dorman, Hoss Ford, Leo Forget, and Greg Wypych

Player Division

In the Player Division, the team of Cory Heyes, Rich Ford, Sr., Jim Gregoire, and Lisa Persson came out on top and set the 2026 record for the TOB with a jaw-dropping 13-under par.

WOW!

At 10-under par in second was the team of Tom Orszulak, Matt Desimone, Jarrod Dandurant, and Linda McLeod.

Palmer Division

In the Palmer Division, the team of Jim Wilson, Paul Davis, April Pagnoni, and Deb Durgin managed a 10-under par score that gave them a narrow one-stroke victory over two teams at 9-under par.

Those teams at 9-under par were:

  • Chip Wetherell, Rich Ferguson, Ed McLeod, and Tina Allen
  • Tom Savage, John Markey, Connor Hibbard, and Jay Gregory

Skins and Closest to the Pin on the 17th Hole

There was the usual skins contest within each division. There were a whopping 16 total skins awarded: eight in the Nicklaus Division, three in the Player Division, and five in both the Palmer Division.

The winners are as shown on the consolidated lists below.

Donnie Casey was the winner of the closest to the pin contest at just 10 inches!!! A near Ace that I was priviledged to see while on the 18th tee box!

Congratulations again to the winners and thanks to all the players!

Thenaks to Matt Paakkonen for running the Golf Genius program – here are how it determined skins.

The Next Tournament and Some Notes

Special thanks once again to Hardwick Golf and Country Club for their very appreciated sponsorship of this event.

Also, as always, a special thank you to Carl Fitz, Colleen Fitz, Matt Paakkonen, Tara and all the staff at Quail Hollow who work so hard to make the Tour of the Brookfields possible.

THE NEXT EVENT – THE LAST REGULAR SEASON EVENT – IS THIS MONTH – SATURDAY, AUGUST 29th. SIGN UP BY AUGUST 23RD!

The next tournament, our 6th and last regular tournament of 2026, is on Saturday, August 29th at Quail Hollow. It will be the Lamoureaux Ford Open – another very-highly attended event. The signups for this event will close on Sunday, August 23rd.

PLEASE SIGN UP EARLY!

Sign ups will be coming down on August 23rd or when we are full, which ever comes FIRST!

That usually happens VERY QUICKLY and we expect the event to fill up!

If you want in, sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page! When its full, its full!

A FEW REQUESTS:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that going! The committee members at the desk need to do a lot of work and then run to get ready to play golf. We ask that all arrive by – that means BEFORE – 7:30 AM.

Second, if you want to sign up, PLEASE use one of the three sign up opportunities (Still Harts, at Quail Hollow, or on the event section of the Tour of the Brookfields Facebook page). It’s not too much to ask to actually sign up!

Texts do sometimes get lost or buried…so please use the lists and sign up before the deadline!

Lastly, please at the end of the tournament when scoring is being done and results tabulated – please give the committee some space at the scoring table and at the score sheets. It takes time and effort to get it right – scoring results, skins, etc. We are collecting cards, and trying to double-check everything from scores to skins to closest-to-the-pin results. We know you want to know the results too – just please give us some space. Thanks in advance for understanding. We want to get you the results correctly and as quick as we can.

If you sign up and have to drop, please try to let us know by the Tuesday before the event. After we make teams when someone drops and that person could have let us know before we picked teams – well, that is a completely avoidable pain for the committee. I do try to post a list on Facebook of who has signed up right before we take the signups down. That way, folks can be reminded and helps to verify the list. PLEASE sign up early!

Remember, to qualify for the FINALS you need to play in at least three of the 6 regular season events. Just 1 events is left to play in before the FINALS – so plan accordingly!

As an FYI at this point: The FINALS DRAFT NIGHT will be on September 24th at 7 PM. The FINALS will be on Saturday, September 29th. The sign up for the FINALS will be posted at the Lamoureaux Ford Open registration desk when you arrive – and at the usual locations afterwards. We did not want to confuse the sign ups for that and the August 29th event, but we share this information so that you can plan accordingly.

Lastly, I managed to take a few photos:

A Few Photos:

Paul Boulette & Rich Ford, Sr.
Bill Gaudette & Brian Lacroix
Dave Fiske hones his chipping pre-event.
A very busy registration desk!
Tom Orszulak and Lynn Morin
Leo Forget and Hoss Ford smiling decidedly differently…
The crowd prepares for a fun day of TOB golf.
Jim Lovett and Lynn Morin
Jim Wilson about to hug Tom Orszulak…I think…
Jim Parker and Jim Gregoire
Enjoying post-round drinks!
Tara doing a phenomenal job at the bar.
A great looking group!

Hope that these were fun to see.

Thanks again to all the players and we will see you soon!

REMEMBER – all updates on the results of our events can be found here on this blog throughout the year leading up to the FINALS!

If you have a favorite memory of the tournament, feel free to share it in the comments section. Feedback is always welcome – thanks in advance!

308 Lakeside Restaurant Open: Tournament Highlights and Results (2026 Tour of the Brookfields)

On Saturday, July 11th, 2026, the Tour of the Brookfields held the 308 Lakeside Open at Quail Hollow Golf & Country Club in Oakham, MA. We were blessed with perfect golf weather!

Our longtime sponsor was 308 Lakeside Restaurant in East Brookfield, MA.

We had 84 players on 21 teams that were competing in our regular three divisions. Play was VERY competitive. While we had no playoffs, no division was won by more than one stroke!

Let’s get to the results!

2026 308 Lakeside Open Results

Nicklaus Division

In the Nicklaus Division, the team of Ken Jurczyk, Ken Burnham, Denis Miner, and Bob Weighill won with an outstanding score of 11-under par! This tied another team as the lowest score in the tournament across all three of the divisions. At just 1 stroke back, in second place at 10-under par was the team of Jack Dorman, Rich Johnson, Johnny Wheeler, and Barbara Orszulak.

Player Division

In the Player Division, the team of Todd Allen, Bill Babineau, Matt McLeod, and Tina Burke shot another great score of 11-under par to win. This also tied the best score of the tournament. Coming in second place, was the team of Tom Orszulak, Jon Foley, Jim McKeon, and Jay Gregory. They shot 10-under par, falling just one stroke back of Team Allen.

Palmer Division

In the Palmer Division, the team of Ken Dorman, Lisa Kularski, Jerry Parker, and Chris Waugh led with an excellent score of 8-under par. This was also a one-stroke victory, edging out the team of Donnie Casey, Rich Ferguson, David Burke, and Lisa Persson.

Skins and Closest to the Pin on the 17th Hole

There was the usual skins contest within each division. There were 10 total skins awarded: five in both the Player and Palmer Divisions. In the Nicklaus Division, no skins were awarded and by rule a single team was drawn at random to win the divisional pool. The winners are as shown on the consolidated list below.

Bonny McDonald was the winner of the closest to the pin contest at 12′ 7″.

Congratulations again to the winners and thanks to all the players!

The Next Tournament and Some Notes

Special thanks once again to 308 Lakeside Restaurant for their very appreciated sponsorship of this event.

Also, as always, a special thank you to Carl Fitz, Colleen Fitz, Matt Paakkonen, and all the staff at Quail Hollow who work so hard to make the Tour of the Brookfields possible.

THE NEXT EVENT IS AUGUST 1st. SIGN UP BY JULY 26TH!

The next tournament, our 5th regular tournament of 2026, is on Saturday, August 1st at Quail Hollow.

It will be the Hardwick Crossing Open – another very-highly attended event. The signups for this event will close on Sunday, July 26th.

Sign ups will be coming down on July 26th or when we are full, which ever comes FIRST!

That usually happens VERY QUICKLY and we expect the event to fill up!

If you want in, sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page! When its full, its full!

A FEW REQUESTS:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that going!

Second, if you want to sign up, PLEASE use one of the three sign up opportunities (Still Harts, at Quail Hollow, or on the event section of the Tour of the Brookfields Facebook page).

Lastly, please at the end of the tournament when scoring is being done and results tabulated – please give the committee some space at the scoring table and at the score sheets. It takes time and effort to get it right – scoring results, skins, etc. We are collecting cards, and trying to double-check everything from scores to skins to closest-to-the-pin results. We know you want to know the results too – just please give us some space. Thanks in advance for understanding. We want to get you the results correctly and as quick as we can.

Texts do sometimes get lost or buried…so please use the lists!

If you sign up and have to drop, please try to let us know by the Tuesday before the event. After we make teams when someone drops and that person could have let us know before we picked teams – well, that is a completely avoidable pain for the committee. I do try to post a list on Facebook of who has signed up right before we take the signups down. That way, folks can be reminded and helps to verify the list. PLEASE sign up early!

Remember, to qualify for the FINALS you need to play in at least three of the 6 regular season events. Just 2 events are left to play in before the FINALS – so plan accordingly!

Both of the two remaining events before the FINALS are in August, August 1st and August 29th.

Lastly, I managed to take a few photos:

A Few Photos:

Thanks again to all the players and we will see you soon.

REMEMBER – all updates on the results of our events can be found here on this blog throughout the year leading up to the FINALS!

Once again, thanks all and see you soon!

If you have a favorite memory of the tournament, feel free to share it in the comments section. Feedback is always welcome.

Tin Men Armed with Axes and Plasma Blasters and Games at HUZZAH 2026

Greetings wargamers and hobbyists! Yes, I do actually have a post for you that is not golf-related! It’s been a while as my last hobby post was back in March, and now its mid-June. Mea culpa, mea maxima culpa…but I do love golf so…and its summer…

In any case, back in April, I did actually paint up several regiments of Professor Nitpik’s Tin Men. I made these to use at the MHWA HUZZAH! convention in May up in South Portland, Maine. My total production was 80 figures in 5 regiments. As you might expect, painting up that quantity in a month took a lot of time – and that left blogging in the lurch.

I’ll be sharing each regiment below in turn, plus some shots of the HUZZAH! games that I ran in May. Of course, I’ll also share details of the paints, flocking, etc. that I used on the figures.

All of the Tin Men figures come from the Wars of Ozz website. All are 28mm in scale, and metal. The bases that I used are 2″ square for size reference. Five bases make up a regiment. Most of the Nitpik regiments come in sets of 20 figures. However, I only base two figures per base – so one SKU is good for two regiments of either the ones armed with axes or the ones wielding plasma blasters.

The exception would be the mini-swarm, which has 40 tiny robot/tinmen figures. Those I based 8 figures to a base.

So on to the Tin Men! The first up I’ll share is a regiment type that I previously completed in a red/gold theme and posted here. I finished that one in April 2025, and did not assign it a name other than “001”. I had another one to paint up in a different color. It is the 40-figure “OZZ-542, Mechanical Mini Swarm with pulse blasters”. I went with a blue and chrome look to differentiate the regiment from 001. I also gave this one a name instead of a number as Buck Surdu had been kind enough to provide me with personalized regimental battle flags to match my names. I also made the flagstaff’s top with a screw instead of a nut. He did that for all of these. The name I chose was “The Indigo Ironmongers”.

The Indigo Ironmongers

First, some WIP photos:

My flagstaff I made/sculpted.
An easy dark blue prime followed by pearlized blue paint.
Adding the chrome and gunmetal paints to the limbs and “faces”.
WIP close up. These are the larger robots.
These are the smaller ones. Very tiny.
Command stand WIP.
Based!

Here are some eye candy shots of the Indigo Ironmongers from a few differnt angles:

Next up are the two regiments of mechanical axemen. These are OZZ-511, “Professor Nitpik’s Mechanical Axe Army with Command“. I already had three previously painted axemen regiments that you can see here and here. The first of these is:

The Canary Clockmen

I just have 1 WIP shot below. Again, I went with pearlized paints, with an oily wash (seals must be bad!).

WIP shot.

Now some Canary Clockmen poses:

The other regiment is an orange-themed melee unit, also armed with axes.

Task Force Orange

Also just one WIP shot for these guys.

WIP – still used a pearlized look with a sooty/oily sheen.

And some group shots:

The other two regiments are armed with “plasma blasters”. They are OZZ-539, “Mechanical Men with Napalm Blasters”. The first one is magenta-themed:

The Tinseltown Terrors

WIP Shot.

And some poses:

The last regiment I painted up was also a plasma blaster regiment. This time lime green-themed:

The Viridian Veterans

WIP shot.

And some poses:

These 5 regiments were used in two of my Wars of Ozz games at HUZZAH. I also ran a retro sci-fi game using Combat Patrol rules and a What a Tanker game. Here are some game shots:

My first Ozz game was another iteration of “The Great Munchkin Heist“.

For the first time, the Munchkin players had really bad luck while the Nitpik/Mechanical Men side was very lucky. The coup de grace was the arrival of the Nitpik cavalry in relief – which arrived at the worst place for the Munchkins – in their rear. The cavalry got the initiative and quickly routed two Munchkin regiments and then an artillery battery, ending any Munchkin hopes. It was a major victory for the defending Tin Men.

Here are some game shots:

Brad waiting to play!
The finishing blow – Nitpik cavalry in your forces’ rears is never a good day.

In my next game, I brought out my retro sci-fi figures to simulate a Space Phraint revolt against their Warbot overseers led by Khang Robots. Also got some use of my Robo-servo guns and my Mark 1 Sphere tanks in the battle. Here are some game shots.

Check out the links above if you missed these older posts!

The Warbots barely did enough damage to win the battle, though not without casualties. Here are some game shots:

Liam moves up his tank and Warbots.
Bruce and Brad are happy gamers.

My second Ozz game simulated a revolt of the Harvest veggie folks against an intrusive walled Munchkin outpost. The theme of the 2026 HUZZAH! convention was “Revolution”. Harvest enlisted the help of Nitpik (apparently still aggrieved against the wee folk’s attempted robberies). The Nitpik and Harvest players successfully breached the Munchkin defenses and threw them out, though at a cost. Here are some game shots:

The players make their plans.
Eric ponders his defenses.
The Nitpik players prep for attack.
Harvest players are ready too.
The Savage Apple Tree regiment storms the walls while Munchkin Sharpshooters defend.
Munchkin musketry trims the trees.
Task Force Orange routs a defending Munchkin battery and breaches the walls as well.
Carrot Creatures go face-to-face with another Munchkin battery.

After the Veggie revolt game, I also ran another edition of my What a Tanker scenario for Operation Torch. I did not get any pictures, but one of my players, Arofan, did, and wrote a nice AAR that you can see on the Monadnock Historical Wargaming page https://www.facebook.com/groups/405278298850709. Scroll down to May 17th, 2026.

Thanks again to all at MHWA for yet another great convention!!

That’s it for now – and lastly here are the paints listings and Ozz information.

Final Notes and Informational Links

Want to learn more about Ozz and its world? If you want to check out the excellent Wars of Ozz figures’ range, there are two places to get them. You can also get the rules there. (I make no money from this.) The game rules and the figures are available from the next two places:

In the US Old Glory has a site – Wars of Ozz Miniatures.

In the UK go to Sally 4th.

And the new Wars of Ozz Supplement is available as a PDF download from the next two websites:

Thanks for looking at this post. Let me know your thoughts in the comments section – I’d love a converstion.

Did you have a favorite regiment?

Until next time…

Miscellaneous details and references for those interested in that sort of thing:

For my earlier posts on Wars of Ozz games, view this page. It includes figures, units, and other related projects.

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE INDIGO IRONMONGER REGIMENT:

  1. Popsicle sticks
  2. Vallejo Surface Primer “Ultramarine Blue”
  3. Createx Wicked Colors “Pearl Blue”
  4. Aztec leftover wire spear
  5. Green stuff (kneadatite)
  6. Steel wood screw
  7. Vallejo Thinner
  8. Army Painter Warpaints “Gun Metal”
  9. Tamiya “Flat Aluminum XF16”
  10. Tamiya “Thinner X20A”
  11. Vallejo Model Air “Tire Black”
  12. Citadel “Auric Armour Gold”
  13. Vallejo Surface Primer “Grey”
  14. Army Painter Quickshades “Blue Tone” (wash/shade)
  15. Vallejo Mecha Weathering “Black Wash” (wash)
  16. PVA Glue
  17. Gorilla Glue
  18. Play sand (flocking)
  19. Vallejo “Gloss Acrylic Varnish”
  20. Vallejo Flow Improver
  21. Pendraken 12mm dice frames
  22. Army Painter Battlefront “Ash Grey” (flocking)
  23. Juweela 1:35 Debris
  24. Juweela Metal Scrap Rusty
  25. Juweela 1:35 Bricks
  26. Juweelinis “Diorama Mix” – various metal scrap, tires, bricks
  27. Army Painter “Red Tone” (wash)
  28. Secret Weapon Washes “Red Black” (wash)
  29. Secret Weapon Washes “Ruby” (wash)
  30. P3 “Red Ink” (ink)
  31. Vallejo Game Air “Red Terracotta”
  32. Vallejo “Carbon Black” (pigment)
  33. Vallejo “Light Slate Grey” (pigment)
  34. Vallejo “Titanium White” (pigment)
  35. Nitpik flag design from Wars of Ozz Facebook page (printed on card stock)
  36. Black Sharpie pen
  37. Brown Sharpie pen

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE TWO AXEMEN REGIMENTS:

  1. Gorilla Glue
  2. PVA Glue
  3. Popsicle sticks
  4. 2″ Square War Games Accessories Steel Bases (21)
  5. Vallejo Surface Primer “Black”
  6. Vallejo Mecha Primer “White”
  7. Vallejo Thinner
  8. Tamiya “Orange X6”
  9. Createx Airbrush Colors “Pearl Tangerine”
  10. Vallejo “Metal Medium”
  11. Vallejo Thinner Medium
  12. Martha Stewart Crafts “Duckling”
  13. Army Painter “Gun Metal”
  14. Reaper MSP Core Colors “Blackened Brown”
  15. Reaper MSP Core Colors “Pure White”
  16. Vallejo Model Air “Bright Brass”
  17. Vallejo Model Air “Black Metallic”
  18. Tamiya “Flat Aluminum XF16”
  19. Tamiya “Thinner X20A”
  20. Turbo Dork “People Eater”
  21. Createx Airbrush Colors “High Performance Reducer”
  22. Createx Airbrush Colors “Pearl Red”
  23. Createx Wicked Colors “Pearl Orange”
  24. Citadel “Astrogranite” (texture)
  25. Citadel “Astrogranite Debris” (texture)
  26. Vallejo Model Air “Tire Black”
  27. Createx Wicked Colors “Pearl Blue”
  28. Army Painter Warpaints Fanatics Effects “Blue Flux” (effect)
  29. Citadel Contrast Paint “Moon Yellow”
  30. Createx Wicked Colors “Pearl Yellow”
  31. Citadel “Nuln Oil GLOSS” (wash/shade)
  32. Vallejo “Gloss Acrylic Varnish”
  33. Vallejo Flow Improver
  34. Pendraken 12mm dice frames
  35. Army Painter Battlefront “Ash Grey” (flocking)
  36. Juweela 1:35 Debris
  37. Juweela Metal Scrap Rusty
  38. Juweela 1:35 Bricks
  39. Juweelinis “Diorama Mix” – various metal scrap, tires, bricks
  40. Army Painter “Red Tone” (wash)
  41. Secret Weapon Washes “Red Black” (wash)
  42. Secret Weapon Washes “Ruby” (wash)
  43. P3 “Red Ink” (ink)
  44. Vallejo Game Air “Red Terracotta”
  45. Vallejo “Carbon Black” (pigment)
  46. Vallejo “Light Slate Grey” (pigment)
  47. Vallejo “Titanium White” (pigment)
  48. Nitpik flag design from Wars of Ozz Facebook page (printed on card stock)
  49. Black Sharpie pen
  50. Brown Sharpie pen

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE TWO NAPALM BLASTER REGIMENTS:

  1. Popsicle sticks
  2. PVA Glue
  3. Vallejo Mecha Primer “White”
  4. Vallejo Thinner
  5. Craftsmart “Neon Pink”
  6. Createx Wicked Colors “Pearl Lime Green”
  7. Army Painter Warpaints Metallics “Gun Metal”
  8. Vallejo “Thinner Medium”
  9. Reaper MSP Core Colors “Blackened Brown”
  10. Vallejo Model Air “Bright Brass”
  11. Vallejo Model Air “Black Metallic”
  12. Vallejo Model Air “Tire Black”
  13. Createx Wicked Colors “Pearl Red”
  14. Tamiya “Flat Aluminum XF16”
  15. Tamiya “Thinner X20A”
  16. Citadel Contrast Paint “Moon Yellow”
  17. Army Painter Warpaints Fanatics Effects “Violet Volt” (effect)
  18. Americana “Bubblegum Pink”
  19. Turbo Dork “People Eater”
  20. Createx Airbrush Colors “High Performance Reducer”
  21. Createx Wicked Colors “Pearl Orange”
  22. Createx Wicked Colors “Pearl Yellow”
  23. Army Painter Warpaints Fanatics Effects “Blue Flux” (effect)
  24. 2″ Square War Games Accessories Steel Bases (21)
  25. Citadel “Astrogranite” (texture)
  26. Citadel “Astrogranite Debris” (texture)
  27. Citadel “Nuln Oil GLOSS” (wash/shade)
  28. Createx Airbrush Colors “Pearl Magenta”
  29. Citadel “Tesseract Glow” (TECHNICAL)
  30. Vallejo “Gloss Acrylic Varnish”
  31. Vallejo Flow Improver
  32. Pendraken 12mm dice frames
  33. Army Painter Battlefront “Ash Grey” (flocking)
  34. Juweela 1:35 Debris
  35. Juweela Metal Scrap Rusty
  36. Juweela 1:35 Bricks
  37. Juweelinis “Diorama Mix” – various metal scrap, tires, bricks
  38. Army Painter “Red Tone” (wash)
  39. Secret Weapon Washes “Red Black” (wash)
  40. Secret Weapon Washes “Ruby” (wash)
  41. P3 “Red Ink” (ink)
  42. Vallejo Game Air “Red Terracotta”
  43. Vallejo “Carbon Black” (pigment)
  44. Vallejo “Light Slate Grey” (pigment)
  45. Vallejo “Titanium White” (pigment)
  46. Nitpik flag design from Wars of Ozz Facebook page (printed on card stock)
  47. Black Sharpie pen
  48. Brown Sharpie pen

Highlights from the 2026 Toomey-Lovett Classic Tournament (Tour of the Brookfields)

On Saturday, June 13th, 2026, the 2026 Tour of the Brookfields held the Toomey-Lovett Classic at Quail Hollow Golf & Country Club in Oakham, MA. The weather was spectacular for golf and the course looked and played great.

Our longtime sponsor was Jim Lovett, who has supported the Tour of the Brookfields for many years – and we are very lucky to have had him suppporting us! This event was our biggest yet in 2026 – we had 95 players on 24 teams that were competing in three divisions. Unfortunately we did have one player no-show, but that team went on to compete well as a threesome. Kudos to their sportsmanship – John Markey, Brian Leveille, and Dennis Miner! As you’ll see, they came in a close third in their division.

So, let’s get to the results!

2026 Toomey-Lovett Classic Results

The three divisions were extremely competitive yet again. Two of the three divisions were decided by two strokes, and one by just one stroke. There were no playoffs.

Nicklaus Division

In the Nicklaus Division, the sponsor team of Ken Jurczyk, Gary Donlin, Jim Lovett, and Lynn Morin won with the best score of any team in the tournament. They shot an exceptional 12-under par! Two strokes back , in second place, were two teams at 10-under par:

  • Scott Fairbanks, Nelson Malin, Jay Gregory, and Chris Waugh
  • Matt Paakkonen, Bill Babineau, Ken Burnham, and Tina Burke

Player Division

In the Player Division, the team of Jim Kularski, Rich Johnson, Matt McLeod, and Patty Kularski delivered a great score of 9-under par to seize victory. In second place, the team of Mike Ellis, Bob DeMaio, David Burke, and Steve Saunders took second place with 7-under par.

Palmer Division

Finally, in the Palmer Division, the team of Amanda Pierce, Jake Malin, Johnny Wheeler, and Doug Brown came out on top with an excellent score of 10-under par. Close but just 1 stroke behind them was the team of Brian Lacroix, Beth McCann, Doug Judd, and Jim Parker.

Skins and Closest to the Pin on the 17th Hole

As usual, we also ran a skins contest within each division. There were 13 total skins awarded: four in the Nicklaus Division, five in the Player Division, and a four in the Palmer Division. The winners are as shown on the consolidated list below.

Jamie McShera was the winner of the closest to the pin contest at 9′ 6″.

Big Congrats again to the winners and thanks to all the players!

The Next Tournament and Some Notes

Special thanks once again to Jim Lovett for his longtime and dedicated sponsorship of this event.

Also, as always, a special thank you to Carl Fitz, Colleen Fitz, Matt Paakkonen, and all the staff at Quail Hollow who work so hard to make the Tour of the Brookfields possible.

THE NEXT EVENT IS JULY 11th. SIGN UP BY JULY 5TH!

The next tournament is on Saturday, July 11th at Quail Hollow. It will be the 308 Lakeside Open – another very-highly attended event at Quail Hollow. The signups for this event will close on Sunday, July 5th.

Sign ups will be coming down on July 5th or when we are full, which ever comes FIRST!

That usually happens VERY QUICKLY and we expect the event to fill up!

If you want in, sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page! When its full, its full!

A FEW REQUESTS:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that going!

Second, if you want to sign up, PLEASE use one of the three sign up opportunities (Still Harts, at Quail Hollow, or on the event section of the Tour of the Brookfields Facebook page).

Texts do sometimes get lost or buried…so please use the lists!

If you sign up and have to drop, please try to let us know by the Tuesday before the event. After we make teams when someone drops and that person could have let us know before we picked teams – well, that is a completely avoidable pain for the committee. I do try to post a list on Facebook of who has signed up right before we take the signups down. That way, folks can be reminded and helps to verify the list. PLEASE sign up early!

Remember, to qualify for the FINALS you need to play in at least three of the 6 regular season events. Just 3 events are left to play in before the FINALS – so plan accordingly!

Lastly, I managed to take a few photos:

A Few Photos:

Thanks again to all the players and we will see you soon.

REMEMBER – all updates on the results of our events can be found here on this blog throughout the year leading up to the FINALS!

2026 Still Harts Open: Official Results and Highlights (Tour of the Brookfields)

The 2026 Tour of the Brookfields May event – The Still Harts Open – is in the books!

This TOB event at Quail Hollow Golf & Country Club in Oakham, MA was held on the chilly morning of Saturday, May 23rd, 2026. At least we had no rain.

Our longtime sponsor was Still Harts Cafe in North Brookfield, MA. We had 92 players on 23 teams that were competing in three divisions.

2026 Still Harts Open Results

The three divisions were extremely competitive, with no division being won by more than 3 strokes. In two of the three divisions, we had playoffs. In the Player Division, 4 teams vied in a playoff. Meanwhile, in the Palmer Division, 2 teams fought it out for the win.

Let’s get to the results.

Nicklaus Division

In the Nicklaus Division, the team of Scott Fairbanks, Bob DeMaio, Brian Chaffee, and Susan Benoit won with an astounding score of 13-under par! This was the best score for any team in the entire tournament. In second place in the Nicklaus Division at 10-under par was the team of Ryan Toomey, Dave Russell, Rob Peterson, and Sherri Peterson.

Player Division

In the Player Division, we had an unbelievably competitive race up and down the standings. Of the 7 teams, all were in three strokes of each other. To top THAT off, 4 of the 7 came in tied at 8-under par and had to playoff for the honor of being the top team in the Player Division. The team that finally rose to the top was the team of Brandon McEvoy, Lisa Kularski, Tom Korzec, and Barbara Orszulak. In second place, the other three teams in the playoff were:

  • Fran Lamothe, Kevin Kokansky, Jeff McLeod, and Mike McCarthy
  • Tom Savage, Dave Fiske, Nancy Shores, and Greg Wypych
  • Matt Desimone, Kristen Depasse, Denis Miner, and Joseph Pinto

Palmer Division

Here again, we had tight match leading to a playoff. Two teams finished their 18-holes at 6-under par. Both had to battle it out in a playoff for the bragging rights of top team in the Palmer Division. Rising to victory was the team of Brian Lacroix, Bill Gaudette, Johnny Wheeler, and Paul Wyman. They edged out a close two-hole playoff victory over the Still Harts sponsor team of Steve Doros, Ed McLeod, Paul Sanborn, and George Fiske.

Skins and Closest to the Pin on the 17th Hole

As usual, we also ran a skins contest within each division. There were 14 total skins awarded: four in the Nicklaus Division, three in the Player Division, and a whooping seven in the Palmer Division. The winners are as shown on the consolidated list below.

Ryan Toomey was the winner of the closest to the pin contest at 2′ 3″.

Big Congrats again to the winners and thanks to all the players!

The Next Tournament and Some Notes

Special thanks again to Still Harts for their longtime and dedicated sponsorship of this event.

Also, as always, a special thank you to Carl Fitz, Matt Paakkonen, and all the staff at Quail Hollow who work so hard to make the Tour of the Brookfields possible.

VERY IMPORTANT!!! THE NEXT EVENT IS COMING UP QUICKLY!

The next tournament is on Saturday, June 13th at Quail Hollow. It will be the Toomey-Lovett Classic Open – another very-highly attended event. It will be held at Quail Hollow. The signups for this event will close on Sunday, June 7th – so we only have a VERY SHORT window for signups.

Sign ups will be coming down on JUNE 7th or when we are full, which ever comes FIRST!

That usually happens VERY QUICKLY and we expect the event to fill up!

If you want in, sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page! When its full, its full!

A FEW REQUESTS:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that going!

Second, if you want to sign up, PLEASE use one of the three sign up opportunities (Still Harts, at Quail Hollow, or on the event section of the Tour of the Brookfields Facebook page). Texts do sometimes get lost or buried…so please use the lists.

Also, I do try to post on Facebook who has signed up right before we take the signups down. That way, folks can be reminded and helps to verify the list. Despite my doing that we still had a couple of players miss the deadline – so sign up early!

Remember, to qualify for the FINALS you need to play in at least three of the 6 regular season events. Just 4 events are left to play in before the FINALS – so plan accordingly!

PLEASE – if you sign up and subsequently need to drop, make sure you do so before the sign up cutoff. After we make teams when someone drops and that person could have let us know before we picked teams – well, that is a completely avoidable pain in the…you know what…

I managed a few photos and a video this time. No award will be given for my narration! The video can be seen here on Instagram:

A Few Photos:

Thanks again to all the players and we will see you soon.

REMEMBER – all updates on the results of our events can be found here on this blog throughout the year leading up to the FINALS!

2026 Tour of the Brookfields: Techo Bloc Open Results

Welcome to the 2026 season of the Tour of the Brookfields! Updates on the results of our events can be found here on this blog throughout the year leading up to the FINALS!

The results from the first regular season TOB event at Quail Hollow Golf & Country Club in Oakham, MA are in. It was held on the brisk morning of Saturday, April 25th, 2026. No rain impeded our play. Our sponsor was Techo Bloc, hence the Techo Bloc Open. We had 88 players on 22 teams in three divisions.

We had several new players – and some returning veterans of years past – and welcome to all of you! There are five more regular season TOB’s before the FINALS. All are at Quail Hollow Golf & Country Club. Here is the schedule for 2026:

Now, let’s get to the results from Saturday.

2026 Techo Bloc Open Results

The three divisions/flights were extremely competitive. No flight was won by more than 2 strokes. There were some excellent scores this time – and several teams in each division had a shot at winning. There were no playoffs.

Nicklaus Division

In the Nicklaus Division, the team of Jacob McDonald, Paul Boulette, Jay Gregory, and Nancy Shores won with a great score of 9-under par! Every shot was needed because hot on their heels were three teams at -8. Those teams in second place in the Nicklaus Division were:

  • Scott Fairbanks, Mike Kularski, Russ Emerson, and Dick Whippee
  • Gary Soltys, Rich Ford, Sr., Brian Leveille, and Diane Kenyon
  • Rick Lindsten, Jake Malin, Hoss Ford, and Jim Parker

Player Division

In the Player Division, the team of Mike Ellis, Ron McCann, Clayton Rice, and Greg Wypych garnered top honors at 7-under par. In second place, two strokes back, were two teams at -5:

  • Sean Carter, Dave Fiske, Doug Judd, and Sam Patchen
  • Jim Wilson, Ed Erickson, Tony Woodman, and Chris Waugh

Palmer Division

In the Palmer Division, the team of Mark Shores, Will Foley, Jared Danitis, and Mark Bruso team also won by a narrow 1-stroke victory. Their -9 gained the victory over the TechoBloc sponsor team of Brian Egan, Connor Hibbard, Keith Drolet, and Leo Egan, who shot -8.

Skins and Closest to the Pin on the 17th Hole

We also ran a skins contest within each division. There were 13 total skins awarded – 4 each in the Nicklaus and Player Divisions, and 5 in the Palmer Division. The winners are as shown on the consolidated list below.

Dave Fiske was the winner of the closest to the pin contest at 4′ 7″.

Below are the consolidated results from the event

Big Congrats again to the winners and thanks to all the players!

The Next Tournament and Some Notes

Special thanks again to Techo Bloc or their sponsorship of this event.

Also, as always, a special thank you to Carl Fitz, Matt Pakonen, and all the staff at Quail Hollow who work so hard to make the Tour of the Brookfields possible.

IMPORTANT!!!

The next tournament is on Saturday, May 23rd at Quail Hollow. It will be the Still Harts Open – a very-highly attended event. The sponsor is of course Still Harts Cafe in North Brookfield, MA. It will be held at Quail Hollow.

Sign ups will be coming down on May 17th or when we are full, which ever comes FIRST!

That usually happens VERY QUICKLY and we expect the event to fill up!

If you want in, sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page! When its full, its full!

NOTE – REGISTRATION IS EARLIER GOING FORWARD!!!

Registration and time to show up the Still Harts event and all future ones (except the FINALS) will be earlier as we do not expect any more potential frost delays. REGISTRATION OPENS AT 7:00 AM! PLEASE ARRIVE AND REGISTER BY 7:30 AM at the latest.

A FEW REQUESTS:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that up – especially for the Still Harts Open!

Second, if you want to sign up, PLEASE use one of the three sign up opportunities (Still Harts, at Quail Hollow, or on the event section of the Tour of the Brookfields Facebook page). Texts do sometimes get lost or buried…so please use the lists.

If you sign up and need to drop, make sure you do so before the sign up cutoff.

Lastly, if you write your name down on the closest to the pin list, MAKE SURE WE CAN READ IT AND THE DISTANCE! If we cannot read it, well…you might lose out…

Thanks again to all the players and we will see you soon.

A Few Photos:

Matt chats with Hoss at the bar.
Lynn and Bill hone their putting game on the practice green.
Jim McKeon, Leo Egan, Rich Ford, and Paul Boulette catch up after a long off-season.
Paul Boulette and Jeff McLeod.
Norm Laliberte and Beth McCann.
Rich Casault, Sam Patchen, and Jason McCarthy.
Dave Russell, Tom Orszulak, and Rich Johnson.
A happy trio – Tony Woodman, Clayton Rice, and Ron McCann.
Lots of action on the practice green.
Nicklaus Division scoring. Skins are circled and highlighted.
Player Division scoring. Skins are circled and highlighted.

Palmer Division scoring. Skins are circled and highlighted.

This blog is your source for all of the TOB results and information.

You can get these updates automatically by becoming an email subscriber to this blog (you can do down at the end of this blog post). You can also comment on my posts if you like.

The cost – nothing! It’s free!

Lastly, this blog also covers my “other” hobbies, so you might see other” stuff from time to time…

A Special note to my Wargame/Miniature blog followers…

Wargame and hobby “Stuff” is coming to this blog soon – interspersed with golf stuff – Mechanical Men are soon to arrive here – stay tuned and enjoy!

Coming soon to Wars of Ozz…

2026 exciting changes and additions for the Tour of the Brookfields!

A brief post on 2026 changes!

As I mentioned on our Facebook page, we have a few changes that we hope will make people excited to play in more of the TOB events.

While the minimum number of events to qualify to play in the finals is still three out of the six, by playing in more you will have a chance at winning a big prize!

We will have a drawing for two winners at the draft night for the FINALS in September. What will be the prizes?

One player will be drawn and win $100 out of tickets for those who played in four events.

Another player will be drawn from those who played in 5 or 6 events and get a FREE ENTRY INTO THE FINALS!

So how do you qualify?

If you play in four events you will qualify for the $100 drawing with one entry!

If you play in five events, you will have two entries into the raffle for both of the prizes. If you play in all six events, you’ll get three tickets into the raffle for both of the prizes.

So there’s no reason to stop at three events!

If for some reason, we have to cancel an event and we end up with fewer than six events we will adjust those numbers accordingly.

The sign-up sheets for the next event which is Saturday April 25 are up at Still Harts in North Brookfield and on the Facebook page for The Tour of the Brookfields. A sign-up sheet will be at Quail Hollow when they open.

Sign up for the first event by April 19! See you all soon!

TotalCon 2026: Gaming Events and Highlights You Can’t Miss

TotalCon 40 is an annual gaming convention that is held in Marlborough, MA at the Best Western Conference Center. There are events for miniature games, board games, RPG’s, and much more. Attendance is well over 1,000.

This year it was held between February 19th and 22nd of 2026. I usually run several tabletop miniatures games there. This year was no exception. I ran eight 4-hour games across the 4 days.

Several players who participated in my games are eager to see some game shots. Not to disappoint, his post will be picture heavy and text light!

On Thursday of every TotalCon, there is a large flea market in an adjoining room to the main hall. From Friday to Sunday, I get a very big table in that room. Because of the flea market’s need for space, I settle for a smaller footprint on Thursday. That smaller table was fine for two games (afternoon and evening).

Battle for the Pond

This was a Combat Patrol:WWII retro sci-fi game using the pond that I described in my last post.

My game flyer.
The tabletop set up for action. The F.R.O.G. Commandos are on the near side, with the Star Ducks on the far end. The Star Ducks are Archive Miniatures Star Rovers figures from the late ’70’s/early 80’s. The Frogs are Critter Commandos figures from the early 1990’s.
The Star Duck players move up.
The Star Ducks use one of their two jet pack moves to occupy islands. In the game, control of the smaller islands was worth 5 points. Controlling the largest island earned players 10 points.
The Frogs were also jet packing. The Star Ducks used mortars to lay down a protective smoke screen against their automatic weapons fire.
In the end, the luck of the cards deserted the Frogs, with almost every island in Star Duck control.

High Noon at the Cyber Ruins

I ran this Combat Patrol retro sci-fi game at Cold Wars, but on a bigger table. I used a different mat and adapted the game to a smaller footprint.

Game flyer.

To win the game, both sides get credit (victory points) for inflicting enemy casualties and finding hidden ancient robots.

The game was definitely full!
Retrovians and Space Cowboys move into the ruined city.
The Space Cowboys find a robot (an Archive Robot Cook) and get it to join their side.
Reinforcements arrive! Here come the Space Roos.
Retrovians take cover under fire while trying to clear the walls.
Retrovian infantry move into the city.

In the end, the casualties on both sides were high. But, the Space Cowboys possession of robots allowed them a narrow 15-10 victory. That wrapped up Thursday’s games.

I decided not to run a Friday morning game this year. Last year, resetting the flea market room took too much time. It interfered with my morning game setup. Instead, I had plenty of time to move everything into the “big room” and set up on the “big table”. My first game was a Wars of Ozz game. It was titled “The Great Munchkin Heist”. I had also run it at Cold Wars. This time I had an even bigger table than I had there!

The Great Munchkin Heist

The game set up – I loved creating this panoramic expanse!
Players arrive – once again demand to play was high!
1st Munchkin Brigade set up
That’s a full game!
Nitpik’s “Morin’s Monsters” armed with napalm blasters hope to cook up some Great Pumpkinheads.
A regiment of Great Owls (Munchkin allies) overflies the Lemon Drop Legionnaires and hits them in the rear!
Jinjur regiments (female pirates and Munchkin allies) breach the wall.
The Munchkins breach the western gate and their light cavalry pours through to look for technological treasures.
In the center, two axe-wielding Nitpik regiments have had enough of the Munchkins. The Jade Automata and the Pink Nightmare regiments charge over their defensive wall. Their counterattack wipes out the Munchkin artillery and drives two Munchkin infantry regiments from the game.
Another view of that mechanical counterattack.
Meanwhile, the cleaver Jinjur pirates locate some of Nitpik’s technological wonders in a wrecked building.

The game ended – in a dead tie 23-23! A real nail-biter to be sure!

The next game builds on this one. The Munchkins have found technology, but welshed on their agreement to share! Thus, they betrayed their allies. As a result, their former allies have jumped over to the Nitpik side. The Munchkins are fleeing to safety, with Nitpik in hot pursuit.

Revenge of the Tin Men

Another big game! The players plan.
The Munchkins have 4 heavy crates of technology carried by 4 regiments. The crates slow down the Munchkins. The little folk need to cross a line with the crates safely to gain victory points. Additionally, each Munchkin base that escapes the Nitpik pursuers gets a point. Nitpik gets points for recovering crates and for eliminating Munchkin bases. The Munchkins have set up a delaying picket line of light cavalry and sharpshooters between the two balloons. This is to give those fleeing a chance to escape the Nitpik and allied horde.
On the right, the Munchkin picket line. On the left, the pursuers!
There were many Nitpik pursuers. This included those who switched alliances, like Frost Ogres, Great Pumpkinheads, and Jinjur pirates. Traffic control became a challenge as they tried to catch the Munchkins.
The pursuers coordinate their movements.
The Munchkin Aerostat frustrated several Nitpik regiments. As they tried to advance, the Aerostat laid down effective disruptive musketry on the mechanical men.
Nitpik cavalry broke through and tried to run the Munchkins down. Several crates were lost as the Munchkins routed in disarray.
The game ended with this scene showing Sam disappointed. The Munchkins nearly won the game. Her unit only needed 1 more inch to cross the line of the crater with the crate. So close! (well played though Sam!!) In the end, Nitpik won a VERY narrow 12-10 victory.

That wrapped up Friday night. The next game would happen Saturday morning set in North Africa.

Il Duce’s Desert Gamble

This what-if modified What a Tanker scenario also filled up quickly as well.

Vichy French armor facing the Italians.
Royal Italian Army armor facing the French.
The players plot their moves.
An Italian Macchi C.202 Folgore (Italian “thunderbolt”) dogfights a Vichy Dewoitine D.520.
Leif smiles as he records temporary damage on his tank. The damage was caused by Leif’s very bad dice rolling for a very old and worn out French FT-17!
A Vichy SOMUA S35 knocks out an Italian Semovente 90/53.
French forces advance.

The game ended with Vichy winning 540-440.

For Saturday afternoon, I ran Operation Torch: Vichy Mounts an Armored Counterattack. This was also a modified What a Tanker game.

Operation Torch: Vichy Mounts an Armored Counterattack

The Vichy players plan their assault.
The American players are ready!
The Americans watch as the Vichy French get closer. They have plans of getting air cover and naval gunfire on the French!
Knowing this, the French spread out to avoid massing a big target.
Mal considers his next move.
Aircraft are deployed, but the US Navy rules the skies. This allows for the Avenger to call in naval gunfire from the USS Savannah. This destroys multiple Vichy vehicles.

The US air superiority and naval gunfire carried the day – with the US winning a significant victory.

RETROVIANS MUST BE CLEANSED

Saturday night’s game was upon me, and I had decided to run another Combat Patrol retro sci-fi game. This time, the Retrovians would face the Archive Star Rovers Warbots. They would also confront my own creation – the Mark 1 Sphere tank.

Happy Gamers at the start! Retrovians are on the left, Warbots on the right.
A Retrovian Bra’sheer tripod moves out front of its infantry. The Mark 1 takes up a supporting position as the Warbots march forward to glory.
The Mark 1 safely delivers machine gun fire from its sponsons. Meanwhile, the Warbots also take fire and are stunned.

I did not take many pictures of this game. I do believe that the Warbots wore down the Retrovians. Yes, they were “cleansed”. It was nice to see these figures back on the tabletop.

This was the penultimate game for me of TotalCon 2026. I headed off to my room. I was ready for the 2026 TotalCon “Tournament of Ozz” on Sunday morning.

I had 7 out of a possible 8 players. At random, one player got a “bye” in round one. The match-ups were done at random and 7 different 21-point brigades were assigned at random. Inflicting the most damage on the enemy was the victory condition to move forward in the tournament. Tie breakers were also in play if that was needed.

Glory on the Line!

In Round 1 – the match ups were:

  • Impkins (Ken) versus Munchkins (Eric)
  • Munchkins (Bob) versus Gillikins (Dave)
  • Winkies (Brad) versus Gillikins (Jacob)
  • Winkies (Leif) got the round 1 bye
Round 1 begins!
Brad’s Winkies devastate Jacob’s Gillikins
Bob’s Munchkins get into a shooting match with Dave’s Gillikins.
Round 1 winds down.

The Round 1 results were:

  • Impkins (Ken) defeated Munchkins (Eric)
  • Munchkins (Bob) defeated Gillikins (Dave)
  • Winkies (Brad) defeated Gillikins (Jacob)
  • Winkies (Leif) got the round 1 bye

Yielding the semifinals as:

  • Impkins (Ken) versus Winkies (Brad)
  • Munchkins (Bob) versus Winkies (Leif)
The semi-finalists!
Leif casts a poppies spell to thwart Bob’s cavalry,
Bob’s Munchkins prepare to unleash musketry on Leif’s Winkie Guard. They would rout!
Meanwhile, Ken’s Impkins got hit hard by Brad’s Winkies.

The Round 2 (semifinals) results were:

  • Winkies (Brad) defeats Impkins (Ken)
  • Munchkins (Bob) defeats Winkies (Leif)

Yielding the FINALS as:

  • Munchkins (Bob) versus Winkies (Brad)
Brad and Bob get ready to rumble!

In the end, Brad outlasted Bob – though it was close! Congratulations to Brad as the 2026 TotalCon Wars of Ozz Champion! Congrats to Brad!

The 2026 runner up Bob, the 2026 champion Brad, and your happy GM.

Thank you to all who helped me at the convention. Special thanks to Leif and Brad.

I also want to extend a very special thanks to Bryan Clauss, Steve Parenteau, Kevin Baumann, and the entire TotalCon staff. They do a magnificent job running a great convention! BIG THANKS!!

Lastly, a few areas that you can check out if you dare:

References:

For a consolidated list of links for any of my previous convention/club/game battle report blog posts, please see this page: https://markamorin.com/club-convention-games/

For a consolidated list of links for any of my previous Wars of Ozz posts, please see this page: https://markamorin.com/miniatures/wars-of-ozz/

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

Building a Scenic Pond for Tabletop Battles

TotalCon 40 was held in Marlborough, MA in February 2026. I ran 8 games there. I envisioned one of them as a battle between Archive Miniatures Star Ducks (from Star Rovers) and F.R.O.G. Critter Commandos. What would they fight over?

Yes, a pond!

Not just any pond, but one they both claimed as part of their cultural and historical heritage. I would run the game with Buck Surdu’s Combat Patrol: WWII rules modified for retro sci-fi skirmish.

With that said, I needed a suitable pond for the tabletop. I did not have a lot of time to build it. The period from the end of Cold Wars on February 8th to the start of TotalCon on February 19th was short. It did not allow for much preparation.

This is the story of that pond build! There are a lot of WIP shots. Additionally, you will find a few videos. They will give you a better flavor of the project.

My flyer for the game – now I needed a pond!

Like most of my projects, I think a good deal about it, design it and plan it, then get it done. I wanted the pond to be big enough to really be a spectacle on the tabletop – and to be very functional for a game.

I sketched out a concept on February 9th – the pond would have several islands for the players to fight to control. Additionally, I needed to have a plan to use Vallejo “Still Water” on the pond. Those initial design concerns that I had were:

  1. Dealing with the effective application depth of “Still Water”. The depth is supposed to be less than 3mm per application. How would I make that work?
  2. What type of pond “structure” would hold the “Still Water”?
  3. I read online that “Still Water” could be acidic and/or destructive to acrylic paint, even a primer. I did not want to get to a stage in the project where I needed to restart or acquire more supplies. How could I deal with this issue?
  4. How could I build island structures onto the pond and how could I integrate them into it?

As is my habit, I got out the graph paper and drew an initial concept with 6 islands. I did end up building 8 islands in the end. The size I wanted was approximately 36″ x 24″.

Initial design drawing of the pond as it would sit on a 6′ x 10′ tabletop on February 9th.

I chose to use foam board as the base. However, the foam board from Michael’s is 30″ x 20″. I added extra pieces of foam board to augment the base. I hot-glued them to the main board as you see below.

The foam board with the extra pieces before gluing.

Once the glue had cooled, I shaped the base irregularly with an Exacto knife.

At this point, the base would not have a lot of strength in resisting any shearing forces. To solve that, I hot-glued thin polystyrene sheets to the base to conform to its shape. These sheets would be on the bottom of the terrain piece.

The base showing the polystyrene sheets hot-glued to the bottom.

Once that cooled, I flipped it over. I cut out pieces of foam board and made 8 islands of different sizes. As the foam board thickness is .47 cm, I believed that they would not get inundated by any of the “Still Water” later on. They did act usefully as guides to depth application, helping to deal with concern #1. These were hot glued to the base.

Islands affixed to the base.

Regarding concern #2, I decided to go with Apoxie Sculpt to build around the islands and to make the pond’s edge. Once cured, I had my basic structure to hold the pond.

Early edging around the pond.
After all the Apoxie Sculpt was applied by February 10th. Note the entire base is covered except for the islands.

I did not want any white edges to show underneath the terrain piece. So, I flipped it over and primed the bottom edges brown.

Priming the bottom.

I flipped it over again so that it rested normally on its bottom. Concern #3 still loomed. My solution was to mix equal parts of wood glue and primer and paint the piece with that slurry. I used four different primers and the glue to paint the pond bottom and island edges. This helped to create a shoreline to depth look. Then I flocked the pond’s edge with Woodland Scenics blended turf and the wood glue.

My mixing supplies to seal the pond base.

The primed structure is shown below. I hoped that this would work and protect against the “Still Water”.

Apoxie sculpt painted with the primers and wood glue mix – on February 11th.

Once it all dried, I reapplied a coating of wood glue over the pond’s edge flocking. This helped to harden it up. It also kept loose flocking from contaminating the future water surface. I then added all-purpose sand to the islands with the wood glue. I let that dry before I extensively vacuumed the surface and edges of the pond. This was to remove all loose materials, again to protect the water.

Applying the sand and extra wood glue.
And more drying time!
The islands sand is dry here on February 14th – and the edges would continue to darken (thankfully).

It was time to apply the cattails into the base. Luckily, it was easy to use an awl to punch holes through the Apoxie Sculpt and into the foam core board underneath. I did that, and used more wood glue to secure the cattails. Then I had more drying time to wait out…

Cattails inserted.
Close up of the cattails in the base.

The sand on the islands dried and was ready for adding pigments, so I did that. Meanwhile, I washed my plastic foliage for the islands. This removes any residual oils. This step allows me to throw some brown ink on them as a wash to add realism and some depth.

Pigments added and drying on February 14th..

Here is a short video showing my progress at this stage on Valentine’s Day:

It was time to add the foliage to the pond – as I wanted the water to be added close to the end. The process of adding the foliage was the same as adding the cattails, except that I needed to also go through the sand.

February 15th – foliage added, short view angle…
…and long angle.

Finally, it was time for the “Still Water”! I mixed it with two different inks. I continued mixing until I got the color that I wanted for a somewhat swampy pond (shown on list at the end of the post). The pond took two full 200 ml bottles of “Still Water” (not including ink). To maneuver it evenly around the pond without swamping the islands was like the ball maze game where you try to get a ball to fall in a hole on a table. Until it dried I was a bit anxious.

Setting up on February 15th!

Concerns #3 and #4 dealt with!

The slow set up of the “Still Water”.

You can see in the next video from February 16th that I needed to ball-maze-move the “Still Water” around. I did this for a while before it finally set. I did look out for bubbles as well and popped the ones I saw.

I did not use the lily pads that you saw in the video. When I tried to drill out to place them, the water surface gripped the bit. It started to torque a bit, so that was a no-go. Besides, these lily pads are basically wound wire and come apart when you try to clip them shorter. Instead, I went with adding some other swampy tufts from Green Stuff World.

Once this set up on February 17th, I was very happy with the result.

I now needed a box to transport this big piece! Luckily, I had earlier ordered a large rotating cutting mat from Amazon and saved the box that it came in. I used some foam board and hot glue to make a decent travel box that would protect the pond on the way to conventions.

February 17th – got a box!
And it fits!

I will be posting about TotalCon soon. Before doing that, I wanted to write this WIP post about the pond. From concept to travel box it took 8 days!

Hopefully, the lessons I shared here will help you if you are considering a similar project. My main takeaways are clear (I hope!).

Below I will list the materials I used in the project as well as some links that you might want to explore, but first a sneak preview of what the pond looked like on the tabletop on a 6′ x 4′ mat:

Next up, hopefully, will be a TotalCon 2026 recap.

References:

Check these out!

For a consolidated list of links for any of my previous scratch-building blog posts, please see this page: https://markamorin.com/scratch-building-projects/

For a consolidated list of links for any of my previous terrain project posts, please see this page: https://markamorin.com/terrain-projects/

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THIS POND:

  1. Foam Board – 20″ x 30″ x 3/16″ (50.8 cm x 76.2 cm x 0.47 cm)
  2. Sibe-R Plastic Supply℠ (10 Pack) .030″ X 8.5″ X 11″ White Styrene Sheets
  3. Hot Glue
  4. Apoxie Sculpt “White/Stone White”
  5. Titebond Wood Glue
  6. Citadel “Ryza Rust” (Dry)
  7. Vallejo Surface Primer “German Green Brown”
  8. Vallejo Surface Primer “Russian Green”
  9. Vallejo Primers “USA Olive Drab”
  10. Vallejo Primers “NATO Green”
  11. PVA Glue
  12. Gorilla Glue
  13. Vallejo Surface Primer “German Green Brown”
  14. Vallejo “Natural Umber” (pigment)
  15. Vallejo Surface Primer “Leather Brown”
  16. Woodland Scenics “Blended Turf”
  17. AK Terrains Muddy Ground Acrylic Diorama
  18. AK Terrains Wet Ground Acrylic Diorama
  19. All-purpose sand
  20. JTT “Cattails”
  21. Vallejo “Burnt Umber” (pigment)
  22. Vallejo “Natural Umber” (pigment)
  23. Vallejo “Light Sienna” (pigment)
  24. Vallejo “Natural Sienna” (pigment)
  25. Vallejo “Faded Olive Green” (pigment)
  26. Vallejo “Green Earth” (pigment)
  27. Vallejo “Light Yellow Ochre” (pigment)
  28. Vallejo “Chrome Oxide Green” (pigment)
  29. Vallejo Thinner
  30. Secret Weapon Washes “Sewer Water”
  31. Liquitex “Burnt Umber” (ink)
  32. Army Painter “Strong Tone” (wash/shade)
  33. FOIMAS 100 pcs Miniature Plant Set – Mini Trees, Flowers, Shrubs for Fairy Garden, Diorama, Train Scenery, Sand Architecture Model Craft Supply
  34. Vallejo Diorama FX “Still Water”
  35. Liquitex Professional Acrylic Ink 30 ml Bottle – Phthalo Blue Green Shade (ink)
  36. Daler-Rowney® FW Acrylic Artists’ Ink “Sap Green” (ink)
  37. Gamers Grass “6mm Strong Green Tufts” (flocking)
  38. Gamers Grass “XL Strong Green Tufts” (flocking)
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