Last Saturday Jared Burns ran a very fun game of GASLANDS at the February meeting of the Mass Pikemen gaming club. For those of you not familiar with the game, it involves an apocalyptic race/gladiatorial battle using Matchbox cars. The cars are armed with different weapons such as rams, machine guns, and armor, and in the scenario they were racing through three gates with the first car to finish all three as the winning car.
Each of us had two cars. Jared brought his car collection which he had very effectively weathered. Also, Scott Howland brought his cool GASLANDS cars, so we had a nice selection. Jared had also made some very nice dashboards which made play much easier.
We all started at gate one, with no firing weapons to be active until we crossed the first gate. Several cars, including my cab, never made it through that first gate. My rusty car did, and turned back to attack Jared’s similarly-armed orange car. I rolled well, and Jared did not, with the result being I destroyed his car. Unfortunately, his ammo sympathetically detonated and both of my cars took damage from that blast.
At the same time, Mike Morgan had been sidelined due to a starting box collision that left one of his cars just getting going. His other car was speeding dangerously towards the stadium wall (the edge of the tabletop), so he was not being engaged. Scott and Jared were both heading to the second gate and taking shots at each other along the way. Scott’s other car was in front of my rusty one, so I shot at it, and the dice were with me again. Boom.
Unfortunately, the act of shooting Scott’s car also caused an explosion that wrecked my rusty car, leaving me with only the cab.
This left Mike with two cars, and Jared, Scott and I with one, and mine could only ram. I saw them headed for gate two, so I headed there.
I did damage to Scott’s silver car, causing it to flip and hit the post, and explode. Both my cab and Jared’s blue car were caught in the explosion. This action took all three out of the game, leaving Mike with the only remaining cars and victory!
The game ended and I think we all had a blast (pun unintentional) even though I inadvertently succeeded in destroying my own cars. Thanks to Jared for running a great game.
Our next session is on March 2nd at 2 PM during which we will be playing What a Tanker in North Africa!
My ultimate goal is to have an excellent game that I can run at conventions or club meetings. I now have that, but will probably add some Marder III’s, M3 Grants/Lees, and M4 Shermans to be complete.
I will share here both the Italian vehicles and the Panzer IVD – and some of their in progress photos. Then, you will get a chance to view some eye candy shots! Because I have been very busy seeking new employment (and it looks good on that front!), I was able to finish the tanks and run a couple of play tests before I could finish this post. So there will be a few shots of the play tests I have been running with these tanks. I also share the materials and research used at the end for those interested.
This tank is basically the M13/40 with a better engine and slightly better armor.
M14/41 in blister
Cleaned up and ready for assembly
I used a painting scheme that attempted to match the one example in the Bovington museum.
M14/41 primed and base coated
Prepped for camouflage
After camouflage paint – a little lighter than I wanted
In the WaT rules, this vehicle is interesting. It is small (tougher to hit), low profile (tougher to acquire), fast (can move every turn), and a tank destroyer (can aim easier). It also is, like the Panzerjager I, open-topped, so never buttoned (and more vulnerable). Each blister had two vehicles, and I bought two at the 50% off sale!
Semovente 47/32’s in blisters.
Ready for assembly.
Close up after decals
With the book example
I had two of these, with one being a command model (carro comando), that had a range finder (called a goniometer). I used a slightly different camouflage scheme with these and love the triangle vehicle marking decals that these got.
The two 75/18 types in their blisters
Components – with useless instructions (wrong model).
Primed and base coated
Prepped for camouflage
After adding crew and decals
My previous Panzer IVD did not make the last project group as it came with two left tracks. Battlefront sent me a replacement, and I plan to use the defective one soon as a wreck project.
In the blister
Ready fir assembly
Had to pin the main gun.
Assembled Panzer IVD
For my Wargame Model in Ohio tanks, I decided to give them a makeover with paint and decals so that they were less different than the newer Italian vehicles. They are still not perfect, but I decided to stick with what I have done with them now.
I hope you liked the in progress stuff above – and now…it’s Eye Candy time!
Lastly, I am thankful to Chris Rett, Ryan MacRae, Frank Ramsay, and Mike Morgan for helping me to start to play test the scenario and rules tweaks that I will use to make this work at HAVOC in April for up to 10-12 players. Here’s a few shots!
Thanks for looking – and I hope that you found this post interesting and fun. As I add more tanks/tank destroyers, I will share them. I also hope to add better pics from future games.
Please let me know your thoughts and feedback – as always – in the comments section!
PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THIS TANK GROUP:
Vallejo “Flow Improver”
Vallejo “Airbrush Thinner”
Vallejo “Surface Primer – Black”
Citadel “Imperium Primer”
Battlefront “German Camo Orange Ochre”
Testors “Universal Acrylic Thinner”
Vallejo Model Air “Base Grey”
Army Painter Quickshade “Mid Brown” (wash)
Battlefront “Dry Dust”
Vallejo Model Air “German Green Brown”
Battlefront “Monty Shade” (shade)
Army Painter Quickshade “Strong Tone” (wash)
Battlefront “Army Green”
Battlefront “Dark Gunmetal”
Battlefront “Panzer Gray”
Vallejo “Neutral Grey”
Vallejo Model Air “Green Brown”
Vallejo Model Air “Light”
Vallejo Model Air “Cam. Grey Green”
Battlefront “Battledress Brown”
Vallejo Mecha Color “Light Rust Wash” (wash)
DecoArt “White Pearl”
Army Painter Quickshade “Light Tone” (wash)
Battlefront “European Skin”
Battlefront “Skin Shade” (shade)
Vallejo “Dark Flesh”
Vallejo “Dark Prussian Blue”
Vallejo “Dark Yellow Ochre” (pigment)
Vallejo “Light Slate Grey” (pigment)
Vallejo “Light Sienna” (pigment)
Vallejo “Desert Dust” (pigment)
Citadel “Nuln Oil” (wash)
Vallejo Mecha Varnish “Gloss Varnish”
Microscale Liquid Decal Film
1/8″ rare earth neodymium magnets
Appropriate decals from Battlefront
Vallejo Mecha Varnish “Matt Varnish”
Aleene’s poster tack
Thanks for looking and for sharing your feedback!
ONCE MORE – ON MY RESEARCH MATERIALS
As for research materials, I used the same ones as I cited before – but for completeness here they are in case you are interested (you can find them on Amazon):
One by Jean Restayn:WWII Tank Encyclopaedia, 1939-45
One by the Smithsonian/DK: Tank: The Definitive Visual History of Armored Vehicles
One by Michael Green:Axis Armoured Fighting Vehicles of the Second World War (Images of War)
One by Robert Jackson:Tanks and Armored Fighting Vehicles Visual Encyclopedia
I would again easily recommend all of these books as really good resources for gamers and modelers.