Reviving Retro Sci-Fi Miniatures: The Felynxii Project

I decided to take a break from painting up Wars of Ozz figures and terrain for a bit. Yes, golf still happily monopolizes a lot of my free time – ok MOST of my free time (winter eventually does come and no golf here then).

But even though we here in Massachusetts are in a minor drought, it does rain from time to time – and the sun even disappears for the night. No surprise there…so I could get some summertime hobby work in…

But what should I jump into?

Inspirations and Motivations

For me, inspiration came by way of the Combat Patrol WWIITM Retro Sci-Fi games that I ran at 4 conventions earlier this year. You can see those games at the following blog links: Cold Wars 2026, TotalCon 2026, and Huzzah 2026. (I also ran games at HAVOC 2026, but did not get to a blog post on that one). They were fun and a nice return to a genre that I really enjoyed.

As to which faction to get into – well, its a bit sad to say how I was motivated to do something feline. Why? Well, my daughter Ellen and my granddaughter Tabitha (Tabby) lost their pet cat Izzy a short while back. Also, our good blog buddy Roger from “Rantings from under the Wargame table” has lost another cat (Amy) not too long ago. This was in addition to a young cat named Flash a while back and a dog as I remember. Losing pets is tough. Therefore, in these kitties memory I went with the Felynxii from long-defunct Archive Miniatures. More about these retro sci-fi cats in a bit, but first some background stuff.

Background Information on the Figures

I have written many blog posts over the years about these old school miniature projects and companies – to include some information on their origins. I have two pages that catalogs my efforts that might be of interest to you:

  • For a list of my Old School miniature posts click here.
  • For a list of my Retro Sci-Fi and Sci-Fi miniature posts click here:

As you probably would notice on these pages, the majority of figures that I use for these projects and games are long out-of-production – to state it mildly. Most have come from two sources – Archive Miniatures (specifically the Star Rovers Line) and Crunchy Frog Enterprises (specifically the Critter Commandos line). The last time I painted an Archive figure was back in October of 2019. As for Critter Commandos, my last group was painted in March of 2018 – so its been a while.

Archive stopped producing figures in the early 1980’s and sold off its molds. According to Lost Minis Wiki:

Archive was probably run by Barbara and Nevile Stocken [1], this American company produced a wide variety of figures, many of which have been kept in production through other companies down the years. In the early 1980s they closed up and were superseded by R*kiiv.

SculptorsNevile StockenSteve Lortz

All sourcing of original Archive Star Rovers figures for me has been from eBay. Years ago I did recast some for personal use.

As for Crunchy Frog Enterprises, the Lost Minis Wiki says:

Team Frog Studios was founded in 1987 by Paul Arden Lidberg. They are a game publisher using the imprints Crunchy Frog Enterprises and Nightshift Games. They produce games with supporting lines of miniatures. They acquired the Living Legends & $tar Corp$ lines from Lance & Laser in 2009, and they ran some unfulfilled Kickstarter projects in 2012 & 2013.

The Crunchy Frog Enterprises website is still around. However I had some issues ordering Critter Commandos figures from them in the past. Perhaps it could be better now. As a result, I have only sourced their metal miniatures from eBay and Noble Night Games when I can find them reasonably priced. I still have a good number of them awaiting a paint job. The Critter Commandos line dates from the late 1980’s. According to Lost Minis Wiki:

Lance & Laser originally produced this Critter Commandos & Crittertek range of figures. [1] It is now owned by Team Frog Studios. The game Critter Commandos was created by Paul Arden Lidberg and first published in 1989 by Crunchy Frog Enterprises (now a “Team Frog Studios” imprint). The CFE codes on this page are those used by the imprint Crunchy Frog Enterprises; the figures have been renamed and recoded several times. Sculpted by Steve Lortz

Note that the late Steve Lortz was involved in sculpting both of these lines that I love. Until I began this post, I was unaware that according to Wikipedia, Paul Arden Lidberg passed away in 2022. RIP for both.

The two lines of figures mesh well for my purposes – as one would expect from the same scupltor like Steve Lortz – who also worked in a similar genres. It appears that Jim Johnson also sculpted for Team Frog.

Who Are the Felynxii?

For this particular project I chose to work on the Felynxii. Who are they?

The Felynxii are a race of bipedal anthropomorphic spacefaring Imperial felines from the Star Rovers universe. Archive made two distinct poses of these cats. The first figure was Archive #2070, “Felynxii, Imperial Scouts, Advancing”. The second was Archive #2071, “Felynxii, Imperial Scouts, Crouching”. I had 19 of these old metal figures, 7 of the “advancing” and 13 of the “crouching”. I’m pretty sure these are Steve Lortz sculpts, though they may be Nevile Stocken creations.

I decided one of these would be the platoon sergeant (a “crouching” figure), and two “advancing” figures would be squad leaders. Each squad would have an A and a B team. Each team would have a team leader (“advancing”) and three troopers (“crouching”). Some of the figures were in packages and some were loose. One or two had signs of early lead rot so I cleaned it up thoroughly before working on it.

That left me with a need for a platoon leader. I had a Critter Commandos figure called “MAJ Kitty”. I thought she was also a Lortz figure but is attributed to Jim Johnson on the blister card. Her Team Frog Studios SKU is 7648. I think I primed and dry-brushed her years ago. I decided that while her rank overqualified her to lead a platoon, she would do fine for my needs. As she is the sole representative figure made in the Critter Commandos line for “The Feline Confederation of Catslovakia”, she needed a job. Apparently unlike other Critter Commands factions, her kitty people were never properly fleshed out with other troops. Now she has a unit to lead on the tabletop. Meow.

The Figures

All of the figures I worked with here are definitely old school metal and 28mm. The Felynxii are armed with assault rifles, and MAJ Kitty looks like she has some sort of an anti-tank weapon. I’m calling it a “Katzooka”.

The Felynxii were sculpted back in 1977, and probably cast way back then as well. MAJ Kitty is probably from 1989-90 or so. All of the Felynxii figures are stamped on the base with their number and “1977”. It only took 49 years to get them painted! Almost all Archive figures were sculpted with a narrow rectangular base, whick doesn’t meet my needs for gaming. Therefore, I used Apoxie Sculpt and steel fender washers of different sizes to sculpt bases that would blend better on the tabletop. I did the same for MAJ Kitty’s base as well.

Let’s see the projects progress.

Project WIP

I had bought these figures years ago, so this diminishes my unpainted lead horde…

My starting supply of Felynxii figures. Some of the crouching figures had gotten some green paint on them but nothing like a priming coat. One had some minor lead rot. The advancing ones had been cleaned up by me years ago – and may have also had some paint on them back then. Note the 2 ones in the blister!

Below is a close up of one of the blister packs. 75 cents is a good deal!

Close ups photos of a crouching figure before painting:

Below are close ups of an advancing figures before painting:

The MAJ Kitty blister card with the already primed and dry-brushed figure.

The next step was to sculpt around the metal bases with a two-piece epoxy (in this case Apoxie Sculpt).

Once the epoxy had cured, I mounted the figures with poster tack to specimen jars and primed any that needed priming in black. After the primer cured, I dry brushed all to match MAJ Kitty’s state.

After dry brushing, it was time to start painting. Here are some shots before I got to adding any distinctive flocking.

The figures painted minus any base work or varnish.

For the bases, I wanted to have a deep brown clay-like look with Citadel’s now-OOP “Blackfire Earth” texture paint that would give a bit of granularity as well as contrast with the planned use of alien tufts.

Once the texture paint had dried on the sculpted bases, I added shading before varnishing the lot.

After varnishing, I added lots of differently-colored flocking. This will aid in tabletop recognition for players, as well as to add a lot of alien colors to the mix.

Let’s see some eye-candy. These shots are not as good as the ones you will see in the Instagram post at the end, but they will do. My lighting was challenging.

I also show the data cards that I made for my convention games – they are 3.5″ by 5.5″, with the reverse side (not shown) being the common Combat Patrol WWIITM quick reference card. Note that the data cards are color coordinated with the units to an extent. There’s also those kitty names…

The Felynxii Imperial Scout Platoon

MAJ Kitty, Platoon Leader

Base label

Platoon Sergeant – SFC Izzy

Base label
Data card for the Platoon HQ

1st Squad

1st Squad Leader -SSG FLASH

1st Squad Leader Data card
A Team, 1st Squad
A Team, 1st Squad data card
B Team, 1st Squad
B Team, 1st Squad data card
1st Squad Group Shot

2nd Squad

2nd Squad leader – SSG AMY

2nd Squad Leader data card
A Team, 2nd Squad
A Team, 2nd Squad data card
B Team, 2nd Squad
B Team, 2nd Squad data card
Felynxii Imperial Scout Platoon Group Shot

For a quick live (and perhaps better lighted) overview please check out my Instagram link:

In the future, I have some plans to potentially add some feline-themed armor to their ranks. Stay tuned.

Thanks for taking a read about this project. My hope is that you found it interesting and informative about some figures that you never heard about before or maybe just forgot about. While I do not own a cat (I am currently allergic), my daughter Ellen and granddaughter Tabitha like them a lot, and did not replace Izzy, so I hope they like the project too.

As always, I would love to hear your thoughts on the Felynxii here – did you find any aspect more interesting than another? Did I make the right choice to jump into as a project? Do you have any favorite figure or team?

The comments section awaits your opinions! Join the conversation!

Finally, below are a list of some references and links that might also be of interest. I use them to refer to when I forget painting schemes that I want to replicate.

References:

For a consolidated list of links for any of my previous “Old School Miniatures” blog posts, please see this page here.

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THESE FELYNXII FIGURES (INCLUDING MAJ KITTY):

  1. Specimen Jars
  2. Poster tack
  3. Vallejo Primers “White”
  4. 1″ Everbilt steel fender washers (for SKU 2070 and MAJ KITTY)
  5. 1.5″ Everbilt steel fender washers (for SKU 2071)
  6. Vallejo Primer “Surface Black”
  7. Apoxie Sculpt
  8. Vallejo Model Color “Off White”
  9. Army Painter Speed Paint 1.0 “Zealot Yellow”
  10. Army Painter Warpaints Metallics “Gun Metal”
  11. Army Painter Speed Paint 1.0 “Dark Wood”
  12. Army Painter Speed Paint 1.0 “Runic Grey”
  13. Citadel Contrast Paint “Talassar Blue”
  14. Vallejo Thinner
  15. Citadel Contrast Paint “Baal Red”
  16. Army Painter Speed Paint 2.0 “Pastel Yellow”
  17. Army Painter Speed Paint 2.0 “Familiar Pink”
  18. Army Painter Speed Paint 2.0 “Forest Sprite”
  19. Army Painter Speed Paint 2.0 “Battleship Grey”
  20. Army Painter Speed Paint 1.0 “Hardened Leather”
  21. Vallejo Mecha Color “Metallic Blue”
  22. Turbo Dork “People Eater”
  23. Vallejo “Thinner Medium”
  24. Army Painter Warpaints Metallics “Bright Gold”
  25. Tamiya “Flat Aluminum” (XF-16)
  26. Vallejo Model Air “Fluorescent Red”
  27. Tamiya “Copper” (XF-6)
  28. Vallejo “Metal Medium”
  29. Vallejo Model Air “White Grey”
  30. Vallejo Model Air “First Light”
  31. Vallejo Model Color “Black Grey”
  32. Citadel “Tesseract Glow” (Technical)
  33. Reaper MSP Core Colors “Pure White”
  34. Reaper MSP “Grey Liner”
  35. Army Painter Speed Paint 2.0 “Blinding Light”
  36. Reaper MSP Core Colors “Pure Black”
  37. Citadel Contrast Paint “Luxion Purple”
  38. Vallejo Model Air “Black Metallic”
  39. Citadel “Nuln Oil GLOSS” (wash/shade)
  40. Citadel “Nuln Oil” (wash/shade)
  41. Citadel “Blackfire Earth” (Texture)
  42. Vallejo Flow Improver
  43. Vallejo Thinner
  44. Vallejo “Gloss Acrylic Varnish”
  45. Vallejo “Satin Varnish”
  46. Gamers Grass 6mm “Beige Tufts” (flocking)
  47. Gamers Grass 6mm “Beige Tufts” (flocking)
  48. Gamers Grass 6mm “Alien Blood Moon” (flocking)
  49. Gamers Grass 6mm “Alien Purple” (flocking)
  50. Gamers Grass 6mm “Alien Blue” (flocking)
  51. Gamers Grass 6mm “Alien Toxic” (flocking)
  52. Gamers Grass 6mm “Alien Pink” (flocking)
  53. Avery labels
  54. Army Painter “Battlefield Rocks” (flocking)

Until next time…

TotalCon 2026: Gaming Events and Highlights You Can’t Miss

TotalCon 40 is an annual gaming convention that is held in Marlborough, MA at the Best Western Conference Center. There are events for miniature games, board games, RPG’s, and much more. Attendance is well over 1,000.

This year it was held between February 19th and 22nd of 2026. I usually run several tabletop miniatures games there. This year was no exception. I ran eight 4-hour games across the 4 days.

Several players who participated in my games are eager to see some game shots. Not to disappoint, his post will be picture heavy and text light!

On Thursday of every TotalCon, there is a large flea market in an adjoining room to the main hall. From Friday to Sunday, I get a very big table in that room. Because of the flea market’s need for space, I settle for a smaller footprint on Thursday. That smaller table was fine for two games (afternoon and evening).

Battle for the Pond

This was a Combat Patrol:WWII retro sci-fi game using the pond that I described in my last post.

My game flyer.
The tabletop set up for action. The F.R.O.G. Commandos are on the near side, with the Star Ducks on the far end. The Star Ducks are Archive Miniatures Star Rovers figures from the late ’70’s/early 80’s. The Frogs are Critter Commandos figures from the early 1990’s.
The Star Duck players move up.
The Star Ducks use one of their two jet pack moves to occupy islands. In the game, control of the smaller islands was worth 5 points. Controlling the largest island earned players 10 points.
The Frogs were also jet packing. The Star Ducks used mortars to lay down a protective smoke screen against their automatic weapons fire.
In the end, the luck of the cards deserted the Frogs, with almost every island in Star Duck control.

High Noon at the Cyber Ruins

I ran this Combat Patrol retro sci-fi game at Cold Wars, but on a bigger table. I used a different mat and adapted the game to a smaller footprint.

Game flyer.

To win the game, both sides get credit (victory points) for inflicting enemy casualties and finding hidden ancient robots.

The game was definitely full!
Retrovians and Space Cowboys move into the ruined city.
The Space Cowboys find a robot (an Archive Robot Cook) and get it to join their side.
Reinforcements arrive! Here come the Space Roos.
Retrovians take cover under fire while trying to clear the walls.
Retrovian infantry move into the city.

In the end, the casualties on both sides were high. But, the Space Cowboys possession of robots allowed them a narrow 15-10 victory. That wrapped up Thursday’s games.

I decided not to run a Friday morning game this year. Last year, resetting the flea market room took too much time. It interfered with my morning game setup. Instead, I had plenty of time to move everything into the “big room” and set up on the “big table”. My first game was a Wars of Ozz game. It was titled “The Great Munchkin Heist”. I had also run it at Cold Wars. This time I had an even bigger table than I had there!

The Great Munchkin Heist

The game set up – I loved creating this panoramic expanse!
Players arrive – once again demand to play was high!
1st Munchkin Brigade set up
That’s a full game!
Nitpik’s “Morin’s Monsters” armed with napalm blasters hope to cook up some Great Pumpkinheads.
A regiment of Great Owls (Munchkin allies) overflies the Lemon Drop Legionnaires and hits them in the rear!
Jinjur regiments (female pirates and Munchkin allies) breach the wall.
The Munchkins breach the western gate and their light cavalry pours through to look for technological treasures.
In the center, two axe-wielding Nitpik regiments have had enough of the Munchkins. The Jade Automata and the Pink Nightmare regiments charge over their defensive wall. Their counterattack wipes out the Munchkin artillery and drives two Munchkin infantry regiments from the game.
Another view of that mechanical counterattack.
Meanwhile, the cleaver Jinjur pirates locate some of Nitpik’s technological wonders in a wrecked building.

The game ended – in a dead tie 23-23! A real nail-biter to be sure!

The next game builds on this one. The Munchkins have found technology, but welshed on their agreement to share! Thus, they betrayed their allies. As a result, their former allies have jumped over to the Nitpik side. The Munchkins are fleeing to safety, with Nitpik in hot pursuit.

Revenge of the Tin Men

Another big game! The players plan.
The Munchkins have 4 heavy crates of technology carried by 4 regiments. The crates slow down the Munchkins. The little folk need to cross a line with the crates safely to gain victory points. Additionally, each Munchkin base that escapes the Nitpik pursuers gets a point. Nitpik gets points for recovering crates and for eliminating Munchkin bases. The Munchkins have set up a delaying picket line of light cavalry and sharpshooters between the two balloons. This is to give those fleeing a chance to escape the Nitpik and allied horde.
On the right, the Munchkin picket line. On the left, the pursuers!
There were many Nitpik pursuers. This included those who switched alliances, like Frost Ogres, Great Pumpkinheads, and Jinjur pirates. Traffic control became a challenge as they tried to catch the Munchkins.
The pursuers coordinate their movements.
The Munchkin Aerostat frustrated several Nitpik regiments. As they tried to advance, the Aerostat laid down effective disruptive musketry on the mechanical men.
Nitpik cavalry broke through and tried to run the Munchkins down. Several crates were lost as the Munchkins routed in disarray.
The game ended with this scene showing Sam disappointed. The Munchkins nearly won the game. Her unit only needed 1 more inch to cross the line of the crater with the crate. So close! (well played though Sam!!) In the end, Nitpik won a VERY narrow 12-10 victory.

That wrapped up Friday night. The next game would happen Saturday morning set in North Africa.

Il Duce’s Desert Gamble

This what-if modified What a Tanker scenario also filled up quickly as well.

Vichy French armor facing the Italians.
Royal Italian Army armor facing the French.
The players plot their moves.
An Italian Macchi C.202 Folgore (Italian “thunderbolt”) dogfights a Vichy Dewoitine D.520.
Leif smiles as he records temporary damage on his tank. The damage was caused by Leif’s very bad dice rolling for a very old and worn out French FT-17!
A Vichy SOMUA S35 knocks out an Italian Semovente 90/53.
French forces advance.

The game ended with Vichy winning 540-440.

For Saturday afternoon, I ran Operation Torch: Vichy Mounts an Armored Counterattack. This was also a modified What a Tanker game.

Operation Torch: Vichy Mounts an Armored Counterattack

The Vichy players plan their assault.
The American players are ready!
The Americans watch as the Vichy French get closer. They have plans of getting air cover and naval gunfire on the French!
Knowing this, the French spread out to avoid massing a big target.
Mal considers his next move.
Aircraft are deployed, but the US Navy rules the skies. This allows for the Avenger to call in naval gunfire from the USS Savannah. This destroys multiple Vichy vehicles.

The US air superiority and naval gunfire carried the day – with the US winning a significant victory.

RETROVIANS MUST BE CLEANSED

Saturday night’s game was upon me, and I had decided to run another Combat Patrol retro sci-fi game. This time, the Retrovians would face the Archive Star Rovers Warbots. They would also confront my own creation – the Mark 1 Sphere tank.

Happy Gamers at the start! Retrovians are on the left, Warbots on the right.
A Retrovian Bra’sheer tripod moves out front of its infantry. The Mark 1 takes up a supporting position as the Warbots march forward to glory.
The Mark 1 safely delivers machine gun fire from its sponsons. Meanwhile, the Warbots also take fire and are stunned.

I did not take many pictures of this game. I do believe that the Warbots wore down the Retrovians. Yes, they were “cleansed”. It was nice to see these figures back on the tabletop.

This was the penultimate game for me of TotalCon 2026. I headed off to my room. I was ready for the 2026 TotalCon “Tournament of Ozz” on Sunday morning.

I had 7 out of a possible 8 players. At random, one player got a “bye” in round one. The match-ups were done at random and 7 different 21-point brigades were assigned at random. Inflicting the most damage on the enemy was the victory condition to move forward in the tournament. Tie breakers were also in play if that was needed.

Glory on the Line!

In Round 1 – the match ups were:

  • Impkins (Ken) versus Munchkins (Eric)
  • Munchkins (Bob) versus Gillikins (Dave)
  • Winkies (Brad) versus Gillikins (Jacob)
  • Winkies (Leif) got the round 1 bye
Round 1 begins!
Brad’s Winkies devastate Jacob’s Gillikins
Bob’s Munchkins get into a shooting match with Dave’s Gillikins.
Round 1 winds down.

The Round 1 results were:

  • Impkins (Ken) defeated Munchkins (Eric)
  • Munchkins (Bob) defeated Gillikins (Dave)
  • Winkies (Brad) defeated Gillikins (Jacob)
  • Winkies (Leif) got the round 1 bye

Yielding the semifinals as:

  • Impkins (Ken) versus Winkies (Brad)
  • Munchkins (Bob) versus Winkies (Leif)
The semi-finalists!
Leif casts a poppies spell to thwart Bob’s cavalry,
Bob’s Munchkins prepare to unleash musketry on Leif’s Winkie Guard. They would rout!
Meanwhile, Ken’s Impkins got hit hard by Brad’s Winkies.

The Round 2 (semifinals) results were:

  • Winkies (Brad) defeats Impkins (Ken)
  • Munchkins (Bob) defeats Winkies (Leif)

Yielding the FINALS as:

  • Munchkins (Bob) versus Winkies (Brad)
Brad and Bob get ready to rumble!

In the end, Brad outlasted Bob – though it was close! Congratulations to Brad as the 2026 TotalCon Wars of Ozz Champion! Congrats to Brad!

The 2026 runner up Bob, the 2026 champion Brad, and your happy GM.

Thank you to all who helped me at the convention. Special thanks to Leif and Brad.

I also want to extend a very special thanks to Bryan Clauss, Steve Parenteau, Kevin Baumann, and the entire TotalCon staff. They do a magnificent job running a great convention! BIG THANKS!!

Lastly, a few areas that you can check out if you dare:

References:

For a consolidated list of links for any of my previous convention/club/game battle report blog posts, please see this page: https://markamorin.com/club-convention-games/

For a consolidated list of links for any of my previous Wars of Ozz posts, please see this page: https://markamorin.com/miniatures/wars-of-ozz/

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

French Armor for Operation Torch: Hotchkiss H35’s, H39’s, and Renault R35’s

In November 1942, the Vichy French had a 8 division’s worth of troops in her colonies – from Morocco to the Levant. Under the terms of the Armistice of 22 June 1940, Vichy France was still obligated to defend its unoccupied lands as a neutral state.

And yes, they had more tanks than just the FT-17’s you saw in my last post. In addition to those old WWI relics, Vichy had Hotchkiss H35 and H39 tanks, as well as Renault R35’s. Both of the Hotchkiss models were “cavalry” tanks, in that they had been forced as a light tank on the French cavalry in the 1930’s (and later forced on infantry tank regiments as stopgaps). Contrastingly, the R35 was an “infantry tank”. After the Armistice, the Vichy Army had both types in the colonies. I did read somewhere that some R35’s were hidden away under hay bales behind horse barns to keep prying German and Italian officers of the Armistice Commission from finding them.

The H35, or Char léger modèle 1935 H, was a two-man tank, armed with the same cannon as the FT-17 (the Puteaux SA18 37mm cannon). The H39, or Char léger modèle 1935 H modifié 39, was a 1938 upgrade of the H35 that also got a better engine, and a newer and longer 37mm gun – the SA38 cannon, that supposedly had increased armor penetration over the SA18 (how much I cannot find!). Both variants were in North Africa in November 1942. There are only two observable differences to an outsider between the two models. Both have different engine deck configurations and the mufflers of H35’s point forward – while H39 mufflers point rearward.

An H35 tank. Note the engine deck and the forward-pointing muffler.
An H39 tank shown in Israeli markings at Yad La-Shiryon (officially: The Armored Corps Memorial Site and Museum at Latrun in Israel. Note the rearward-pointing muffler.

As for the R35, or Char léger Modèle 1935 R, it was an infantry tank under French Army doctrine. It too had a two-man crew, and was also armed with the Puteaux SA18 37mm cannon. It was thought to be slightly better mechanically than the H35/H39 variants. As the Armistice forbade Vichy from having pure tank units, these and the Hotchkiss tanks would be spread around into combined-arms units. These Vichy tanks and armored cars would play a role in Operation Torch in November 1942 against US forces in Morocco (and Algeria as well).

R35 tank at Saumur Museum in France.

In gathering appropriate models for my What a Tanker game for HISTORICON, I started with looking for H35 and H39 metal or 3D-printed models in resin. I found a two listings for some on eBay. One was for Sarge_s Stuff – he had H35’s that could be bought individually – and I ordered 4 of them. The other site was the same one I bought the FT-17’s from earlier – jacobsminis (aka HobbyHouse&Miniatures.LLC). I ordered 5 from HH&M as that was the minimum order. The tanks from HH&M were (and still are) listed as H39’s, but when I got them I realized that they were actually H35’s. Unlike their excellent FT-17 models, some of these had printing errors, and I ended up using just 2 of these. However, I did use all 4 of the Sarge_s Stuff ones as H35’s. For H39’s and R35’s, I decided to rebase the ones that I painted a few years ago. I had 1 H35 and 3 H39’s (documented here) and 2 R35’s (documented here). I rebased all 6 of these.

One of my 3 H39’s before I rebased.
My R35’s before rebased them.
All rebased!

This left me with 6 H35’s to paint to round out the tanks for Vichy (more armored cars would be coming!). As I was also working on many other vehicles at the time, plus running for reelection (I won), plus preparing for and attending HUZZAH, AND prepping for HISTORICON…plus golf…I was BUSY in April, May and even June and July. I am sure that you get the picture, and ironically I have few WIP pictures! But I’ll share what I have.

I used neodymium magnets and flat-head nail again to mount the turrets. The two H35 turret prints were slightly different, but I adapted with green stuff.

The 6 H35’s primed with the first desert sand color.

I used poster-tack again for masking/making camouflage patterns over the initial color. I did experiment with using Silly Putty as masking as I had seen someone do that – but it did not work for me. So I went back to what I knew would work – poster tack and touching up afterwards..

Poster-tack covered!
Then I applied a second prime with a NATO Green. Al paints are listed at the end of this post.
Now I had 6 H35’s. The third one from the left is one from an earlier project that I rebased, with the other 5 being new. The yellow is different on that older one, but ok enough I think for a game.

Now, I can share some limited…

Eye Candy

H35’s in column on my game tabletop.
Close up of the H35 column.

I am indeed – as promised – catching up on the posts I have backlogged for my What a Tanker Operation Torch game project- and yes there are more AFV’s to come. I do appreciate you, my readers. Of the eventually-painted 31 Vichy vehicles I had for the game, this brings me up to 24 Vichy combat vehicles that I have covered to date in this blog. I have 8 remaining Vichy armored cars to write about before I get to the USA. Those 8 will be the topic of my next post. Please, if you want, I’d love to hear any feedback – feel free to let me know your thoughts in the comments section.

For all of my posts on WWII games and projects – there is a consolidated list of posts and their links located here.

MATERIALS USED

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THESE H35 MODELS:

  1. Green Stuff
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. No. 19 x ½” flat head nails
  4. Vallejo Surface Primer “German Green Brown”
  5. Neodymium magnets (¼”)
  6. Gorilla Glue
  7. Wooden Blocks, steel bolts, steel washers, nails, magnets, steel screws
  8. Citadel “Agrellan Earth” (texture)
  9. Vallejo Primers “NATO Green”
  10. Vallejo Surface Primer “Black”
  11. Vallejo Primers “Desert Tan”
  12. Vallejo Surface Primer “German Green Brown”
  13. Reaper MSP Core Colors “Blackened Brown”
  14. Army Painter “Mid Brown” (shade/wash)
  15. Vallejo Mecha Color “Dark Steel”
  16. Battlefront “Oxide Red”
  17. Reaper MSP “Carrot Top Red”
  18. Army Painter Speed Paint 1.0 “Dark Wood”
  19. Army Painter “Dark Tone” (wash)
  20. Vallejo Mecha Weathering Effects “Dark Rust Wash”
  21. Vallejo Model Air “Tire Black”
  22. Vallejo Model Color “Dark Sea Grey”
  23. Vallejo “Mecha Varnish Gloss”
  24. Microscale Industries “Micro Set”
  25. Microscale Industries “Micro Sol”
  26. Microscale Industries “Liquid Decal Film”
  27. Flames of War French Decal Set (FR940)
  28. Peddinghaus-Decals 1/100 2181 “World of Flames French tanks early war”
  29. Citadel “‘Ardcoat”
  30. Vallejo “Gloss Acrylic Varnish”
  31. Citadel “Agrellan Earth” (texture)
  32. Army Painter “Mid Brown” (shade/wash)
  33. Reaper MSP Core Colors “Blackened Brown”
  34. Vallejo Flow Improver
  35. Vallejo Thinner
  36. Vallejo “Matte Polyurethane Varnish”
  37. Printed labels on card stock
  38. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  39. PVA Glue
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