We had a good showing on Saturday at the September Mass Pikemen Gaming Club session. We played an “Attack of the Warbots” scenario using the Combat Patrol™ system.
The biological Alliance (Star Ducks, Space Dwarves, Frinx, and Aphids) have captured a Warbot Mark 1 Sphere tank and are attempting to repair and convert it to their use. The Warbots have landed a large force and aim to deny their enemy this loss of technology. Can the Warbots be stopped?
This one, like all of the games that I run, was modified for playability based on experience and the number of available players. This time I also got to add some new terrain and my new Wastelands gaming mat (which I described here and here). I did not take as many pictures as I had wanted to – but what I have is below.
The Aphids held up the Warbot attack and were almost wiped out by the Warbots. However, they did delay them enough to achieve a victory, however, the tide of battle was about to turn so it could have ended differently. Time just ran out on the Warbots.
The photos below are the set up and a bit of initial play.
Set up from the attackers side. Reinforcements await deployment on the table’s edge.
This fun scenario, with some minor tweaks, will be coming to BARRAGE on 9/28/2018!
The July 2018 session of the Mass Pikemen Gaming Club was fun time for all. We had an epic battle using the Combat Patrol™ gaming system. The battle (called “Get The Data!”) was between the attackers (an alliance of the Texican Space Rangers and the Hurraku Space Phraints) and the combined forces of the Robot Peacekeepers and the Space Dwarves. The objective for the attackers was to seize weapons design data from a computer in an abandoned and ruined factory/research facility. The defenders mission was to exact a high price in casualties from the assault force.
So why did I align the Texicans and the Hurraku? One picture in the Star Rovers game shows them having a drink at Moondog Maude’s Cantina – so I went with that.
I assigned points differentially for the attackers and the defenders based on the mission. The Hurraku attacked on the defenders’ left, and the Texican Space Rangers attacked from the defenders’ right. The defenders also had Robo-Sentry guns deployed run by RT22. I also gave them Roberker, a flame-throwing giant robot to help with their defense.
The game was fun, and when the tide turned, the attackers did a good job of exploiting the openings presented. I love it when maneuver is executed well. The Texican Space Rangers aggressiveness resulted in nearly 50% casualties, but helped the Hurraku press their assault on the other flank. The defenders did get some very unlucky morale results, but so did the attackers so it was a wash there. Next time I run this scenario, I probably will include some defensive indirect fire support as well as some time constraints on the attackers.
Still, it was a fun session, and I am appreciative to the players! It was nice to meet everyone, and I’m glad that they got to learn the system so quickly. Our next session is tentatively scheduled for August 18th.