Power-Armored Frinx Platoon is Ready for Action!

As described earlier in this blog (here), I had acquired and cast some Archive Star Rovers figures – “Power-Armored Frinx” (#2040 or #2305) last year.  As these were made between 1977 and 1981, it became difficult to acquire enough of them for a unit, and Archive no longer exists to purchase them.  I cast several of them for myself and friends.

My goal was to create a platoon-sized unit of these Frinx for a retro-sci-fi battle using Combat Patrol™.   My concept of these figures is that they are reptilian, and that they wear suits of “power-armor” that protect them, while negatively affecting their movement.  They are armed with a blaster-type weapon.  My castings did not pick up the details of the helmets which had a light-like feature similar to that of a miners helmet.  What they did pick up yielded a look similar to a beret (if a helmet could become a beret), and I incorporated that feature into my painting scheme.

For fun, below is a catalog shot that came with my Star Rovers game.  Note that it lists “Frinx” and “Nude Frinx”.  I do have one of the latter, and its a Frinx out of armor!

 

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Catalog scan from Archive Star Rovers game

 

 

4 Archive Armored Frinx 1st mold half
Mold with Power-Armored Frinx

 

After I had 32 figures, I organized them for the platoon.  I needed to convert several troopers to make a platoon leader, a platoon sergeant, and an anti-tank section.  I also plan on attaching the Mark 1 Sphere tanks I previously created into the platoon.  The organization of the platoon is below.

Power-Armored Frinx platoon structure (32 fighting figures plus 3 vehicles):

  • Frinx Platoon Leader (1 Frinx with blaster pistol and light cutlass)
    • Frinx Platoon Sergeant (1 Frinx with automatic grenade launcher)
      •  AT section (3 Frinx with bazookas)
    • Jade Squad (9 Frinx)
      • Squad Leader (1 Frinx with blaster rifle, also leads Jade A team)
      • A Team – 4 Frinx Infantry with blaster rifles
      • B Team Leader (1 Frinx with blaster rifle, also leads Jade B team)
        • 3 Frinx Infantry with blaster rifles in Jade B team
    • Pearl Squad (9 Frinx)
      • Squad Leader (1 Frinx with blaster rifle, also leads Pearl A team)
      • A Team – 4 Frinx Infantry with blaster rifles
      • B Team Leader (1 Frinx with blaster rifle, also leads Pearl B team)
        • 3 Frinx Infantry with blaster rifles in Pearl B team
    • Amethyst Squad (9 Frinx)
      • Squad Leader (1 Frinx with blaster rifle, also leads Amethyst A team)
      • A Team – 4 Frinx Infantry with blaster rifles
      • B Team Leader (1 Frinx with blaster rifle, also leads Amethyst B team)
        • 3 Frinx Infantry with blaster rifles in Amethyst B team
    • Sphere Tank Section (3 Mark 1 Sphere Tanks with heat rays and ray guns)

I used a jewelry saw and some blades to remove the blaster on two figures, as well as the left arm on the platoon leader.  I had some sci-fi weapons that I had gotten on eBay and from Buck Surdu (perhaps from War Games Supply Dump).  I gave the platoon leader a light cutlass (instead of a light saber) and a blaster pistol.

 

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Platoon Leader after conversion

 

I then moved on to the AT section, which reports to the platoon sergeant.  After removing the blaster and shaving some space, I used a pin vise drill to make space for the bazookas on 3 Frinx.  I used 3 bazookas from 3 Reaper Chronoscope Weapons Pack III’s (#5o234).  I split the bazookas in half and sized them to the figures.  For the platoon sergeant, I removed the blaster, and gave him a cool automatic grenade launcher.

 

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AT Frinx after conversion.

 

 

 

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Source of bazookas

 

 

 

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A trooper, the converted platoon leader, and the converted platoon sergeant

 

I mounted all the figures on ¾” steel washers with wood glue, and let them dry.  Subsequently, I used white glue to lightly mount the figures to numbered popsicle sticks.  I covered the numbers with scotch tape, and primed the lot with Krylon “Ultra Flat Gray”.  I then removed the tape so as to know what stick I was working on and have a reference point for the beginning and the end as painting units can cause one to forget. Using Citadel “Nuln Oil”, I gave the unit a wash to better identify their features.  This gave me a surprise for the platoon sergeant!

 

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All primed

 

The automatic grenade launcher already had a couple of hands on it!  The Frinx hands are gloved – similar to say 1920’s Mickey Mouse for lack of a better comparison.  I had to create a left arm with Milliput for the figure that would cover up the left glove and extend to the left hand under his weapon.  For the right extra hand, I filled in the fingers with Milliput and made it look like part of the grenade launcher.

 

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Platoon Sergeant – before conversion on left side

 

 

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New arm for him!

 

 

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Platoon Sergeant with extra hand?

 

 

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Turned extra hand into stock

 

 

As far as my painting scheme, I wanted to try something new – and use a lot of metallic paint for a few purposes.  First, to create the image of the “power armor” I used a series of DecoArt metallic paints.  These had a side benefit of also allowing me to easier differentiate my squads into three (Jade, Pearl, and Amethyst).  I used other Citadel Technical Paints to denote leaders, and parts of weapons.  Additionally, I used a few Tamiya metallic paints as I will describe.  The net effect of the metallic was to make this a difficult project due to the thicknesses of the metallic paints – but I think the results worked (but the reader can be the judge).  These photos are ok, but I found it difficult to get the lighting right for them.

Basically, I had to abandon the typical assembly line approach I normally take to when painting units due to the properties of the metallic paints (especially the viscosity and the clotting).  Thinning helped, but to get the desired effects I went slow and methodically.  Each figure was base coated with a DecoArt Dazzling Metallic or Craftsmart metallic main color (DecoArt “Festive Red” for the platoon leader, Craftsmart “Sapphire” for the platoon sergeant, DecoArt “Festive Green” for the AT section, DecoArt “Crystal Green” for the Jade squad, DecoArt “Peacock Pearl” for the Pearl squad, and Craftsmart “Amethyst” for the Amethyst squad.  Tamiya “Chrome Silver” was my choice for the breathing regulators, straps, part of the blaster sights, and the center of the helmets.  Tamiya “Gun Metal” was what I used for the blasters and the  remainder of the helmets.  For the Frinx faceplates, gloves, and boots, I used another metallic, Craftsmart “Onyx”.  The main part of the breathing tanks was coated with another metallic, DecoArt “White Pearl”, while the tanks themselves got Tamiya “Copper”.  Inside the faceplates, I painted the eye wells with Citadel “Ceramite White”, then dotted the eyes with “Onyx”.  Using Citadel Technical “Waystone Green”, I filled in the rest of the eye well, creating an eye.  I ten used Citadel “‘Ardcoat” to create a lens-like effect on the faceplate – this took a while as I had to do one side at a time, and let each dry.  I also used the “Chrome Silver” as a base for “Waystone Green” on parts of the blasters, the platoon leader’s light cutlass, and on the team leaders’ helmets.  For the squad leader’s and platoon sergeant’s helmets, I used the same approach but with another Citadel Technical paint, “Soulstone Blue”.  The platoon leader’s helmet got Citadel “Spiritstone Red” (yet another “Technical” paint).

I then used “Nuln Oil” for shade, and highlighted all the areas overly darkened by it with the original colors to add depth.  For the black gloves, I used highlights of “Chrome Silver” intermixed and slightly covered by “Onyx”.  For the bazookas, I used my first Vallejo paint, “US Dark Green” – and I loved the paint.  It was so easy to use after all the metallics!  I shaded the bazookas with Citadel “Athonian Camoshade”.

For the bases, I tried a new approach to hide the raised bases.  Using Citadel “Lustrian Undergrowth” (a thick “Texture” product), I carefully filled in around each base.  This was better than I thought as far as effects.  After the bases were dry, I washed them with Citadel “Seraphim Sepia” and let them dry.  I was able to dry brush the bases successively with Armory “Musket Brown” and Citadel “Niblet Green”.     Due to the cold weather, I was not able to varnish at home.  Luckily, my friend Jeff Smith has a nice heated workshop that he was kind enough to let me use.  There I gave the platoon a couple of coats of Testors “Dullcoat”.

Lastly, I used tufts to better differentiate for play between A and B teams on the squads.  Jade team A got one Army Painter “Swamp Tuft”.  Pearl Team A got Army Painter “Wilderness Tuft”.  Amethyst  Team A got Army Painter yellow “Meadow Flowers”.  The platoon leader and platoon sergeant got white “Meadow Flowers”.

 

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Midway progress

 

 

 

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Lots of Frinx!

 

 

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Close up of Jade team Frinx after base coat

 

 

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After painting and off to the varnishing

 

 

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Assembled platoon less sphere tanks

 

 

 

 

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Amethyst Squad, side view

 

 

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Platoon Leader with light cutlass

 

 

 

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Blaster side

 

 

 

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Rear view of PL

 

 

 

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Platoon Sergeant, weapon view

 

 

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Platoon sergeant, rear view

 

 

 

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AT Section

 

 

 

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Supported by Mark 1 Sphere Tanks

 

 

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On the move

 

 

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The Power-Armored Frinx Platoon deployed

 

I tried a number of new things for this project and learned some things:

  • Multiple metallic paints
    • Tamiya – use their thinner, it works better than water and can rejuvenate old Tamiya paints
    • Craftsmart and DecoArt – thick stuff, but will work
  • Citadel products
    • “‘Ardcoat” – great for lenses over Citadel Technicals
    • “Lustrian Undergrowth” (Texture) – works well on bases and drybrushes well
    • Technicals (“Soulstone Blue”, “Spiritstone Red”, “Waystone Green” – all good, but need to consider what you use as base and drying time
    • “Seraphim Sepia” and “Athonian Camoshade” are nice washes
  • Conversions – sometimes the details are not immediately visible on additions!  Use a wash on gray or white primer to see details
  • Vallejo paint – gotta get more of these!

 

Retro Sci-Fi Sphere Tanks – from a Callaway Golf Ball!

I am happy to begin the 2017 blogging season with a very complicated project.  While I began work on this project in December, I had been thinking about it since last May.

So what happened in May 2016?  I was traveling for work, and sat down in a Cracker Barrel in Connecticut for breakfast (Uncle Herschel’s with a sweet tea of course).  For those of you who have never been to a Cracker Barrel, there are always old photos and curios all over the walls.  I looked to my left, and saw this on the wall:

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What started this journey

I was amazed at this and wanted to dig in more and learn the date of this issue of Popular Science magazine and see what the article said.  The article was just a paragraph with another picture – here is the link and a shot of the July 1936 article on page 37.

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The page 37 article

The concept of the “tumbleweed tank” tank was one of two outer shell halves rotating independently on rollers over a solid stationary sphere.  More or less, the outer halves acted as the vehicle’s treads.  I do not believe that anyone ever tried to build this as a combat vehicle, but I still found the concept fascinating and worthy of a project.

During the intervening months, I conceived of an idea that I could make a model of the tank, build a mold,  and cast it for tabletop wargaming.  As I have been building units of Star Rovers figures for sci-fi Combat Patrol™, my first thought was to make a retro-sci-fi tank, probably for the Frinx.  I was not enthusiastic about the weapons design as shown in the magazine – machine guns alone would make this a very boring retro sci-fi tank.  I also considered making it modular – so that I could adapt different weapons for it.

While thinking about it, I wanted to have a great sphere – and my sculpting experience is at best weak to nonexistent.  I have seen a few blogs that I follow where folks are sculpting their own figures, and that helped to inspire me.  As I also cast – this was a chance to go from beginning to end with the project.  But what to use?

The answer came easily to me as a golfer – a golf ball!  That would be an easy thing to work with and would afford me a chance to see what works.  I had an idea that I wanted it to be armed with ray guns in the side sponsons.  I had not decided on the main weapon, when I had a brainstorm – 1953’s War of the Worlds Martian Heat Rays!

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1953 movie poster
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The Martian ship

So with this plan, I went forward to try to create my new Mark 1’s (what else to call them!).  I thought that I could learn from the project (and I have).  I used a “Line ’em Up” golf accessory to create lines on a used Callaway golf ball, and drilled a ½” hole in the side of the ball on two sides.  I like the Callaway for this as it has hexagonal dimples.

 

 

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First drill hole into the Callaway

 

After this, I used a Plastruct 2mm x 4.8mm styrene strip to size up the gap between the ball halves.  I used my Dremel to cut the outer surface of the ball – it ended up being messy and needed a lot of Exacto knife work.  The Dremel cutting blade tends to melt the outer ball cover – another lesson learned

 

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After cutting the chassis ridge with my Dremel

 

I then needed to create the tread ridges.  I used an Exacto knife to carve small channels along the lines for the treads.  This took a lot of cutting!  Using some old plastic membership cards, I cut out each tread, sized them to the holes, and glued them in with super glue.

 

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Tread ridges cut from plastic membership cards

 

I then drilled a ¼” hole for the attachment of a main weapon –  which I would cast separately with the sponsons in a single mold.  To build a base for the model, I used three 1¼” washers, and glued them together with wood glue.  I then covered them with Apoxie Sculpt, leaving a hole to mount the ball to the base with a wood screw through the washer.  This ended up being a base that I feel in the end was a little too tall, but usable, and castable.

 

8-ball-ring-treads-installed
A Callaway golf ball converted into the tank chassis 

 

I originally was going to use Milliput or Apoxie Sculpt for the sponsons – when I discovered these ½” Button Plugs from Lara’s Crafts – which were the right shape and fit perfectly into the holes on the sides (got lucky here).  I bought a set of Niji woodcarving knives (which I wish I had when I was carving the treads and the middle gap!) and used them to make the sponson shells.  After trial and error (where I learned the hard way that I needed to wear a cutting glove with these very sharp knives), I carved two sponsons and sanded down the middle slots.

 

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Making the button plugs into sponsons

 

I initially thought that I needed to smooth out the golf ball dimples and the tread cuts, so I first tried with Apoxie Sculpt, with poor results.  My next attempt was with Citadel “Liquid Green Stuff”, which was better, but I think was an unneeded step.

 

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The master figure and sponsons mid-project

 

I drilled a 1/8″ hole in the sponson shell, and mounted a short piece of Evergreen Scale Models strip styrene 1/8″ tube.  For the ray guns, I turned to the use of model airplane parts.  I used two Dubro products – a 2mm socket head cap screw with three 2 mm flat washers superglued to it.  To line up the washers evenly, I found that using toothpicks on both sides and underneath to define the gaps and make the washers relatively parallel worked well.   I inserted the guns into the ends of the styrene, after coring out the ends of the styrene rods for a better fit.  Eventually, I primed the sponsons black with Citadel “Imperium Primer”, as I wanted there to be less tackiness to the Quick-Sil from the wood.

 

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Nice view of the ray guns in the sponsons

 

 

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Another view of the ray gun sponson

 

I then moved onto the main weapon, the heat ray.  In the 1953 movie, the heat ray was rectangular, leading to the distinctive head.  I eyeballed the length, and designed the head.  I sculpted it in two stages, with the “eye” section being attached to the neck, which itself was on the Plastruct strip styrene.

 

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Designing the heat ray – this worked!

 

 

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Initial heat ray sculpt on styrene strip

 

I cut the styrene strip to size, and used more Apoxie Sculpt to make a mount that would fit into the main weapon recess.  After it hardened, I saw that I would have to bend it in my mold, or otherwise I would have a very turtle-like appearance.  As the styrene is flexible, this was not a problem.  I made two two-piece molds with Castaldo Quick-Sil – one for the chassis and one for the weapons.  I also tried some new innovations with venting with the use of some more model airplane parts – in this case flexible fuel lines that I cut for venting.  As you can see below, I bent the heat ray in the mold to my desired shape.

 

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Weapons mold before Quick-Sil

 

 

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After first half molded

 

 

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Chassis mold before Quick-Sil

 

 

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Chassis mold after first half molded

 

In the end, the mold for the weapons worked very well, needing little work on the finished weapons.  However, the chassis mold had a few issues.  First, I knew as a golfer that golf balls compress when struck.  What I did not realize was that there would be a strong interaction of the flattish sponson holes and the pressure exerted by the curing Quick-Sil on them at 90° angles.  As a result, the cast ball would be visibly compressed somewhat.  Additionally, the flow was not perfect – leading to my needing to add Apoxie Sculpt to the finished models’ chassis.  Lastly, because the mold for the chassis was thick, and the casting was large, it took a long time to cool, and used a lot of metal (see phots for weight below in the blog).  Unfortunately I discovered this when I opened the mold once and the metal flowed out!  I will incorporate these lessons learned into the Mark 2’s.

 

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The master and the molds

 

 

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Shrinkage!  Was he in the pool? (Apologies to George Costanza and Jerry Seinfeld)

I managed to successfully cast two chassis, and decided to use the master as well as I already had the mold.  So I cast three sets of weapons, and assembled three tanks in total.  I used some Apoxie Sculpt to fill in the gaps in the back where flow was less than ideal -and this worked fine.  Next, I mounted the assembled tanks to a 1 5/8″ steel washer for magnetic storage in my gaming boxes.

 

 

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Assembled tanks

I then primed the tanks with  Citadel “Imperium Primer” – I must say I like this as a brush primer – it’s a nice product.

 

 

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Primed tanks

 

After priming, I moved on to painting them.  Painting these proved to be challenging, especially the fully-cast models, due to the weight of the models.  The metal ones weighed about 14 ounces, while the master weighed in at 4 ounces!

I used Citadel “XV-88” on the base and the chassis gaps.  For the chassis and the heat ray, I based with Tamiya “Gun Metal”.  I used several light coats and had a shiny finish to deal with – but a smooth one.  The trick with Tamiya is a wet brush and a lot of shaking and shaking again.  I then used another Tamiya metallic, “Chrome Silver” to paint the sponsons, the tread ridges, and the business end of the heat rays.  I painted the tips pf the ray guns and the “eye” of the heat ray with “XV-88” and Citadel “Gehenna’s Gold” in anticipation of future colors.  The base I gave an application of Americana “Ebony”.

 

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After base coat

 

I then used my new Citadel Technical paints.  Remember that the Martian craft had orbs that were glowing green.  To recreate that feel, I applied two coats of Citadel “Waystone Green”  to the sponson tops and bottoms, the tread ridges, the chassis gaps, and the main portion of the heat ray.  I also painted the first and last rings of the ray guns with this technical paint.   I wanted the slot of the sponson to be a bit darker – and Secret Weapons Washes “Armor Wash” helped me to achieve that look.  For the tips of the ray guns and the “eye” of the heat ray, Citadel “Spiritstone Red” gave a nice focal character to the weapons.

 

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After highlights

 

To accent the green, I shaded areas around the “Waystone Green” with Citadel “Nuln Oil GLOSSY”.  As I was going to dull down the overall shiny paint job, I thought this would work better – and I think it did.  I drybrushed the bases with Citadel “Mechanicus Standard Gray”, and then applied a light flocking with Army Painter “Ash Grey” on the washer alone.

 

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Ready for varnish!

 

I was now ready to varnish, and for the first time I used Army Painter’s “Anti-Shine” matte varnish.  This is an aqueous varnish.  I liked it, and am excited as varnishing in New England in the winter is always a logistical challenge.  I uses 2 parts varnish to 1 part water, and applied with a fan brush lightly.  It came out nice and smooth.  After it dried, I sprayed the models with Testors “Dullcoat” is my cellar bulkhead after I got it warm enough.  This enabled venting of the fumes outside after I was done and kept my wife from killing me when she got home!

To finish the models, I needed to deal with the elevated bases.  Using a lot of Army Painter “Wasteland Tuft” applied with white glue, I was able to create an image of the tanks plowing through grass.  They are heavy though, but sturdy.

 

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This is a heavy model!!!  In English and metric units!

 

 

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The master weighs a lot less!

 

Here are some close up photos of the final product.

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Run!

 

 

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Convoy!

 

 

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Nice group shot

 

I am very happy with how these came out.  If I get enough interest, I may offer some for sale as kits.  Certainly, these are my first real creations from conception to creating to molding to casting to painting.  I learned a lot, and I am sure that my next iterations will be better.

They will be an  excellent part of my Frinx forces for Combat Patrol™!

 

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A bad day for these Aphids!!!

 

 

What was going on in Finland During the Viking Age? Are the Finns descended from or related to the Vikings?

I am a lover of history, and of course love the dramatized series Vikings on the History Channel.  It takes some dramatic license of course, but is fun.

Lately, the History Channel has added Real Vikings as an add-on show.  It’s pretty good as you get to get some interesting facts and stories about the Vikings while seeing some of the European sites that they lived in and raided.

I’ve always been curious about my relationship to the Vikings and other races in history genetically.  I am ¼ Irish, ¼ Finnish, 3/16 French Canadian (the French origins of Morin seem to be more from Normandy), 1/16 Micmac tribe, 1/8 Swedish, and 1/8 Italian (near Naples).  Clearly the Irish side would have Celtic ancestry, but there were a lot of Vikings in Ireland – and I believe every major city in Ireland, or most of them, started out as Viking settlements during their raiding period.  The Normans certainly were of Viking ancestry, and Swedes were pretty much as well (along with Norwegians and Danes).  So I am pretty sure that Viking DNA is in me from the Irish, the French, and the Swedes, but what of the Finns?

The article below by Kristian Ola (Wilpuri) on the website All Empires is very interesting.  She does a very nice job in English (I believe she is a Finn).  Basically, she discusses the Finnic and Ugric tribes that lived in the Finnish peninsula during the Viking Age and how they interacted based upon the archeologic record.  I have a better appreciation now of how the Finns (and their ancestors) really got stuck between the Swedes and Russians going back to the days of the Vikings.  Curiously, during the Cold War, the Finns did not explore much of their history of that time so as not to alienate the USSR.  In any case, I thought this was a good read.

http://www.allempires.com/article/index.php?q=Viking_Age_Finland

 

 

Welcome Tabitha Lynn Smedile, our first granddaughter!

So happy to share good news – our first granddaughter, arrived early on December 17th!  She arrived weighing 9 lbs. and 10 ounces, and 21 ½” long!

She and her Mom and Dad (Ellen and Chris) are now home and doing well!  Merry Christmas!

Thought I’d share some pictures:

 

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Hat says “My First Christmas”

 

 

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Lynn and Tabitha

 

 

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“Mem” is all smiles!
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So is “Papa”

 

 

Star Rovers Aphid Platoon for Combat Patrol (TM)!

As readers of this blog know, I have been collecting figures from the now-defunct Archive Miniatures Star Rovers line.  The figures from this line were made in the late 1970’s, and my goal is to get them collected and adapt them for use with Buck Surdu’s Combat Patrol card-based rules.

There was a lot of work on this project  – so please enjoy the photos!

They show up from time to time on eBay, and my experience showed that the ones I found were more or less 25mm in scale.  However, the Aphids I am going to describe here were a surprise as far as size goes as you will see.  You have to be careful in acquiring these – there are a number of really bad recasters of these figures (and others) out there – selling them at exorbitant prices.  I have been sure to be diligent before deciding to buy them.

One listing is below.  I had seen it several times from the Noble Knight Games store on eBay, but I was initially unimpressed.  It looked like a hodge-podge of painted and unpainted figures and bases, and I could not tell what was there at first glance.

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The Aphids listing picture from eBay
On a phone call to catch up, I had a discussion with Buck about the Star Rovers line, and he pointed this listing out to me, so I gave it another look.  I compared this with Lost Minis Wiki Star Rovers page and saw that there were several figures that I did not have.  They appeared to be different Aphids types, including Aphid Scouts on Grav-Cycles, Aphid Infantry, Aphid Officers, Aphid Mortar Crews, and a couple of robots.  Archive had two different numbers for the same miniatures, and Lost Minis Wiki does not explain why – perhaps Archive changed the numbers with later production?  In any case, they looked to be original, and I bought them.  This set included the following miniatures (I list both catalog numbers here for completeness but I am sure that they are from the older group due to the robots being included):

  • 11 examples of Archive #2060/2314 Aphid Scout on Grav-Cycle (11 riders and 11 grav-cycles plus bases).
  • 18 examples of Archive #2061/2315 Aphid Infantry.
  • 4 examples of Archive #2061/2316 Aphid Officer.  The 2061 listing included 5 Aphid Infantry and 1 Officer while the 2316 was just the officer.
  • 3 examples of Archive #2062/2317 Aphid Mortar Team (two figures per crew for 6 figures).
  • 2 examples of Archive #2011A (no later listing) Robot Group.  There were 3 robots originally in the set of different types.

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Archive Miniatures Catalog detail showing the Aphids with the newer catalog numbers
I will refer to the older numbers for the most part in this article as I think mine are older.

The figures were in good shape except for one scout rider who was missing a right leg and foot.  Surprisingly, they were small – really small – maybe 12mm.  The detail on them was appropriate for the time period – but as you can see from the eBay photo they were not greatly detailed.  To me, this was a challenge to let the brush bring out the potential of the figures.  Also, I thought that this acquisition presented me with an opportunity to field an entire platoon of Aphids for Combat Patrol™ games!

My first step was to strip all of them down of any residual paint – which I accomplished with a long (2 week) soak in Simple Green®.  I prefer the blue type as it seems to work better (and smells nicer).  This time I used some rifle cleaning tools (bore brushes) with plastic bristles in addition to tooth brushes to remove the old paint which was pretty thick.

 

1-aphids-on-grav-cycles-2061-as-received-not-assembled
The Aphid Scouts as received – just stacked together here

 

4-aphids-on-grav-cycles-2061-as-received-bottom
Aphid Scout base detail showing #2060
1-aphid-infantry-as-received
Aphid Infantry as received
2-aphid-officers-2061-as-received
Aphid Infantry Officers as received
1-aphid-mortar-crews-as-received
Aphid Mortar Crews as received
2-aphid-mortar-crews-as-received-with-ruler
Close up of Aphid Mortar Crew as received – this shows their size and how the previous owner had painted them

2-archive-robot-group-2-2011-as-received
The two robots – look like self-propelled guns – in the form of a steam boiler!
I decided that I should first work on the Aphids on Grav-Cycles as they would be the most difficult due to the needed assembly.  There were 11 Aphids and 11 Grav-Cycles with bases.  More research showed me that these originally  came with piano wire to mount them – similar to the image below from Lost Minis Wiki:

 

 

 

 

 

 

217px-archive-starrover-2314a
From Lost Minis Wiki
I did not have the piano wire and this did not seem to me to be a sturdy way of mounting the grav-cycles.  I wanted a more permanent solution, but one that was cool as well.  The cycles themselves seemed to had the wire in them at some point in the past, but nothing remained.  The bases still had the holes.  While shopping at Michael’s it hit me – I could use clear plastic push pins as mounting platforms.

To make this work, I needed a plan as I did not want to varnish the clear plastic and take away from the visual effect of flight that I was going to try to achieve.  I mounted the bases on two stacked and centered ¾” steel washers using wood glue and let the combination dry overnight.  I cleaned off the flash from the bases, filed them, and primed them with Krylon “Ultra-Flat” matte spray paint.  After that I flocked them with 4Ground “Brown Leaves” using white glue.  Once that glue was dry, I applied two coats of Testors “Dull Coat” to the bases.  Using wire cutters, I trimmed off the pointed tips of the pins to be recessed in the washers when inserted into the bases.  I then flattened and narrowed the rounded push pin tops with an Exacto knife, and sized them up with the base of the grav-cycles.  This was to make a small flat mounting platform.  However, I wanted more stability than super glue alone would give me.   My pin vise was the needed tool to make this happen.  Using my smallest drill bit, I made a hole in the top center of each push pin.  Using E6000 epoxy, I affixed and mounted the push pins onto the bases.  Once that had set, I mixed some Aves® Apoxie® Sculpt, and filled the bottom of the washer wells where the push pin tip was.  This had the advantage of giving the structure more strength as well as some weight for stability on the gaming table. I cut some pieces of wire from a thin paper clip and glued them at a nearly vertical angle in the hole in the top of the push pin.  This worked well as the wire was deep enough to secure the grav-cycle to the platform.

 

6-aphids-bases-and-pins
How I used push pins – note the narrowed and flattened tops.  The paper clip wire was subsequently superglued into the holes in the pin tops
I then moved on to painting the riders and their grav-cycles.  This was more difficult as I could not mount these onto a suitable painting structure and paint them successfully – which took much longer.  I basically had to paint the Aphid Scouts and Grav-Cycles in my hand.

First I’ll discuss the cycles.  I painted the deep recesses of the bottom of the grav-cycles successively with Americana “Deep Burgundy”, followed by Citadel “Spiritstone Red”.  I wanted an “aviation” look to the cycles (which had flywheels and a big ray gun as part of the details!).  I gave them a heavy dry brush of Tamiya “Flat Aluminum”.

 

5-aphids-on-grav-cycles-base-coat
Grav-Cycles after dry brushing
For the details, I used Americana “Ebony” on the seat base and the center of the exhaust port.  FolkArt “Gunmetal Gray” was my choice for the front ray gun support and the flywheel bracket, while the flywheel got Tamiya “Chrome Silver”.  For the ray gun cowling, Martha Stewart Crafts “Pale Bronze” was my choice.  For the tip of the ray gun, I used Craftsmart “Festive Red” metallic.  For the exhaust port. I used a combination of Craftsmart “Bright Yellow”, Tamiya “Orange”, and “Festive Red” in a concentric circling pattern.  Once this dried, I gave the cycles a wash with Secret Weapons Washes “Armor Wash”, and let that dry.  Using “Flat Aluminum”, I highlighted the cycles’ edges and reflective surfaces.  Lastly, I used two applications of the “Spiritstone Red” to bring out the ray gun tip even more.

 

6-grav-cars-painted-before-assembly
Grav-Cycles painted
Let’s discuss the riders and the other Aphids painting in general.  As I wanted them to look similar (all in the same platoon and the same insect species), I wrote down each step of painting and washing and highlighting.  That helps with reproducing the same effects.  There are a few differences among each type but I’ll note those as I go along.  The only special steps for the riders involved basically repairing the one missing leg on one figure.  I used my pin vise, and drilled out a hole in the figure’s leg stump.  I cut a piece of paper clip, and bent it at 90°, and superglued it in place.  I sculpted a suitable leg with Aves® Apoxie® Sculpt, and let it harden overnight.  It came out acceptably!

The painting of the Aphids followed the same basic pattern.  I wanted to smooth over any rough areas, so I gave the figures a wash with Secret Weapons Washes “Green”.  I then base coated the bunch with my old 1984 Polly-S “Slime Green” using a dry brushing technique.

 

3-slime-green
Amazingly, this 32 year old paint is still good!
Each of the Aphids (all types) was equipped with a couple of tanks on their backs, which I interpreted as being a breathing apparatus.  For these, I used “Chrome Silver” on the tank bodies and Tamiya “Copper” on the valve sections.  After this dried, I gave each Aphid a wash with Citadel “Nuln Oil Glossy”.  I wanted glossy so as to bring out the small details that were recessed.  Then I highlighted the flat chitinous surfaces of the head and thorax (these are insects) with Craftsmart “Apple Green” satin.  To smooth out the colors, I applied yet another wash of “Green” to the Aphids’ shells and “Nuln Oil Glossy” to the ribs on the breathing tanks.  For varnishing, I wanted to dull down the glossy a bit so the Aphids got two coats of Testors “Dullcoat”.

 

6-aphids-painted-before-assembly
Riders painted and awaiting varnishing
7-aphids-and-grav-cars-painted-assembled-before-varnishing
After varnishing and awaiting mounting

 

Let me get specific about the Aphid Scouts on Grav-Cycles, which were then ready for assembly.  I glued the riders to the cycles.  Then, I drilled a hole on the bottom of each cycle with my pin vise to fit the paper clip in the push pin with my smallest bit.  I needed to also use an Exacto knife to clear the hole of filings and another push pin to start the pin vise (pilot hole).  I had some of the riders come off during this process but was able to reglue them easily.

 

8-aphids-and-grav-cars-drill-hole
Hole drilled in bottom of cycle
These  were then finally assembled.  I used differently-colored flocking tufts from Army Painter to show their command and control relationships.  They are organized as one squad in the platoon – with one squad leader, and two team leaders each leading teams of 4 grav-cycles.  My thoughts initially are to treat the ray gun weapon as an automated analogue of a 37mm anti-tank gun and the vehicle as terrain-defying flying motorcycles.

 

 

9a-aphids-and-grav-cars-assembled-and-finished
Scouts out!  The Aphid Grav-Cycle Squad
10-aphids-and-grav-cars-close-up-right-side-1st-squad
Close up of figure left side
11-aphids-and-grav-cars-close-up-left-side-1st-squad
Right side of grav-cycle

 

12-aphids-and-grav-cars-close-up-front-side-2nd-squad
Coming at you!
The process of painting was the same for all of the Aphid Infantry, Aphid Officers, and Aphid Mortar Crews with some differences.  First, they are all mounted on two steel washers that have been glued together with wood glue.  Second, the infantry is armed with tommy guns (I am assuming that Thompson submachine guns must have a thriving export market in the future!).  I used my 1987 Deka Lack “Braun” for the wooden parts of the guns, and “Gunmetal Gray” for the metal ones.

For the officers, three would be squad leaders and one would be the overall platoon leader.  The officers’ laser pistols got painted with “Chrome Silver” and the tips got the “Spiritstone Red” treatment on top of Citadel “Gehenna’s Gold”.  I chose “Flat Aluminum” for the squad leaders’ helmets, and  “Gehenna’s Gold/Spiritstone Red” for the platoon leader’s.  Once again, I used Army Painter tufts of different colors and locations to indicate command and control relationships.  The platoon leader has three mortar crews and the two robots reporting to him as well.  The only difference for the mortar crews was the mortar round and mortar tubes.  For the small mortar rounds, I used “Chrome Silver” on the body and “Spiritstone Red” for the fins.  The tubes got “Gunmetal Gray”.

 

2-aphid-infantry-base-coated-and-washed
Base coat on Aphid Infantry
3-aphid-officers-2061-after-base-coat-and-wash
Base coat on Aphid Officers
4-aphid-mortar-crews-aftre-base-coat-and-wash
Base coat on Aphid Mortar Crews
4-aphid-infantry-prevarnish
Painted and flocked, awaiting varnish and tufts
5-aphid-infantry-squad-with-leader-done
Squad Leader with his Aphid Infantry Squad armed with Thompson SMG’s.  Tuft locations and color denote command relationships.
4-aphid-mortar-crew-example-finished
One completed mortar crew.  Each crew has its own tuft color, and reports to the platoon leader.
5-aphid-squad-leaders-2061-completed
Three completed squad leaders

4-aphid-platoon-leader-2061-completed
Completed Aphid Platoon Leader
To round out the platoon, there are the two Robot self-propelled guns.  These look almost steam-punk-like in design.  I went with a very metallic scheme for them.  First, I gave the figures a wash with Secret Weapons Washes “Armor Wash”.  The top part/gun turret was painted with “Flat Aluminum”, while the bottom of the chassis was painted with “Copper” .  I painted the wheels and lower chassis with “Gunmetal Gray”.  I added Citadel ” Auric Armor Gold” to some of the chassis attachments.  For the radiator in the back (!) I used “Copper” framed with “Gunmetal Gray”.  The whole assembly got a wash again, and then I painted the robotic insect eyes with Craftsmart “Festive Red” metallic.  I highlighted the figure with the same paints again after the wash, and I was pretty happy with it.

 

archive-starrover-2011
From Lost Minis Wiki – Robot Group – I got two of the models on the top

3-archive-robot-group-2-2011-completed
Completed Robot Self-propelled Guns
The platoon structure (41 fighting figures) is as follows in summary:

  • Aphid Platoon Leader (1)
    • Scout Squad Leader for Aphid Scouts on Grav-Cycle (1)
      • Team A Leader, Grav-Cycle (1)
        • 4 Aphids on Grav-Cycles
      • Team B Leader, Grav-Cycle (1)
        • 4 Aphids on Grav-Cycles
    • 1st Squad Leader for Aphid Infantry (1)
      • 6 Aphid Infantry with Thompson SMG
    • 2nd Squad Leader for Aphid Infantry (1)
      • 6 Aphid Infantry with Thompson SMG
    • 3rd Squad Leader for Aphid Infantry (1)
      • 6 Aphid Infantry with Thompson SMG
    • Mortar Section A (2)
    • Mortar Section B (2)
    • Mortar Section C (2)
    • Robot Assault Gun Section (2)

 

8-group-shot-best
The Aphid Platoon
I have to say that this was a very challenging project – the figures were smaller than I am used to painting, and they were much less detailed.  However, I am pretty proud of what I was able to do with it and look forward to seeing them in action in a game.  It’s fun to bring nearly 40-year old figures back to life – especially with many old paints as well.  I’m glad I got these, and am very happy with how they turned out.  I’m planning on chatting with Buck about assigning combat values to them soon.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Viking Game Set for Settlers of Catan

This is the story of the second game set that my daughter Ellen and her fiancé Chris got me for Settlers of Catan®.  RAFM in Canada makes these and you can see their offerings here.

The first one I completed was the Egyptian set (1202), and this is the Viking set (1200).  There are 25 pieces in each set – 15 roads, 5 settlements, 4 cities, and one themed robber.  These would take the place of the generic wooden pieces that come with the game.

I saw these on the RAFM website before when I was looking through their offerings there Egyptian, Bavarian, and Chinese set in addition to the Viking one.  Interestingly,  the box cover shows incorrect game play – each city or settlement needs to be separated by two or more roads, and there is only one road here.

1-viking-catan-set-box-1200
Cover of the box with incorrect play

 

1a-viking-catan-set-box-1200-side
Side of the box

There was very little flash on the robber, and none on the other pieces.  I did the robber last, so I will show that work after the others.  I cleaned them up with a quick scrub, then primed them with Krylon “Ultra-Flat Black” matte spray paint when I did my Slag Mound priming.

3-viking-catan-set-before-priming
Before priming (with Slag Mounds)

The first challenge I had was in figuring out how to mount these for painting.  Normally, I mount the figures on a washer and then mount the combination to a popsicle stick.  Here, I was only going to use a washer for the robber as the other pieces were not really configured for mounting.  I mounted each lightly to a popsicle stick with white glue.  In the end, this procedure forced me to retouch all the figures’ sides as well as deal with painting and varnishing the undersides.

I decided to try to keep a blue theme to these pieces to match the box and for ease of play.

In the set, the roads were much more road-like than the sand dunes in the Egyptian set.  The settlements and cities had a Viking row house look to them.

I needed to have a consistent color scheme as these are game pieces – and not traditional miniatures.  I wanted them to be very bluish but have some details.

I used another old 1987 Deka Lack paint – “Blau” (blue) as my base color on all of the pieces.  This made the roads look a bit like rivers, but for use as game pieces this is not a problem.

I used Americana “Zinc” on the rocks and steps, and Citadel “Caliban Green” on the foliage.  For the pathways on the towns and cities, I used Citadel “Balor Brown”.  I needed some highlighting for the structural parts of the buildings, so I used Citadel “Dryad Bark” to good effect.  Following this, I used Secret Weapons Washes “Blue” to wash all the pieces.  Then I added highlights to the foliage with “Dryad Bark” and Citadel “Niblet Green”.  I removed the figures, touched up any bare spots, and moved to varnishing.  I first varnished the set with Krylon “Clear Glossy” spray paint.  I then varnished the topsides with two coats and the underside with one coat of Testors “Dull Coat”.  I did this because they are board game pieces, with more need of paint protection.

4-viking-catan-set-after-painting
Figures before application of varnish

 

5-viking-catan-set-after-painting-close-up-city-and-settlement
Close up of a city and a town before varnish

 

6-viking-catan-set-after-painting-close-up-roads
Roads before varnish

 

8-viking-catan-set-after-varnish-settlement
Completed settlement

 

7-viking-catan-set-after-varnish-city
Completed city

 

8-viking-catan-set-after-varnish-roads
Completed roads

After this I moved on to the robber.  It is a 28mm figure, dressed as a Viking berserker, armed with an spiked club.  The first thing I did was to glue the figure to a larger 1.25″ steel washer with wood glue.  Once that had dried, I used Apoxie Sculpt to create a base.  I decided here as well that flocking the robbers would be messy and not useful.

2-viking-catan-robber-based-before-priming
Viking robber before priming

I primed the robber with Krylon “Ultra-Flat Black” matte spray paint.  I then covered the whole figure and base with Americana “Ebony”.  This was done in order to try a new dry brushing technique for armor that I saw Chris Palmer use in his blog.  You can see his entry here.

I first dry brushed the robber’s shield and shoulder guards with FolkArt “Gunmetal Grey”.  I drybrushed the base with Americana “Slate” which had a slight bluish hue to it.

I then worked on base coating the details.  The club handle got a coat of Americana “Bittersweet Chocolate” with the spikes getting “Gunmetal Gray”.  For the leather armor and gloves, I used my 1996 Armory “Leather Brown”.  For his shield I used “Gunmetal Gray” and “Blau” to tie into the color theme for the set.  His headband also got “Blau” for the same reason.  I used “Bittersweet Chocolate” on the boots and his rope.

I then applied P3 “Midland Flesh” on the face and arms.  For the hair, eyebrows, and beard, I used P3 “Sulfuric Yellow”.   I did the sclera of the eyes with Americana “Snow” and “Blau” for the pupils (he is Scandinavian after all).  I painted the lower lip with 1984 Polly-S “Demon Deep Red”.  The boots got a coat of Americana “Raw Sienna”.  I then used “Agrax Earthshade” on the blond areas and P3 “Flesh Wash” on the skin, and let the figure dry.

For his shirt, I chose another 1987 paint, Deka Lack “Dunkelblau” (dark blue). To highlight the club spikes and the bolts on the shield, I used Tamiya “Chrome Silver”.  I highlighted his nose and cheekbones with FolkArt “Light Flesh”, then used P3 “Flesh Wash” again to make his arm muscles more pronounced and defined.  I also used FolkArt “Light Flesh” to lighten his nose and forehead, and to highlight his arm musculature.

I used “Sulfuric Yellow” on the hair to highlight it.  I darkened the leather armor and the base with Citadel “Nuln Oil”.

I then went around the figure and highlighted all the areas that I thought needed more “pop”.  Lastly, once the figure was dry I then varnished it with two coats of Testors “Dull Coat”.  I did this because they are board game pieces, with more need of paint protection.

 

9-viking-catan-set-robber-after-varnish-settlement
Finished Viking robber

 

Overall, I am satisfied with the work – they are after all game pieces.  I hope to get these into a game of Catan soon.

 

11-viking-catan-set-example
Example of play

 

Egyptian Game Set for Settlers of Catan

My daughter Ellen and her fiancé Chris got me a couple of game sets for Settlers of Catan® and I thought I’d take the opportunity to paint these up.  RAFM in Canada makes these and you can see their offerings here.

The first one I completed was the Egyptian set (1202).  There are 25 pieces in each set – 15 roads, 5 settlements, 4 cities, and one themed robber.  These would take the place of the generic wooden pieces that come with the game.

I saw these on the RAFM website before when I was looking through their offerings.  There are Viking, Bavarian, and Chinese sets in addition to the Egyptian one.  Interestingly,  the box cover shows incorrect game play – each city or settlement needs to be separated by two or more roads, and there is only one road here.

0-egypt-catan-box-top
Cover of the box with incorrect play

 

1-egypt-catan-box-side
Side of box

There was very little flash on the robber, and none on the other pieces.  I did the robber last, so I will show that work after the others.  I cleaned them up with a quick scrub, then primed them with Krylon “Ultra-Flat White” matte spray paint.

3-egypt-catan-set-begore-priming
Before priming (less the robber)

The first challenge I had was in figuring out how to mount these for painting.  Normally, I mount the figures on a washer and then mount the combination to a popsicle stick.  Here, I was only going to use a washer for the robber as the other pieces were not really configured for mounting.  I mounted each lightly to a popsicle stick with white glue.  In the end, this procedure forced me to retouch all the figures’ sides as well as deal with painting and varnishing the undersides.

I decided to try to keep a desert theme to these pieces.  I was somewhat familiar with this coloration due to previous experience in the desert.  I led a Mobile Training Team at an airfield project in the Sahara Desert when I was a US Army Engineer officer.

mark-in-niger-1986
1LT Morin back in the day…1986, Dirkou, Republic of Niger

In the set, the roads were merely sand dunes with two sets of footprints, and the settlements and cities were adobe-like structures (very similar to what I saw in the Sahara).  However, I needed to have a consistent color scheme as these are game pieces – and not traditional miniatures.  I achieved my coloration goals by making a 50/50 mix of my old 1987 Deka Lack “Gelb” (yellow) and Americana “Bleached Sand” and using that as a base coat.  This finished off my “Gelb” after 29 years!  I then applied a liberal amount of Citadel “Agrax Earthshade”.

4-egypt-catan-set-after-base-and-first-wash
After basing and first wash

I then highlighted these with a 50/50 mix of P3 “Sulfuric Yellow” and Americana “Desert Sand”.

5-egypt-catan-set-after-drybrushing
After highlighting

Then I did a bit of detail work.  On the settlements, I used Citadel “Balor Brown” on the wells and “Castellan Green” on the foliage.  After another application of “Agrax Earthshade”, I used the previous mix of P3 “Sulfuric Yellow” and Americana “Desert Sand”to highlight again.  I also highlighted the foliage with Citadel “Niblet Green”.  Knowing that there was likely to be some bare spots from the gluing, I gently removed the pieces and painted the undersides and sides where there were some bare spots.  I first varnished the set with Krylon “Clear Glossy” spray paint.  After allowing the pieces to dry, I then varnished the topsides with two coats and the underside with one coat of Testors “Dull Coat”.  I did this because they are board game pieces, with more need of paint protection.

7-egypt-catan-set-after-varnish-close-up-road
Finished pair of roads

 

9-egypt-catan-set-after-varnish-close-up-settlements
Two settlements
8-egypt-catan-set-after-varnish-close-up-city
Two cities

After this I moved on to the robber.  It is a 28mm figure, dressed in desert garb, with an axe.  The first thing I did was to glue the figure to a larger 1.25″ steel washer with wood glue.  Once that had dried, I used Apoxie Sculpt to create a base.  I decided that flocking the robbers would be messy and not useful.

2-egypt-catan-robber-before-priming
Robber before priming

I first dry brushed the robber with the P3 “Sulfuric Yellow” and Americana “Desert Sand” 50/50 mix.

5-egypt-catan-robber-after-drybrushing
After first dry brushing

I then worked on base coating the details.  The axe handle and the backside of the shield got a coat of Citadel “Dryad Bark”, and the axe got  a coat of FolkArt “Gunmetal Gray”.  I used P3 “Midland Flesh” on the face.  For the shield, I used another 1987 paint, Deka Lack “Ocker” (ochre), which had more of a metallic tint.  I then used “Agrax Earthshade” and let the figure dry.

I highlighted the figure and the base with “Sulfuric Yellow” and dry brushed some areas.  Then I did the sclera of the eyes with Americana “Snow” and “Ebony” for the pupil and eyebrows.  The boots and gloves got a coat of P3 “Bootstrap Leather”.  To create an edge on the axe, I used Tamiya “Chrome Silver”.  I highlighted his nose and cheekbones with FolkArt “Light Flesh”, then used P3 “Flesh Wash” to make it more tan.  I used “Sulfuric Yellow” on the boss on the shield, then darkened it and the base with “Agrax Earthshade”.

Lastly, once the figure was dry I then varnished it with two coats of Testors “Dull Coat”.

12-egypt-catan-set-robber-after-varnish-no-flash-front
Finished robber

Overall, I am satisfied with the work – they are after all game pieces.  I hope to get these into a game of Catan soon.

13-egypt-catan-set-example-on-board
Example of the pieces on the game board

 

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