Epic Battles at Cold Wars 2026: A Recap

Back in early February, I attended the 2026 HMGS Cold Wars convention in Lancaster, PA. The theme was “Wild, Wild, West”. this is not one of my usual game themes, but as you’ll see shortly I adapted for one game anyways. As I write this now it is already mid-March, so I thought it was about time to finally got around to sharing some of the games I played in and ran in the H.A.W.K.’s room.

The H.A.W.K.’s are a great club from Harford County, Maryland. Two of my good West Point buddies (Buck Surdu USMA ’85 and Dave Wood fellow USMA ’84) have been members for years, and I have been fortunate enough to be their New England carpetbagging GM for a few years now.

Buck, yours truly, and Dave

Prelude to Austerlitz (Wars of Eagles and Empires)

Thursday night I jumped into a Napoleonic 28mm game run by Buck, “Prelude to Austerlitz”. It used his Wars of Eagles and Empires rules.

It was a fun game and I was on the Austrian side with two other young players (they were young anyways). The French players were not as aggressive as they probably had wanted to be, which allowed us to successfully defend the town.

The Wicked Witch is Still Trying to Get Dorothy’s Slippers (Feudal Patrol using Wars of Ozz figures)

This was a fun opportunity to jump in a Feudal Patrol game with my old USMA roommate Dave. Dave does a great job as a GM and even won a PELA award at Cold Wars for his Zulu game. Dave uses 28mm Wars of Ozz figures in a skirmish game using Feudal Patrol rules. I played on the Winkie side and we were able to take Dorothy down and get those valuable slippers!

After this game, I hit the vendors hall and got some lunch. Then I took the rest of the afternoon time to set up my Friday evening Wars of Ozz game. – “The Great Munchkin Heist“.

The Great Munchkin Heist (Wars of Ozz)

This was an epic back and forth Wars of Ozz battle, which really was great to see! Three brigades were on the attack (two Munchkin, one allied brigade, and an army reserve). The allied brigade was composed of two regiments of Jinjur female pirates, an Impkin slingshot battery, and a regiment of Frost Ogres (that Dave Stone will recognize!). The reserve came from the Land of Harvest – Great Pumpkinheads and regiments of eagles and owls. these allies hoped to share the loot with the Munchkins. Technological “secrets” were hidden in buildings throughout.

Three small but potent Nitpik mechanical men brigades and a small reserve force defended the formidable rusty steel walls of the Robotic Sanctum – a.k.a. the Industrial City. A small infantry reserve remained in the city, and there were rumors of a Nitpik relief force coming…

The Munchkin 1st Brigade advances on the left.
The Munchkin 2nd Brigade advances in the center.
The Allied Brigade ready for battle.
In the center was the Munchkin Army Reserve of Harvest troops under the command of Zoraster the Wizard.
The Nitpik Medium Artillery defends the left flank, with Elite Axemen behind ready to deal with any penetrations of the walls by the allied brigade.
Defending the Nitpik center against the Munchkin 2nd Brigade was the Lemon Drop Legionnaires at the wall (also with napalm blasters) and the axe-wielding Jade Automata.
Defending the Nitpik right was the 3rd Nitpik Brigade. They had Morin’s Monsters with napalm blasters and a mechanical mini-swarm.
A side view of the start of the battle behind the Nitpik lines. The Mechanical mini-swarm is in the foreground, while the sole regiment in the Nitpik reserve – the Pink Nightmares – is in the back left.
The battle begins.
The Allied Brigade moves up on the right.
The Nitpik Artillery prepares to fire at the Frost Ogres…
….who take casualties and rout in the face of withering fire.
Overzealous Lemon Drop Legionnaires take fire from the balloon and an unlucky reaction test causes them to jump over their protective walls towards the enemy!
This unlucky reaction subjected the Lemon Drop Legionnaires to Munchkin musketry at short range.
Morin’s Monsters hold the line.
Munchkin Light Cavalry and Landwehr move up on the left flank..
The Munchkin 1st Brigade moves towards the gate – somewhat stymied by the ominous rusty steel walls – their solution…
…climb the wall !! Assault Munchkins! (or Ranger Munchkins?)…they were soon in the town searching for technological secrets.
The Munchkins commit the Great Pumpkinheads and Great Owls and bypass Morin’s Monsters.
A female pirate regiment breaches the right wall and faces the Elite Axemen.
The Munchkin Center is breached as well.

The Munchkins searched in vain for any technological secrets. They did manage to inflict slightly more casualties on Professor Nitpik’s forces, resulting in a narrow 18-15 point victory.

Little Wars TV actually showed a snippet this game on their Cold Wars video – you can see it at minute mark 12:31. My players look happy!

That wrapped up Friday – and Saturday I had two games scheduled. The first was a What a Tanker “what if” scenario between Vichy French and Italian armor. I had to cancel it due to lack of players. That allowed me more time to set up my evening game and to play in another Feudal Patrol game run by Buck. It was a scenario based on a William Tell TV show from the ’60’s that I have no memory of! It was fun, we freed the good guys from the Austrians, and had a good time.

Tell Me the Truth! (Feudal Patrol/William Tell)

Buck prepping at the game start. I spent a lot of time in the game moving that bee hive on the hill!

At last it was time for Saturday night’s game.

High Noon at the Cyber Ruins (Combat Patrol:WWII – modified for retro Sci-fi)

This was my “western-themed” game.

I was really looking forward to this one as I got to use all of my rusty wreckage and ruined buildings that I have posted about here in this blog. It did not disappoint. The battle was full of action, with jet-packing cowboys (Texican Space Rangers) and Space ‘Roos engaging the Retrovians (Roger’s own). (More about Roger here.) Ancient robots were found and lost, some even getting violent when found. Buck got to play and channeled his inner paratrooper in the attack.

The game set up for action. Retrovians are moving into the ruined city from the left, and Space Cowboys from the opposite side. Space ‘Roos come in as reinforcements.
Players ready for action.
Skip maneuvers his troops in the background while Bruce deftly had his sniper climb the transmission tower. Obviously the figure would not stay, so we used a rubber band.
Retrovian Heavy Weapons Squad.
Movement into the city.
My friend Ken Howe snapped this shot!
Retrovian “Garkon” section.
Moving into the city – what to do?
Space Cowboys and Retrovians search for ancient robots.
Retrovian fire team mounts the wall.
Space Cowboys huddle in the wreckage from Retrovian fire.
The tripod “Bra’sheers” had a difficult tome getting over the walls. They did at points and instantly decapitated a few Space Cowboys with their claws.
A “Bender” robot was found – but was hostile and killed a cowboy and needed to be subdued.
Some of Leif’s Space Cowboys got on the wall in a conga line only to take Bra’sheer machine gun fire.
The conga line of death before machine gun fire…
Retrovians getting into the city in any way they could.
The battle rages.
Urban fighting!
Lots of combat in the city.
Buck jet-packs his Space ‘Roos and ambushes Bruce’s Retrovians, wiping them out. He was practically giddy in this game with how successful his tactics were.
Retrovians seek revenge with sonic cannon and sniper fire.
Space Cowboys and Space ‘Roos continue the search.

In the end, the Space Cowboys and Space ‘Roos alliance found 3/4 robots and successfully held on to them. All casualties mounted. But the victory was clearly in the hands of the Space Cowboys and Space ‘Roos!

After the game, with help, I was able to pack the car for a Sunday morning drive home. The temperature was well below zero Fahrenheit! With the wind chill it was -13 degrees Fahrenheit (or -25 Celsius for you metric types!).

Thank you to all at HMGS who made Cold Wars possible!

That wraps up this post – I still have a few that are in the queue , and I hope they are of interest.

I will be running these games again so see you at the next convention!

Next up? Some more terrain I think!

References:

Check these out!

For a consolidated list of links for any of my previous convention/club/game battle report blog posts, please see this page: https://markamorin.com/club-convention-games/

For a consolidated list of links for any of my previous Wars of Ozz posts, please see this page: https://markamorin.com/miniatures/wars-of-ozz/

For a consolidated list of links for any of my previous sci-fi/retro sci-fi posts, please see this page: https://markamorin.com/sci-fi-retro-sci-fi-projects/

Creating Realistic Ruined Buildings and Wreckage for Wargaming

Followers of this blog have seen several posts showing my “rusty” preparations. I have been getting ready for my numerous games at 2026 tabletop wargaming conventions. That preparation involves painting up figures and terrain for scenarios that involve a good amount of ruins and wreckage.

In a previous post, I shared how I built transmission towers and rusty walls for a Wars of OzzTM game involving Professor Nitpik’s Industrial City (the Robotic Sanctum). I ran that game at Cold Wars and will share more about that convention shortly. The theme for Cold Wars this year was “The Wild West”, so I also had planned to run a game involving Space Cowboys (technically Archive Texican Space Rangers” from Star Rovers).

I don’t run western games, but I could cobble together a retro sci-fi game using Buck Surdu’s Combat Patrol:WWIITM gaming system (with my modifications). In my game Archive “Space Cowboys”, and uplifted kangaroos  (“Space ‘Roos” ) combat blue-skinned “Retrovians” (from War Games Supply Dump). Both armies are searching for hidden ancient robots in the apocalyptic ruins of a long-dead civilization on a newly-colonized world called Dust.

To really make the ancient ruined industrial panorama that I wanted, I needed more buildings and structures than just my transmission towers, rusty walls, rusty generators and ruined chemical plant. I also wanted a lot of wreckage strewn about as terrain.

To those ends, I ended up making two ruined factory buildings, two industrial structures, and 61 scatter bases of industrial wreckage. These were all built at the same time. This enabled me to work around issues like drying and curing times as time was short. Oh yeah, and we had a few snow storms here in Massachusetts along the way that ate up some hobby time (not helpful at all).

I wanted to share my project and all its components here with you. As these were simultaneous efforts, you will see multiple project stages here. You may notice that I used a lot of repurposed bits of metal and plastic and Juweela products. The lists will be at the end of this post as is my habit. My concept was to achieve a Stalingrad-like look.

For the two buildings, I converted an iPad 16 box top and bottom. I used Apoxie Sculpt, steel washers, sand, multiple pieces of plastic, desiccant cylinders, and a lot of Juweela items to make the 61 scatter bases. And for two flat industrial structures, I reused two pieces of packing materials to repurpose them as flat rusted structures.

I started out with this iPad 16 box. I would use the top and bottom of this. It is plastic and cardboard.

I sawed out windows and doors on both box pieces and made each a bit differently in terms of architectural arrangement. I then hot-glued foam board to make rooms. For flooring, I broke up old popsicle sticks. These I had used previously to mount figures for painting on other projects. Lastly, I drilled out holes in the walls to simulate old bullet holes.

Cutting out the windows and doors on the first building.
Adding the walls, bullet holes, and flooring.

Then it was on to sculpting the outside walls. I did each building separately from here on so as to handle both curing times and to learn as I went as to best practices. Apoxie Sculpt and a Green Stuff World brick roller worked well.

Sculpting the walls. I used an awl to create and shape shell and bullet impacts on the outside.
Using the windows as gripping spots made the sculpting easier. I did need to then wait for curing.

While the walls cured, I worked on the wreckage bases – also using Apoxie Sculpt. I made the bases differently in terms of both size and shape. It helped to use one or more steel washers underneath the base sculpts. Using different sizes helped to make the shapes varied.

The biggest washer that I used and a base covered with Apoxie Sculpt.
Examples of the other sizes and shapes – all with steel washers underneath.

As the corrosion texture paint takes time to dry as well, I started adding that to various pieces of debris that I had saved up. I like to use a cheap old brush that could serve no other purpose – especially as it usually destroys it. The corrosion paint needed to dry and then got a second application.

Using the AK Corrosion Texture paint. Here I am using it on desiccant cylinders (from pill bottles), crushed plastic straw sections, and rubber inserts from a drain plug replacement.

After a day, the Apoxie Sculpt on the first building had cured. But I wanted there to be a small outside rim to it that could hold wreckage and brick debris. While a sheet of polystyrene was gluing to its bottom, I worked on the second building.

First building cured.
Bottom view – I needed more here underneath…but before that I finished the second building’s outside.
Second building outside sculpting…
….and second building flooring installation.

As the first building had cured, I started to paint it. Then I was able to glue a polystyrene base to building number 2.

Building number one with early paint work, and building number two being glued to the PS sheet under a heavy textbook.

As I was again dealing with drying and curing times, I went back to work on the wreckage bases. I used up some white sand on the Apoxie Sculpt bases and applied with PVA. Once that had dried, I added as much wreckage as I could to each.

Wreckage bases – I started with the largest. The two buildings are shown in progress as are the next batch of sculpted bases curing.
Close up shot of the larger wreckage bases in progress. Glue must dry…
Close up of building one with insides primed.

At this point, I added the flat clear plastic packing material to two square pieces of polystyrene by clamping and gluing them in preparation for corrosion texture. Then it was back to the wreckage bases. I had run out of white sand, so the next batch of wreckage bases got a PVA/grey sand application. As I used a lot pigments later, this made zero difference. At the same time, I also dirtied up the interior building walls and flooring using a sponge and various dark washes. The rim outside the buildings got a sandy texture paint covering.

The dark sand drying on the next wreckage bases, the flat structures with first application of corrosion texture, other bases in progress, and the buildings in the back.
A second coat of corrosion paint has been applied to the flat structures here. I also sorted the wreckage bases by size before adding pigments.
The flat structures and some other rusty paints I would add before augmenting with pigments.

Below you can see the wreckage bases after I added pigments to them. I fixed the pigments with Vallejo Thinner applied with a spray from a lens cleaning bottle.

Smaller bases done!
Medium-sized bases and flat industrial structures done!
Largest wreckage bases done!

Next, I added rusty industrial wreckage and scattered bricks to the buildings’ interiors.

After adding industrial wreckage and bricks to building 1…
…and building 2.

Clearly, pigments were needed at this point to make the bricks and wreckage look older and dirtier. More pigments and dark washes to the rescue!

The buildings after adding the pigments and washes to dirty and rust up everything.
Top view of both buildings as completed.

I was now ready to mock up the tabletop with everything! But first, the flyer for the game – which I finished before this project:

Game flyer.

The wreckage (all 61 pieces and the buildings really helped complete my vision. There are 24 possible search locations for the 4 ancient robots, known only to the GM. The four ancient robots I used were: “Folder Bot 3000” (aka Bender) from Armorcast Terraform Terrain Ltd.’s “Robot Townies” collection; and “RT22” from old Archive miniatures Star Rovers line circa 1977; and two Archive Miniatures Robot Cooks also circa 1977 (also Star Rovers).

The four ancient robots! Folder Bot 3000, RT22, and the two Robot Cooks.

I randomly select the locations for the four robots (see numbers on the map below). My playtest worked well, and here are some shots of the mock-up tabletop.

The mock up of the tabletop for the game. The Retrovians three squads and command group are in the forefront. The Space Cowboys are at the opposite side.
A side view.
View from the Space Cowboy’s side.
Generator side view.

I did not use all of the wreckage in the mock-up. I will share a Cold Wars post soon. However, as a preview here are a couple of shots of the game set up at Cold Wars in all its glory:

Photo of the game in progress at Cold Wars with me as the GM. (photo courtesy of Ken Howe).
Space Cowboys and Retrovians start searching for the robots.
The shoot out starts – while one robot has been found in the upper right. This was Bender, and he was not happy to be found and attacked and killed a Space Cowboy.

More about Cold Wars soon in a future post.

I hope you enjoyed reading this and seeing my rusty panorama come to life – on the tabletop anyways. If this WIP post helps you in any way, that is great! I am including these terrain pieces in Dave Stone’s PAINT WHAT YOU GOT 2025/2026 Challenge as these were completed in early February. For now, that’s it, until next time!

329 miles to Lancaster, PA and Cold Wars!

The materials are listed below as a reference for me (and you maybe).

For all of my previous posts on terrain projects, please see this page. For all of my previous posts on sci-fi projects, please see this page…for any of my previous posts on scratch-building, see this page.

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE TWO RUINED BUILDINGS:

  1. iPad 16 Box (top and bottom)
  2. Hot glue
  3. Foam Board
  4. Toothpicks
  5. Popsicle sticks
  6. Apoxie sculpt
  7. Vallejo Surface Primer “Grey”
  8. SIBE AUTOMATION “White Polystyrene 8″ X 12″ X 1/8″ Plastic Sheet”
  9. PVA
  10. Huge Miniatures “Brick Red”
  11. MSP “Brown Liner”
  12. Vallejo Game Color “Sepia” (wash/shade)
  13. Vallejo Wash FX “Dark Grey” (wash/shade)
  14. Liquitex “Burnt Umber” (ink)
  15. Secret Weapon Washes “Sewer Water”
  16. Vallejo Thinner
  17. Vallejo Surface Primer “German Green Brown”
  18. Vallejo “Light Slate Grey” (pigment)
  19. AK “Dry Ground” (texture)
  20. Vallejo “Carbon Black” (pigment)
  21. Juweela Metal Scrap Rusty Industry (23336)
  22. Juweela Debris Assortment (23316)
  23. Juweela Debris Brick Red (23315)
  24. Juweela Debris Assortment (23315)
  25. Juweela Bricks (23034)
  26. Juweela Metal Scrap Rusty Gear Wheels (23317)
  27. Army Painter “Red Tone” (wash)
  28. Secret Weapon Washes “Red Black” (wash)
  29. Secret Weapon Washes “Ruby” (wash)
  30. P3 “Red Ink” (ink)
  31. Vallejo Game Air “Red Terracotta”

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE 61 WRECKAGE BASES/PILES:

  1. Play sand
  2. Apoxie sculpt
  3. PVA
  4. Various scrap plastic pieces
  5. Cylindrical desiccant holders
  6. Rubber sink stopper rim
  7. Juweela Metal Scrap Rusty Industry (23336)
  8. Juweela Debris Assortment (23316)
  9. Juweela Debris Brick Red (23315)
  10. Juweela Debris Assortment (23315)
  11. Juweela Bricks (23034)
  12. Juweela Metal Scrap Rusty Gear Wheels (23317)
  13. AK “Corrosion Texture” (texture)
  14. Vallejo Model Air “Rust” (71.080)
  15. Vallejo Model Air “Rust” (71.080)
  16. Vallejo Model Air “Rust” (71.069)
  17. Vallejo Model Air “Orange Rust”
  18. Citadel “Ryza Rust” (dry)
  19. Vallejo “Old Rust” (pigment)
  20. Vallejo “Pigment Binder”
  21. Vallejo Thinner
  22. Vallejo “Dark Slate Grey” (pigment)
  23. Vallejo “Dark Yellow Ochre” (pigment)
  24. Vallejo Game Color “Sepia” (wash/shade)
  25. Secret Weapon Washes “Sewer Water”
  26. Army Painter “Red Tone” (wash)
  27. Secret Weapon Washes “Red Black” (wash)
  28. Secret Weapon Washes “Ruby” (wash)
  29. P3 “Red Ink” (ink)
  30. Vallejo Game Air “Red Terracotta”

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE 2 FLAT INDUSTRIAL STRUCTURES:

  1. SIBE AUTOMATION “White Polystyrene 8″ X 12″ X 1/8″ Plastic Sheet”
  2. Plastic packing material from a forgotten source!
  3. PVA
  4. AK “Corrosion Texture” (texture)
  5. Vallejo Surface Primer “German Green Brown”
  6. Vallejo Model Air “Rust” (71.080)
  7. Vallejo Model Air “Rust” (71.069)
  8. Vallejo Model Air “Orange Rust”
  9. Citadel “Ryza Rust” (dry)
  10. Vallejo “Old Rust” (pigment)
  11. Vallejo “Pigment Binder”
  12. Vallejo Thinner
  13. Vallejo “Dark Yellow Ochre” (pigment)

My 2024 “Life, Golf, Miniatures & Other Distractions” Roundup

It’s that time again – when I review the past year and reflect a bit and look towards 2025. I do like to see what I did versus the goals that I set out to accomplish for myself back in January of 2024. 

This post will also be where I set my 2025 goals for Life, Golf, Miniatures, & Other Distractions (after all that is the subject of this blog of mine since 2015). I use these goals to guide and motivate me, but I have seen that others can appreciate this type of post. 2023 was, like 2022, one very busy year on multiple hobby, golf, and life fronts. I did set some pretty aggressive goals for all aspects. Some were around gaming, some around hobby production, some were around golf, and more.

How did I do versus my 2024 goals?

Paint 365 figures or more

I thought that would be a stretch – but in the end I destroyed that particular benchmark, setting yet another personal high for the number of miniatures painted in one year ever. These were mostly figures for Wars of Ozz.  I managed to paint 556 miniatures – 126 more than I did in 2023!

2024 Production
2023 Production

Complete 2 brigades of Quadlings for Wars of Ozz

My Quadlings at HAVOC in 2024

I’ll give myself a B+ here, as I painted up all the Quadlings that I currently have – 3 regiments of infantry, 2 batteries of artillery, one witch, and 3 individuals that can be brigade or army commanders. That is 79 figures in total, 1.24 25-point brigades’ worth. At some point I’ll get the Quadlings some cavalry.

Complete a brigade of Whim Whim & Noobi for Wars of Ozz

Whim Whim infantry and cavalry engage King Jack and his Great Pumpkinheads at EllisCon 2024

I think I get an A+ here as I painted up all my Whim Whim and Noobi in 2024. That army now is made up of of 7 regiments of infantry (5 Whim Whim, 2 Noobi), 4 cavalry regiments (all Whim Whim), 3 wizards (2 Noobi, 1 Whim Whim), and 7 individuals/leaders. I painted all of these except for 1 bannerman which was a gift from Buck Surdu. That is 216 figures in total, nearly three 25-point brigades’ worth, making them the largest painted contingent in my collection at present.

Complete a brigade of Temujicans for Wars of Ozz

I think I get another A+ here as I painted up all my Temujicans in 2024. That army now is made up of of 5 regiments of infantry, 4 cavalry regiments, and 3 individuals/leaders. That is 142 figures in total, exactly two 25-point brigades’ worth, making them worthy opponents for the Whim Whim.

Continue to run and play more games – and continue tracking them too

I ran a total of 30 games (all Wars of Ozz) in 2024 as a GM(I think I get an A+ as that is nuts). As for games played, I get a C- as I only played in 6 games.

Attend and run games at conventions. This would include TotalCon38, HAVOC, COLD BARRAGE, MAYHEM, HUZZAH!, HMGS Fall In, EllisCon, and others…

2024 Dave Award winner!
2024 Best of Convention Award
Right after getting the HUZZAH! Award with happy players!

My 30 games that I GM’d came from these conventions. I was proud to have been awarded not one but TWO best of convention awards – one for HAVOC (the Award) and one for HUZZAH! So at least an A…ok A++😁

Complete one more scenario for my scenario booklet for Civilizations Collide

Total F here – never got to it.

Paint up a platoon from Wargames Supply Dump for Combat Patrol™ 

Total F here again – and sorry yet again Roger! With Ozz being a priority, I never got to it.

Try to get my Nomonhan WaT project off the ground. Note I said “try”. Again…

Same as last year…F. Maybe this year.

Get the Mass Pikemen more active

I have not been able to do this well at all. I do see many at conventions, which occupy a lot of my winter time. Once golf season starts, that takes precedence. I’ll try better this year.

Have another nice trip to Florida

I think A++ – our trip was amazing to Clearwater Beach and Orlando was a blast!

At the JW Marriott in Clearwater Beach
Great hotel – the previous photo was taken from the balcony in the middle.
Took the previous photo from Captain Memo’s Pirate Ship ride – was a LOT of fun.
Had a great time hanging out with Tod and Tara Jeffers in Clearwater Beach. This place had amazing seafood.
Then on to the Grande Vista in Orlando for golf lessons, golf, and relaxation!
Lynn’s “favorite”sign at Grande Vista
Action shot on the range! Hit the ball first then the turf!
Even got to visit with the Surdu’s. I joined Buck for a Napoleonic game.

Post on the blog 50 times or more – make them of good quality

I think I get a B- here, as I think my output dropped a bit. I made 32 posts in 2024. Quality – well I let the readers determine that!

Be a good blog follower – still a goal but one that I cannot measure!

Ditto on this grade-wise – trying my best.

Have multiple Zoom chats with fellow hobbyists

Probably a C. Could do more and hope to this year.

Go to a golf school and get my golf handicap down below 16

My 2024 Handicap Review from Massachusetts golf.

As shown earlier , I did go to a golf school in Orlando -AND benefited greatly from lessons there. But, I think I made more progress with our club pro, Jim LeBlanc at Quail Hollow Golf and Country Club. My handicap went down to 16.1, so I’ll give myself an A-.

Update the Tour of the Brookfields on my blog.

Tom Orszulak and Lynn Morin high-five at the Tour of the Brookfields!

This worked very well at sharing information with the players and documenting each of the six regular tournaments and the FINALS. I think A is appropriate.

Play golf (in season) at least twice a week – get in 80 rounds

A+ here – as you saw, I had 102 rounds posted (some were 9-hole rounds of course), plus around 10 other events of 18 holes (scrambles).

Win my flight in the Club Championship

Fell short here again, but I was more competitive than in 2023. Bad play on Day 2 sunk me.

Defend in the Club Derby

That definitely did not happen – my partner Tom Orszulak had an injury, and the virus finally got me and knocked me out of any possibility of playing.

No golf that weekend…and it SUCKED.

Be a competitive golfer

I’d say I was – I did tie Matt Stepanski for 1st place in the year-long quest for the Quail Hollow Sunday Sweeps “Fedex Cup” run by Dennis Rice. I think I was competitive overall – helped by a dropping handicap.

Be a good friend

I guess so. Always a work in progress!

Personal Highs in 2024

  1. Recovery from knee surgery.
  2. For the third year in a row – the Florida trip and golfing with my wife Lynn – and she continues to get better. Her teams actually did better in the Tour of the Brookfields than I did!
  3. Clearwater Beach, Florida. Wow!
  4. Getting together with the Jeffers and Surdus in Florida.
  5. Getting together with family especially my Mom, my daughter Ellen and my granddaughter Tabitha.
  6. Winning my first “Dave” award for my Wars of Ozz game “determined to be the best game at the HAVOC (Convention) that year. The criteria for the best game includes excellent concept and execution in game play, and player enjoyment.”
  7. Winning my first “Best in Convention” award for my Wars of Ozz games at the HUZZAH! Convention in Maine.
  8. Knocking out 556 figures for the Wars of Ozz!
  9. Having EXCELLENT wingmen in Brad Gosselin and Leif Magnuson at MULTIPLE conventions.
  10. Getting together with Dave Wood, Buck Surdu, Greg Priebe, Chris Palmer, and Duncan Adams, Eric Schlegel, and all of the other HAWKS in person.
  11. Getting together with Fitchburg High School buddies Bob McNamara, Phil Schoenig, Peter Collette, and St. Bernard’s HS pals Mike Sullivan, and Eddie Tarka (and Tom Orszulak) to honor our late friend Leo Thibault, who passed away way too young back in 2007. Best part was getting his widow Sandy there to surprise us all at the end.
  12. Being on the Committees for the Tour of the Brookfields tournaments and the New England Service Academy golf tournaments.
  13. Amazing Halloween Party at Quail Hollow!
  14. Great get together for an Army-Navy game watch party with amazing friends!
  15. As a team, tying for first place for the Fedex Cup at Quail Hollow.
  16. And again, being with my wife Lynn, every day (seriously, and she won’t likely read this).
  17. Retirement is GREAT!
Ed Tarka, Bob McNamara, Phil Schoenig, me, Sandi Thibault, Mike Sullivan and Peter Collette at “The Leo”
Halloween party!
Army-Navy Game Watch Party
Lynn and Tabitha – fun at Cracker Barrel!
Me, Lynn, my Mom, Tabitha, Ellen, and Nick

Personal Lows for 2024

  1. COVID. 
  2. Army losing to Navy…not personal, but always feels that way!
  3. Life’s been pretty good otherwise!

My goals for 2025

Well, its time to set my Life, Golf, Miniatures, & Other Distractions goals for 2025.

  1. Have a great Florida trip again.
  2. Paint 500 figures or more.
  3. Continue to run and play more games – and continue tracking them too.
  4. Attend and run games at conventions. This would include TotalCon, HAVOC, COLD BARRAGE, HMGS COLD WARS, MAYHEM, HUZZAH!, HMGS HISTORICON,HMGS FALL IN, EllisCon, and others…
  5. Get the Mass Pikemen more active.
  6. .Complete the Musculite faction for Wars of Ozz.
  7. Complete the Professor Nitpik faction for Wars of Ozz.
  8. Complete the Ix faction for Wars of Ozz.
  9. Complete the Noland faction for Wars of Ozz.
  10. Paint up a cavalry regiment for the Harvest and the Quadling factions.
  11. Complete one more scenario for my scenario booklet for Civilizations Collide.
  12. Paint up a platoon from Wargames Supply Dump for Combat Patrol™ .
  13. Try to get my Nomonhan WaT project off the ground. Note I said “try”. Again.
  14. Paint SOME tanks.
  15. Post on the blog 40 times or more – make them of good quality.
  16. Be a good blog follower – still a goal but one that I cannot measure!
  17. Have some Zoom chats with fellow hobbyists.
  18. Get my golf handicap down below 14.
  19. Update the Tour of the Brookfields on my blog.
  20. Play golf (in season) at least twice a week – get in 90+ rounds.
  21. Win my flight in the Club Championship.
  22. Win the Club Derby
  23. Be a competitive golfer.
  24. Be a good friend.

Of course, again I must say THANK YOU to all who make the time to read this blog and comment on my stuff, craziness, and madness – Have a Happy 2025!

And now – time to get on it Mark!

Oh yeah, need more of this…

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