Battle Report! Battle of France, May-June 1940 (What a Tanker) – TotalCon 36, Chapter 2

This post covers the second game that I ran at TotalCon 36 in Marlboro, Massachusetts on the morning of Friday, February 25th. The scenario has the Germans are coming out of a wooded area and trying to break out through the French lines to the other side of the tabletop, and ostensibly on to the sea. The French of course must attempt to stop them.

My game flyer.

I used the Too Fat Lardies What a Tanker Rule set with some modifications. The French set up secretly at any of 18 possible hidden locations (and letting me, the GM, know so that I can adjudicate issues without compromising the French deployment locations). The French tanks remain so hidden until they are spotted or if they choose to shoot their main guns or move.

The Germans deploy onto the tabletop on one of two roads that cross bridges over a river (treated as a minor or major obstacle depending upon where a crossing is attempted). The bridges may or may not be already successfully wired for demolition. As the GM, I resolve that secretly to add more “fog of war ” as a) the Germans may not detect if the bridges were wired properly or at all and correspondingly b) the French sapeurs (combat engineers) may or may not have wired the bridges correctly for successful demolition. The French also get one small minefield (3″ x 5″) that is rarely effective due to the What a Tanker rules. Also, the French use of mines was nearly nonexistent in 1940, mainly because of logistics. However, that small minefield is available there and that is also deployed secretly at the start of the game by the French. The picture below is my set up guide:

The Germans enter from the near side. The French deploy secretly on the circles (possible secret locations). The German’s exit crossing points are the two roads off-board on the far side.

One change that I made from my previous iterations of this scenario was to eliminate the use of poker chips for scoring and resource acquisition. I made “Tanker Bucks” instead. I had found that the poker chips’ values were not always easily understood (as not everyone hits the casino). I also had an excessive number of differently-colored file folders left over from various jobs that I had had before my retirement. I cut up the folders into same-sized an same-colored 3″ x 5″card stock using my paper cutter. I designed the Tanker Bucks in PowerPoint, using images of my 1940 vehicle models – and printed them off on the card stock on two sides with the same images:

Tanker Bucks.

These Tanker Bucks serve three purposes. First, score is kept with the “Tanker Bucks” – as the side with the most Tanker Bucks at the end of the game wins. Second, Tanker Bucks are earned by each side for achieving objectives. Third, they are used to buy resources such as new or respawning tanks, as well as Bonus Attack Cards (BAC’s).

Tanker Bucks are earned by a side by:

  • Knocking out an enemy tank or armored car earns Tanker Bucks (getting a 20% bonus over the initial cost of the AFV).
  • Reconnoitering one of the secret French deployment locations(by the Germans) or voluntarily uncovering one (by the French) both earn Tanker Bucks.
  • Successfully crossing the board to the other side earns the Germans a 20% bonus.
  • Gaining objective bonuses (French only). The French earn potential bonuses at the game’s end in two ways. First. and most importantly, by preventing the Germans from crossing the tabletop. That earns them $25 if none cross, $10 if only 1 crosses, and $0 if more than 2 vehicles cross. Second, they get points for any initial deployment points that have not been uncovered or reconnoitered.

Tanker Bucks are assigned to the team captain, but team collaboration in their use is expected. Each side starts with 100 Tanker Bucks per side or 30 per player, whatever is bigger. Both sides must start with recon vehicles (two SdKfz 231 6 rad for the Germans and three Panhard 178’s for the French. They each may also start with one additional light tank, and they must pay for them all out of their initial Tanker Bucks.

Here is the list of available vehicles for the scenario. Each side starts with all available scout cars, plus one light tank from the next category block listed here may be bought. Subject to availability, subsequent vehicles can only be bought from subsequent category blocks, until at least one vehicle has been previously deployed from each immediately preceding block. Once one vehicle has been deployed from each block, anything may be purchased. As an example, the French start the game with the three Panhard-178’s, and elect to buy an FCM 36 (the next category) in the “Light Infantry Tank” block. . Their next purchase or upgrade could be a Char B1 bis or a Char D2, but not a Hotchkiss H35 or H39.

Tanker Bucks are used to:

  • Buy new AFV’s or upgrade respawning vehicles. Respawning vehicles are replacements for ones that have been either knocked out or that have made it across the tabletop. If the replacement vehicle is of lesser value, there is a refund of the value difference. If the replacement vehicle is of greater value, there is an upcharge of the value difference.
  • Buy Bonus Attack Cards (BAC’s).
    • BAC’s bring the combat effects of other arms or additional resources to a vehicle – at a cost of $5 per card.
    • Buying them is a risk/reward proposition there are no guarantees what card will be bought. The Germans get a chance at a card giving them air support for example, while the French have no chance at that. Similarly, each card bought gives the French relatively more chances for infantry, anti-tank gun, or artillery support.
    • Each recon vehicle can buy and have two BAC’s, and each tank with a radio can have one. These radios replicate the German historical communications advantage as many of the French vehicles have no radios and cannot buy BAC’s. The BAC’s cost $5 each, and are different for each side (see below).

Bonus Attack Cards are additional combat and logistical resource opportunities that can be bought as described below.

The list of BAC’s by side. These cards allow for the addition of resources – in most cases offensive support. Offensive BAC’s can be used as long as a tank has a current ACQUIRE and an AIM on a viable target. The others are self explanatory. As for the bridge cards, they allow the French to keep the Germans guessing as to if they tried to demolish a bridge – and to keep the French guessing if they failed because the bridge was defectively wired with explosives.

On to the Game! I am only mostly sure as to the end score for the turns here – so this is my best recollection of the action. I wish I had more photos, and my thanks to Mal for some of these.

Both sides hopeful at the beginning of the game – here you see the French players on the left and the German players on the right.

Turn 1

The French team (Mal, John, and Cameron) decided to not buy any tanks in addition to the three mandatory Panhard-178’s. They bought two BAC’s for each scout car. The German team (Steven and Leif -and later joined by Gregg) bought the two mandatory SdKfz 231 (6-rad)’s, plus a Panzer 35(t). They also got 5 BAC’s to distribute among them. All deployed onto the tabletop and a few BAC’s came into play as the hidden Panhards called in a few French infantry attacks that failed to hurt the Germans. Meanwhile, the Germans did some reconnaissance, searching for the French. The end of the turn found the Germans ahead, 54-47.

Turn 2

The Germans conserved their Tanker Bucks and spent the turn looking for an enemy to shoot. The French decided to get an R40 tank (Mal) and a BAC, as well as replenish their BAC’s used in the previous turn. No additional Tanker Bucks were gained for the Germans who tried in vain to find a French target – and barely failing to find Cameron’s Panhard in the woods. Notably, the Germans avoided either bridge, choosing instead to ford the river. Cameron, seeing how close one of the German SdKfz 231 (6-rad)’s was to his Panhard, activated it and slightly damaged it before getting further into woods where it was safer. With the French purchases, the end of the turn found the Germans further ahead, 54-32.

The opposing scout cars (Cameron and Leif) play a game of cat and mouse.

Turn 3

The Germans decided that given their lead, they could safely use their Tanker Bucks to jump to the next category and get a Panzer IVD for Leif, bringing them to 4 vehicles on the table. They did not buy any more BAC. The French were feeling poor, so they bought no vehicles or BAC. The French did uncover all of their vehicles during the turn to get a few more bucks and to move and shoot as well as to use BAC. They also attempted to blow the bridge under the Panzer IVD, but the wires fizzled. The Panhards did call in artillery fire that did cause some damage to the Panzer IVD. Additionally, from a hidden location, John’s Panhard opened fire on Leif’s SdKfz 231 (6-rad) and set it ablaze. On the German left, the French R40 took out Steven’s Panzer 35(t) with a side shot. The Germans were able to do more reconnaissance – enough to cover the cost of new – and now-damaged Panzer IVD. The end of the turn found the French catching up but the Germans still ahead, 58-44.

Mal’s R40 kills Steven’s Panzer 35(t) after it fords the river.

Turn 4

Both sides dug into their Tanker Bucks wallets this time. Cameron bought a Char B1 bis (pricey at $12) and a BAC and deployed this tank secretly in a covered position. The Germans respawned Steven’s lost Panzer 35(t) with a StuG IIIA plus a BAC. Leif bought a new Panzer IIC. Mal’s R40 called in smoke to cover his R40 from the approaching StuG IIIA. The Germans reconned more vacant French positions. The purchases on both sides found the Germans slightly increasing their lead to 51-27.

Mal’s R40 lying in ambush for Steven’s StuG IIIA after calling in smoke to cover him.
Mal then backed off a bit into a true ambush position.

Turn 5

The French went on an austerity budget, only buying a replacement BAC. The Germans got a new player, Gregg, to take over the Panzer IIC, and they also went a bit on a spending spree to buy a studly Panzer IIIE for him and 2 BAC. The French made progress! The previously-damaged Panzer IVD got taken out by the Char B1 bis, and Steven’s remaining SdKfz 231 (6-rad) got taken out by artillery. The Germans called in Stukas to hit the Char B1 bis, but missed. The Panzer IIC ran nearly the length of the table but did not get off the table. The French successes saw the score reversed to 41-28 in favor of the French.

Turn 6

Hoping to maintain their lead, the French spent nothing. The Germans respawned Steven’s scout car with a Panzer 38(t), and Leif’s Panzer IVD with a Panzerjager I. They also bought a Panzer IVB for Gregg. The Panzer IIC (Gregg) activated and crossed the rest of the tabletop, cutting into the French’s endgame bonus opportunity. Steven’s Panzer 38(t) with a magical roll of the dice hightailed it across the other bridge and neared the other side. At the same time another French demolition attempt fizzled, and the hidden minefield caused no damage to the Germans. Meanwhile, Steven’s StuG IIIA hunted down Mal’s R40 (which was trying desperately to stop Steven’s Panzer 38(t)). The R40 was destroyed by the StuG by devastating shots to the French vehicle’s rear armor. The French successes of the previous turn were vaporized. The Germans’ successes saw the score reversed to 52-41 in their favor.

A Panzer IVB crosses the bridge and approaches the Char B1 bis position. A German Panzer IVD and a SdKfz 231 (6 rad) burn in the background.

Turn 7

Neither side bought anything on this Turn. The Panzer 38(t) easily crossed the tabletop before the French could stop it, as did the Panzer IIIE. This effectively nullified the French endgame bonus. No further losses happened on the German side, but the French lost a few of their remaining vehicles (not completely sure which ones) as they desperately tried to kill anything German. The French got bonus points for uncovered deployment positions, but it was not enough and after applying bonuses the Germans had won 100-70.

End of the game photo.

I want to thank the players – who all said they had a good time. I will keep this scenario in my quiver – it is a lot of fun, though I will do a few minor tweaks on it. I also want to thank Leif for his help, as well as Bryan Clauss!

I also offered a prize for the game – a 1000-piece tank jigsaw puzzle, won by Leif in a roll-off.

Leif won this beauty!

This was my second game of the con – my first can be found here for those interested.

French Armor for the 80th Anniversary of the Battle of France: AMC 35 Cavalry Tanks; Char D2, R40, FT17 Infantry Tanks; and Panhard 178 Armored Cars

This upcoming May-June will mark the 80th Anniversary of the Battle of France.  The world was never the same afterwards.  It was a cataclysmic defeat of the French Army – and there were many causes of it.  Some key ones were that the leadership of the French Army believed that the lessons of WWI taught them that the key to victory was to fight a “methodical battle” with every aspect of the fighting and deployment of firepower tightly controlled from higher headquarters.  By contrast, the German Army leadership preached the need of subordinates to act in accordance with the “commander’s intent”, and to take initiative down to the platoon level.  French officers were taught to stay at their command posts and manage the battlefield at the highest level.  German officers lead from the front, and made battlefield decisions in real time and exploited opportunities.  Importantly, French losses in WWI curtailed the birthing and hence the availability of men of military age in 1940.  German demographics managed to overcome their Great War losses and had plenty of available young men.  The Germans also taught the world the value and use of the tank, armored forces, and especially combined arms – and were the first to do so.  Thankfully, Great Britain is an island and that fact, plus the RAF, preserved the chance to defeat Hitler and save civilization.

Certainly, there are many, many other contributing causes to the crushing French defeat – far too many to review here – and I list several books later in this post that are what I consider must-reads for those wanting to understand this complex history.  I also list good resources on the tanks and armored cars as well of course for the gamer and modeler that I have found useful.  Understanding the Battle of France is not a simple case of one thinking that the Germans were destined to defeat the inferior French, or that the French were worthy of disdain on multiple levels.

Too often, I have found many of my countrymen (and others) dismissive of the French and the French Army based on the defeat of 1940.  To understand the whole picture, one must go much deeper.  My thoughts go to those killed in 1940 defending their country.  Also, I consider the 1.8 million soldiers of the French Army of 1940 who survived this humiliating defeat, and were sent as POW’s to Germany after the Armistice until 1945 as unwilling laborers.  Because of the Armistice agreement with Germany, their POW status would not change until the war was over.  They returned to a France that not only was devastated physically, but one who lionized the Resistance (rightly) and blamed France’s initial loss on them.  Hence, I doubt there will be much commemoration of this seminal battle by either the French or the Germans.

The true blame for the French defeat should be on the generals and the politicians of the Third Republic.  The French Army leadership failed to develop a proper fighting doctrine and failed to train the French Army in the 1930’s to win a war in 1940.  The politicians failed to ensure that France equipped and fielded a professional army to win a war in 1940.  Did some individual French soldiers perform miserably?  Absolutely – but that is true of every army in every conflict.  As the French politicians supported a policy of national mobilization (levée en masse) instead of a professional army as espoused by some (like Charles de Gaulle did in his book Vers l’armée de métier).  In essence, what occurred was that a well-trained and largely professional German army trounced a poorly-trained French one.  Ironically, the French had more tanks than the Germans, and some were better, but they were employed ineffectively.

Speaking of equipment, and of course tanks, this post concerns mostly just that.  This wraps up my build of French armor for the 80th Anniversary of the Battle of France.  I started building my French armor in November 2018 (SOMUA S35’s and Renault R35’s here), then adding to it last month with some FCM 36’s (here), and some Hotchkiss H35 and H39’s (here).  I already had two pre-painted Char B1 bis tanks, so I needed to add some more variety – as I will be doing next for the Germans as well.

My goal is to have a proper variety of historically available vehicles that saw combat in 1940 for my What a Tanker© games that I run at conventions and club meetings.  To round out my forces I added 9 vehicles: 3 cavalry tanks (3 AMC 35’s); 3 infantry tanks (1 Renault R40, 1 Renault Char D2, and 1 FT17); and 3 armored cars (3 Panhard 178’s).  These models here are all 100% metal.  I’ll discuss each type briefly, and share how I built and painted the models.

I’ll also share some eye-candy on the completed models, and the materials that I used to paint them.  As a quick aside, I had run low on my Battlefront paints.  As a replacement a paint set I found (on eBay) was a Hataka French Early War Armor set.  It looks to be out of production, hence my eBay acquisition.  Hataka sounds like it might be a Japanese company, but it’s actually a Polish one.  I had wanted proper colors, and while I did like the colors I used here, this was a difficult paint set to thin, especially in my airbrush.  There was definitely a learning curve.

I ended up using a 0.5 mm needle – and close to 30 psi in my airbrush.  Each bottle was 17 ml, and had an internal mixer of some type in them that you could hear when shaking them.  The colors were great for French vehicles of 1940, but they took some getting used with both the airbrush and the standard brush.

Now, let’s discuss the vehicles!

AMC 35

The AMC 35 was a medium cavalry tank.  It was also known as the Renault ACG-1.  It had a good 47 mm gun, and was the first French tank with a two-man turret.  It’s maximum speed approached 26 mph, due in part to a 180 hp engine, but also due its having less weight due to less than great armor at 25 mm thick.  Only 100 of these were built.  Thirteen were sold to the Belgians, and none were in any French units until after the crucial German breakthrough at Sedan on May 15, 1940.  After that point, all reserve materiel was sent to fight.  Therefore the crews would have had virtually no training on these tanks prior to combat, and training is indispensable.  Compounding the issue of training, mechanically, the tanks were not overly reliable (though that is a common issue with French tanks of that era).  Captured vehicles were only used by the Germans for driver training.  One vehicle survives today that was recovered from a ravine and restored.

The models came from Old Glory, (come in packets of three) and were in pretty good shape.  Some minor filing was needed to prep the models.

The Hataka paint was a bit thick, leaving a visible (almost raised) border next to my masking with poster tack.  For the first time, I decided to line the paint borders by hand.  I was a bit apprehensive, but I think it worked fine for the tabletop.

6 AMC 35 camo lining
My first try at hand-lining the camouflage colors.

7 AMC 35 camo after brown
I then added browns and tried to smooth out overly thick lines by filling in with the green and yellow next to the black lines.

8 AMC 35's completed
The AMC 35’s on my workbench with the image that I blew up and used as a guide (from B.T. White’s 1972 book with illustrations by John Wood – see citation in references below).

R40

The Renault R40 was an infantry tank, an improved version of the R35.  Officially, it was just a variant of the R35 called Char léger modèle 1935 R modifié 1939.  It had a longer 37mm gun with the ability to penetrate up to 40 mm of armor.  The suspension was improved over the R35, and it looked very different than the original.    Delays caused it to not be fielded except to the last two French Army tank battalions and to the Polish 10th Armoured Cavalry Brigade (which fought in France after the defeat of Poland).  One major improvement was the inclusion of radios.  Captured R35 and R40 vehicles were extensively used and converted to other uses by the Germans.  None survive today.

The model came from QRF and was in reasonably good shape and needed little filing.  It was also very reasonably priced.  As this was a rare vehicle, having to buy only 1 was a plus.  Painting was easy as there were neither any decals nor camouflage painting needed due to their being hurried to the front in 1940.

1 R40 unassembled
Nice easy 4 pieces

2 R40 chassis awaiting weathering
The chassis – I magnetized the hull and the turret for ease of play.

3 completed with guide
Completed R40.

Char D2

The Char D2 was a medium infantry tank, also built by Renault.  It was an interim design, a heavier and improved version of the Char D1, and it was supposed to bridge the gap until the Char B series could be built in sufficient numbers.  However, the production of the Char B1 bis never attained the needed levels.  Thus it served on the front lines – notably under Charles de Gaulle – and in some of the best tank battalions in the French Army.  It had a 47 mm gun, and 40 mm of armor, and like the AMC 35, radios.  After the fall of France, the Germans took off some D2 turrets and mounted them on armored trains in the Balkans.  Only 100 were built, and none survived the war.

The model came from QRF as well.  It was a bulky one, and needed a good bit of filing as there were a few dings and heavy mold lines.  Still, at the price and needing to only buy one, it worked for me.

4 QRF Char D2 base coat
Getting the Char D2 base coated – you can see some dings on the side and top that were not amenable to filing.

5 QRF Char D2 early camo
Early work on the camouflage scheme on the chassis.

6 QRF Char D2 early camo turret
Early work on the camouflage scheme on the turret.  I did similar painting work to what I did with the AMC 35’s.

7 Completed Char D2
With the picture from Jean Restayn’s great book that I used as a guide.  I considered painting the white circles under the diamond but decided not to as I thought this worked as is.

FT17

This WWI survivor was one I added to my force just because there were 504 FT17’s still serving in seven front-line tank battalions in 1939 – not counting over a hundred vehicles in French colonies.  The FT17 infantry tank had the same 37 mm gun as many other French contemporaries like the R35, H35, and FCM 36.  Armor was enough to stop small arms at best (maximum was 22 mm).  Against the Wehrmacht, they were pretty ineffective.  Many survive as over 3,000 were made by the French, and almost 1,000 under licence in the US (see below for one of those 35 miles from my house).

The model came from Peter Pig and was sold as a single.  That worked for me, as I did not want a lot of these in the game.  It was in good shape.

7 WWI FT17
The FT-17 (American-made version) at the American Heritage Museum.

6 FT-17 getting decals
My FT 17 chassis after adding a roundel decal but before applying weathering effects.

7 completed with guide
My FT17 model with the Restayn page I used as a painting guide.

Panhard 178

The Panhard 178  (nicknamed the “Pan-Pan) was a superb 4×4 armored car for its day.  It equipped French cavalry and infantry division reconnaissance units in 1940.  It ended up being used by the Germans extensively after the Fall of France, and indeed was used after the war by the French until the 1960’s.  It also equipped other forces, especially former French colonies.  It had a good two-man turret, and its 25 mm gun could penetrate up to 50 mm of armor.  It also was reasonably fast, and could do 26 mph off-road and almost 45 mph on the road.  An assistant driver had controls in the vehicle’s rear allowing for fast reverse if needed.  Protection was good for an armored car (20 mm armor in places), but as a recon vehicle its job was not taking on enemy tanks.  Over 1,100 were built, and many survive today..

I plan to use them in my games as recon vehicles similar to what I did with my Normandy Breakout! scenario.  They will be able to hide better than a tank, and I will be assigning them extra bonus attack cards from a French-specific deck.  Likely I will make cards for French artillery, infantry, and anti-tank support, but no air support (the Germans’ recon will appropriately get that!).

Here I got one Panhard 178 model from Peter Pig and two models from QRF.  The Peter Pig model had a sleeve for the turret to fit into the chassis.  I just added a magnet in the inside top to attract one of my blast markers if needed.  The QRF models I magnetized as I usually do.  The Peter Pig model is much more detailed.  The QRF models were pretty disappointing and I needed to sculpt gun replacements for both (see below).  The QRF models needed a lot of filing too.  In the end, I think I made all three effectively for tabletop play – you of course can be the judge!

2 QRF Panhards need new guns
The guns on the Panhard 178 models from QRF were in need of “stiffening”.  You can also see the mold lines here too.

5 QRF gun repairs
Here, the guns on the two left Panhard 178 (QRF) turrets have been replaced with paper clip wire placed into drill holes.  I added green stuff to recreate the shape of the main gun that you see on the Peter Pig turret on the right.

6 all three Panhard 178's assembled
The three Panhard 178’s after assembly with the new guns on the outer models.

7 primed comparison of Panhard detail
After priming – a comparison of the detail on the Peter Pig model on the left and the QRF model on the right.

8 Panhard turrets base coated
Panhard 178 turrets after base coating with the Hataka paint.

8 PP Panhard chassis base coated
The Peter Pig model chassis showing the sleeve well for the turret.

9 all three base coated
All three models base coated.

10 Panhards masked for camo
Masking for camouflage paint application.

11 Panhards getting decals
The three after decals and varnish.  Each turret got a different number for ease of play.

12 completed with guide
My Peter Pig Panhard 178 in front of an image of the one at the Musée des Blindés in France that I used as a painting guide.

Eye Candy

Now, please enjoy some close ups of the completed vehicle models against a backdrop of the French countryside!

AMC 35:

R40:

Char D2:

FT17:

Panhard 178:

Lastly, as these French models are far less known than say a later-war Sherman or a Tiger I  – here are some size comparisons with a Char D2 and an AMC 35:

A Side Note on Photography

I try to make my posts visually appealing.  My camera is an iPhone 7.  I tried to use a technique offered by Per on his excellent blog Roll a One and use my computer monitor screen as a backdrop.  While I really appreciated the suggestion, the lighting for me did not work and I got shine on the screen as shown below.  Also, my cows were monster-size (though adequately-sized targets for my French tanks!)!

After seeing a post by Ted Salonich showing a photo booth for miniatures on a local hobby store’s (Great Stories) Facebook page, I was inspired to try my spray booth as a photo booth – and it worked quite well.  I printed off the backdrop shot onto a piece of card stock, and using PowerPoint made a ground piece to match the connecting ground.  I did this by making a new slide and cutting and pasting matching the grass background from the original backdrop slide. I started the fan and the backdrop image was sucked against the filter –  and I was able to mount the booth floor with poster tack.

1 AMC with computer screen
Too much shine, not level, and man, look at the size of those cows!

2 Crazed D2 pic
Sometimes I got the “crazing” of the screen with the monitor.

3 shadows
Shadows and scale posed problems for me.

4 New photo set up!

This (above) was my last solution – and I used this for my eye-candy shots you saw above.  I like it a lot – your thoughts?

Below is a shot taken in the spray booth.

10 All AMC 35's

Storage and Transport

The storage and transport of miniatures to games is an issue.  I have zero intention of having my models damaged or destroyed in transit.  I use a 4-liter Really Useful Box, and cut a 2″ foam piece from Home Depot to fit snugly in the box.  I cut up and lined the bottom with a similarly-sized piece of thin foam from Michael’s.  Then I mock up sizes of the tanks with card stock and trace them onto the foam.  I also take a photo to remember what tank goes where.  Using a new and very sharp Exacto knife, I carefully remove the openings by cutting as vertically as possible.  I start by patiently removing pieces from the middle and continue moving outward in a circle.  I then affix the card stock pieces to the bottom of the hole openings with tape to mark the locations of the tanks.  I thought I’d share this as it may help others.   

1 Box plan
The mock up.

2 Box executed
My French Armor force in its new home.

References

Throughout this project I have used many of the books that I have as references – here are some I have used and strongly recommend.  I do not get paid by anyone to recommend these, but I am sharing the links if you want to get them.  I did study with BG Robert Doughty at West Point over 35 years ago – and he did give me my copy of the B.T. White book in 1984 – that I still have and used many times.  There are certainly other books, but these I recommend.  I will be using these in my next phase with my German tank additions.

For history of the conflict I recommend buying:

Doughty, Robert A. (1985). The Seeds of Disaster: the development of French Army Doctrine 1919-1939. Mechanicsburg, PA: Stackpole books. (available at Amazon here)

Doughty, Robert A. (1990). The Breaking Point: Sedan and the Fall of France, 1940. Mechanicsburg, PA: Stackpole books.  (available at Amazon here)

Horne, Alistair. (1969, 1990). To Lose a Battle: France 1940. London: Penguin books. (available at Amazon here)

For modelers and gamers interested in the vehicles’ look and history:

Forty, G. and Livesey, J. (2017). The World Encyclopedia of Tanks & Armoured Fighting Vehicles.  London: Lorenz Books. (available at Amazon here)

Jackson, R. (2009). Tanks and  Armored Fighting Vehicles Visual Encyclopedia in color.  London: Amber Books. (available at Amazon here)

Restayn, Jean. (2007). World War II Tank Encyclopedia in color 1939-1945.  Paris: HISTOIRE & COLLECTIONS. (available at Amazon here)

Smithsonian Enterprises. (2017). Tank: the Definitive Visual History of Armored Vehicles.  New York, NY: Penguin Random House. (available at Amazon here)

White, B.T. (1972). Tanks and other A.F.V.s of the Blitzkrieg Era 1939 to 1941.  Dorset: Blandford Press. (available at Amazon here)

Zaloga, S. (2014). French Tanks of World War II (1): Infantry and Battle Tanks. New York, NY: Osprey.  (available at Amazon here)

Zaloga, S. (2014). French Tanks of World War II (2): Cavalry Tanks and AFVs. New York, NY: Osprey.  (available at Amazon here)

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE USED ON THESE VEHICLES:

  1. Microscale Liquid Decal Film (except R40)
  2. 1/8″ neodymium magnets
  3. Green stuff (kneadatite)
  4. Gorilla Glue
  5. Poster tack and ¼” square wooden dowels on plastic plates
  6. Reaper MSP “Black Primer”
  7. Vallejo “Flow Improver”
  8. Vallejo “Airbrush Thinner”
  9. Vallejo “Surface Primer – USA Olive Drab”
  10. Vallejo “Black Grey”
  11. Hataka “Jaune d’ochre” (only on AMC 35’s, Char D2, and FT17)
  12. Hataka “Vert foncé”
  13. Hataka “Terre d’ombre” (only on AMC 35’s and Panhard 178’s)
  14. Hataka “Gris vert” (only on FT17)
  15. Battlefront “Oxide Red” (only on R40 and FT17)
  16. Citadel “Typhus Corrosion” (only on R40 and FT17)
  17. Army Painter “Military Shader” (shade)
  18. Battlefront “Dark Gunmetal”
  19. Vallejo Model Air “Gloss Varnish” (except R40)
  20. Vallejo Model Air “Satin Varnish” (except R40)
  21. Microscale Micro-Set (except R40)
  22. Microscale Micro-Sol (except R40)
  23. Appropriate decals from Battlefront (except R40)
  24. Vallejo Weathering Effects “European Thick Mud”
  25. Vallejo Weathering Effects “European Splash Mud”
  26. Vallejo Weathering Effects “Crushed Grass”
  27. Vallejo Mecha Varnish “Matt Varnish”

Thanks for looking – please let me know your thoughts and feedback!

 

French Armor for the 80th Anniversary of the Battle of France: Hotchkiss H35 and H39 Light Cavalry Tanks

Amazingly, this upcoming May-June 2020 will mark the 80th anniversary of the Battle of France.  I am curious as to how it will be remembered – if at all.  Certainly I would think that both the French and the Germans will likely shy away from commemorating the event for diametrically opposed reasons.  Yet, it is definitely worth remembering it as a seminal event that without question fashioned all of the world’s history since.

I have studied this battle since my days at West Point.  I was fortunate there to study with the then-USMA Department of History Chair COL Robert A. Doughty (now a retired Brigadier General).  I was able to participate in a class (HI498 – a colloquium) with him and just one other cadet during my second semester senior year as part of my concentration of studies in French.  A side note – my class – 1984 – was the last class not to have majors – we had concentrations.  This meant we could choose 8 classes outside of the 44 classes in the core curriculum.  As I love military history, especially French military history, this colloquium was a great opportunity.  We studied Alistair Horne’s works among others.

BG Doughty has authored many books (just check out this list on Amazon), many that focus on France from WWI to WWII.  I recently got two excellent books on the subject that he published after I graduated that I have not read: The Seeds of Disaster: The Development of French Army Doctrine, 1919-39, (which discusses how the French Army came to set themselves up for disaster) and The Breaking Point  (dealing with the pivotal Sedan breakthrough in 1940).  I also plan on rereading Alistair Horne’s To Lose a Battle: France 1940 as well.

The reason for all this reading and research is (well, besides for pure pleasure) to prepare myself to be fully knowledgeable ready to run several tank battle games set in France in May-June 1940 using the What a Tanker© rules.  Obviously, the games will be, at best, an abstraction of what happened.  However, I wanted to have requisite knowledge of the battle and to prepare and build suitable models for both sides to give a proper flavor to the conflict that shocked the world.  I did get an A- in the colloquium, but that was 35½ years ago, I want to refresh!

Previously, I have built French and German tanks and run several France 1940 games described in this blog – but my 15mm/1:100 scale tank inventory was quite lacking in terms of the wide variety of vehicles used.  I aim to remedy that.  I am currently planning on running a game at TotalCon in February, and at HAVOC in April.  I may do others as well, plus club gaming sessions.  This blog post describes the first chapter of my preparation and force building upgrades for those events – four Hotchkiss light cavalry tanks (one H35 and three H39’s).

I will go over a bit of history of the Hotchkiss tanks and then show some WIP shots of the models.  I will then share some eye-candy shots of the finished models.  Lastly, as per usual, I will share the paints and materials used in this project.

The H35 tank was originally rejected by the infantry, who chose the R35 instead.  It was intended to be a light cavalry tank, though it did equip some infantry tank units as well.  Hotchkiss built around 1200 H35’s and H39’s, with the majority being H35’s.  The Hotchkiss company was actually founded by an American from Connecticut, Benjamin Hotchkiss.  He was a Union ordnance engineer at Colt and a munitions builder during the American Civil War.  Finding no US business after that conflict, he moved to France and set up his own company.

The H35 and H39 both had the same  37mm SA18 gun that many French tanks had though the H39 had a longer barrel with better armor penetration (30mm vs 23mm of armor with the shorter barrel).  Given that a Panzer IIIE of the time had 30mm of armor all around, this was not adequate to be sure.  It had a crew of just two, which made it challenging to operate effectively in battle.  Three out of four of the armored divisions’ tank regiments had Hotchkiss tanks (the other one had SOMUA S35’s).  The armor was adequate, but with a range of only 80 miles and a top speed of 17 mph, it was not very cavalry-like.  On top of it all, it was tough to drive and mechanically unreliable.

After France capitulated, both Germany and Italy got Hotchkiss tanks.  Some of these Italian vehicles faced US Army Rangers in Sicily.  After the war, some Hotchkiss tanks served on with the Israeli Defense Force until 1952.

I acquired a 3-vehicle packet from Battlefront Miniatures (#FR020) and one single H39 vehicle from Peter Pig (#PP33).  The Battlefront ones could be either H35’s or H39’s.  In the end, one of the H35 guns was unsatisfactory, so I ended up with one H35 and three H39’s.  In the game, there are no differences statistically between the two types.

1 Hotchkiss tanks at start
Here are the models – the Peter Pig one was all metal.  The Battlefront ones had two different engine hatches depending on what version was to be built.  These were relatively easy to assemble and prep for painting.

2 Hotchkiss tanks assembled
Assembled and magnetized Hotchkiss tanks.  From left to right, Peter Pig H39, Battlefront H35, and two Battlefront H39’s.  

3 H35 assembled
The Battlefront H35 gun was drilled in and affixed with Gorilla Glue.  Later, the drill holes were filled with kneadatite (green stuff).

4 H39 Bottom Peter Pig assembled
The bottom of the Peter Pig H39 model.  For reinforcement of the tracks, I added green stuff under the chassis.  I also added a magnet to the inside of the turret so my knocked out tank blast markers would stick to an otherwise non-magnetic model.

5 H39 Battlefront assembled
H39 showing green stuff around the longer gun.

6 Hotchkiss tank chassis painting mounts
My mounting arrangement for the tanks.  I did paint and varnish the tracks first.

7 Hotchkiss tank turrets painting mounts
Turrets ready to paint.

8 Tracks first!
This shows the H35 after the tracks were painted, washed, and lightly varnished.

9 Double Primed showing metal exposure
Then the models were mounted and primed.  I had a challenge priming the exposed metal parts as you see here – I needed a few thin coats.

9a Double Primed showing metal exposure
The priming issue (exposed metal) was more difficult for the Peter Pig model as it was all metal.

10 H35 masked for airbrush
After priming, the H35 awaits set up for base coat painting.  Protecting the already painted tracks with poster tack was the first step.

11 H35 masked for airbrush camo
I was not thrilled with the yellow, but I darkened it.  Here, I applied more poster tack to apply a camouflage pattern.

12 H39 masked for airbrush camo
The H39’s got their base coats, and then I used an Iwata Micron airbrush to blend in some browns on the green.  As I researched tanks of this era on the French side, I found that there was no standardization of tank painting schemes.

13 H35 masked for airbrush camo after
The H35 under the poster tack for a camouflage scheme.  

14 H39 close up after camo
The Peter Pig H39 model showing the added brown color airbrushed across the tank.

15 H35 close up after camo
After removing the poster tack from the H35, this was the result.  

16 H39 close up before decals and weathering
I then washed the vehicles with Army Painter Military Shader.  All that was left was adding decals, weathering, and final varnishing.

18 Tiny decals
Battlefront decals – so tiny.  I still do not understand why the roundels are two piece decals.

Now, I would like to share the finished vehicles – eye candy (at least I hope you find them nice to look at).

Battlefront H35

1 H35 left side
Right side view, Battlefront H35

2 H35 frontside
Front view, Battlefront H35

3 H35 right side
Left side view of the H35.  The number is helpful for tabletop ID, but is historically correct.  The unit insignia is from the 4eme regiment de cuirassiers, part of the 1st Light Mechanized Division (DLM).

4 H35 rear view
The roundel on the back right.   

1a H35 left side
How I planned the paint job – I am hoping to get better tan/yellow tan paint for future French use, but after washing/shading, I think this is fine.  Do you?

Battlefront H39’s (two)

5 H39 (B model) left side
Battlefront H39 “#8” left side.  

6 H39 (B model) left front side
Battlefront H39 “#8” left front side.

7 H39 (B model) left rear side
Battlefront H39 “#8” rear view.

8 H39 (B model) right side
Battlefront H39 “#8” right side.

5b H39 (B model) left side
My plan for the “#8”.

12 H39 (D model) right side
Battlefront H39 “#64” left side.  This was the only Hotchkiss tank I built with a number on the right side of the turret.  Again, markings were definitely not standardized.

13 H39 (D model) right front side
Battlefront H39 “#64” right front side.

14 H39 (D model) left side
Battlefront H39 “#64” right side.

15 H39 (D model) rear view
Battlefront H39 “#64” rear view.

12a H39 (D model) right side
How I modeled the vehicle.

Peter Pig H39

9 H39 (C model) left front side
Peter Pig H39 “#21” front left view.

 

10 H39 (C model) right side
Peter Pig H39 “#21” right side view.  After weathering was added, the side looked similar to the Battlefront models.

9a H39 (C model) left front side
I did not have a #41!

11 comparing Peter Pig vs Battlefront
This is a side-by-side comparison of the Battlefront (left) and Peter Pig (right) H39’s.  I like both – though my preference is for the Battlefront models – which are resin and metal.  However, many of the models I need for this project are hard to find and not made by Battlefront, and sometimes with some manufacturers you need to buy up to five vehicles.  With Peter Pig, I can just get one  vehicle (QRF with metal models sells one at a time as well – and you’ll see some of their vehicles soon too).  Old Glory usually sells 3 vehicles (all metal) in a pack.

Group Shots

16 Group Shot16a Group Shot

This concludes my very last post of 2020 – and the beginning of this project.  (I will be doing a 2019 round up of course – but that will be coming later this week).

More Battle of France vehicles (French and German) will be coming and I hope that you will find them interesting.  If you have any feedback, good, bad or otherwise, let me know in the comments section – I do appreciate knowing what you think.

Thanks for looking and Happy 2020!

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE USED ON THESE VEHICLES:

  1. Isopropyl Rubbing Alcohol 91%
  2. Microscale Liquid Decal Film
  3. 1/8″ neodymium magnets
  4. Green stuff (kneadatite)
  5. Gorilla Glue
  6. Poster tack and ¼” square wooden dowels on plastic plates
  7. Reaper MSP “Black Primer”
  8. Vallejo “Black Grey”
  9. Vallejo “Surface Primer – USA Olive Drab”
  10. Vallejo “Flow Improver”
  11. Vallejo “Airbrush Thinner”
  12. Vallejo Model Air “Pale Green”
  13. Vallejo Game Air “Black”
  14. Battlefront “Army Green”
  15. Army Painter “Military Shader” (shade)
  16. Battlefront “Dark Gunmetal”
  17. Vallejo Model Air “Rust” (71.080)
  18. Vallejo Model Air “Matt Varnish”
  19. Vallejo Model Air “Sand Yellow” (H35 only)
  20. Battlefront “Army Green”
  21. Vallejo Model Air “Dark Brown” (H39’s only)
  22. Battlefront “Oxide Red”
  23. Vallejo Model Air “Glass Varnish”
  24. Appropriate decals from Battlefront
  25. Microscale Micro-Set
  26. Microscale Micro-Sol
  27. Vallejo Weathering Effects “European Thick Mud”
  28. Vallejo Weathering Effects “European Splash Mud”
  29. Vallejo Weathering Effects “Crushed Grass”
  30. Vallejo Mecha Varnish “Matt Varnish”

Building a Panzer Army Africa Tank force for What a Tanker

January has been a busy hobby month.  After I had built a significant number of 8th Army British tanks for What a Tanker© games set in WWII North Africa.  Subsequently,  I really needed to build out an opposing and suitably-sized group of Panzer Army Africa tanks and tank destroyers.  This post focuses on my January efforts on German forces.  I will augment these with Italian tanks and tank destroyers on my next project.

OVERVIEW

I finished a total of 17 tanks/tank destroyers this month.  These were all 15mm scale and from Battlefront Miniatures.  Thirteen of these were for North Africa, while four would augment my forces for my France 1940 scenario.  The largest single number were nine Panzer II variants.  I had purchased a box of five Panzer II’s previously, and built one for France 1940, but the box was short one tank guns.  Battlefront made good on this, and sent me another entire box of five tanks!  This allowed me to convert an extra British A10 gun I had lying around into one for a Panzer IIC.  It’s not perfect, but should work on the tabletop.  I also had a Panzer IVD from Battlefront, and discovered that it had two left tracks.   Battlefront has done right by me on that too, and replaced that entire tank as well.  I will probably take the extra Panzer IVD and make it into a wreck later on.  So this post will review these 17 tanks I built and painted:

  • 2 Panzerjager I’s (one for France 1940 and one for North Africa)(15mm/1:100 scale), from Battlefront Miniatures (#GE100)
  • 3 Panzer IIC’s (15mm/1:100 scale), from Battlefront Miniatures (#GBX108) for France 1940
  • 6 Panzer IIF’s (15mm/1:100 scale), from Battlefront Miniatures (#GBX108) for North Africa
  • 2 Panzer IIIE’s (15mm/1:100 scale), from Battlefront Miniatures (#GE030) for North Africa
  • 1 Panzer IIIH (15mm/1:100 scale), from Battlefront Miniatures (#GE031) for North Africa
  • 1 Panzer IVF2 (15mm/1:100 scale), from Battlefront Miniatures (#GE042) for North Africa
  • 1 M3 Stuart “Honey” tank (15mm/1:100 scale), from Battlefront Miniatures (#BR006) –  one captured by the Germans for use in North Africa 
  • 1 Tiger I (15mm/1:100 scale), from Battlefront Miniatures (#GE070) for North Africa 

I will review each briefly, and give bigger shots in the eye candy section.  Of course, I list the paints and other materials I used at the end for those interested. And there were 61 decals!

PANZERJAGER I’S

Images that I used for modeling.

In the end, I chose a camouflage pattern for my Panzer Army Africa version similar to what you see on the Marder II image.

PANZER II’S

There were nine Panzer II’s!

I modeled my Panzer IIF on this image.

PANZER IIIE’S

I had two unpainted Panzer IIIE’s left over from France 1940. They were not easy to put decals on – so that was minimal.

PANZER IIIH

Panzer IIIH assembled
After camouflage applied.

PANZER IVF2

After camouflage – Panzer IVF2.
I modeled this tank on this image.

CAPTURED GERMAN M3 STUART “HONEY”

The Germans did a good job of recovering all kinds of AFV’s in North Africa. This included enemy vehicles – so I decided that an M3 Stuart would be a good addition.

I saw this and had to give the Germans a little American-made steel.

TIGER I

The last tank that I will share here is the centerpiece of the collection – a true behemoth – the early Tiger I. I modeled this one on the famous #131, which was captured virtually intact by the British in 1943 in Tunisia. A lucky British AP round lodged in the Tiger’s turret ring, and its crew abandoned it. Today, it is the only functional Tiger I on the planet and is at the Bovington tank museum.

Assembly of this model was NOT easy. There were 21 pieces and no assembly instructions, which is amazing given that Battlefront has assembly instructions for much simpler models. I also had issues with getting the tracks to fit the hull as there were no slots for the detents on the metal tracks.

Turret close up after decals and crew added.
One of the three images I used to finish the model.
The second image showing the rear of the actual Tiger 1 #131.
The third image.

I wanted to install a radio aerial, but in the end I decided that it was impractical due to the size of the model and the likelihood of future damage. I also wanted to include this Tiger as my “centerpiece model” in the January monthly painting challenge that I participate in – run by Azazel (whose blog is well-worth following).

So now, its time for…

EYE CANDY!

Panzerjager I, right side
Panzerjager I, left side.
I completed two Panzerjager I’s – one obviously needs to get a paint job for North Africa!
Rear view showing the crews of this early tank destroyer.
The three Panzer IIC’s that will be for France 1940. The one on the far right has the converted gun.
The six Panzer IIF’s for North Africa.
Panzer IIF convoy.
Front close up of Panzer IIF.
The two Panzer IIIE’s.
Rear view of the Panzer IIIE’s.
Panzer IIIH, right side.
Panzer IIIH, left side.
Front view of Panzer IIIH, with nice view of DAK decal.
Panzer IVF2, right side.
And the Panzer IVF2, left side.
Front view of the Panzer IVF2.
Captured German Stuart “Honey”.
Other side of the German Stuart.
AND THE TIGER I!
Tiger I, left side.
Tiger I, right side.
Tiger I, rear view.
German motor pool! The 13 German tanks for Panzer Army Africa.
All 17 German tanks for January! Bigger motor pool!

This was a big project – and now on to the Italians (and my replacement Panzer IVD).

I thank you for looking and hope this was enjoyable for you. What tanks are your two favorites (I know the Tiger I will be a big favorite!). Please share your thoughts and any feedback in the comments section!

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THIS TANK GROUP:

  1. Vallejo “Flow Improver”
  2. Vallejo “Airbrush Thinner”
  3. Vallejo “Surface Primer – Black”
  4. Testors “Universal Acrylic Thinner”
  5. Battlefront “Dark Gunmetal”
  6. Secret Weapons Washes “Armor Wash” (wash)
  7. Battlefront “Panzer Gray”
  8. Vallejo Model Air “Base Grey”
  9. Vallejo “Neutral Grey”
  10. Vallejo Model Air “Green Brown”
  11. Vallejo Model Air “Green Brown”
  12. Vallejo Model Air “German Green Brown”
  13. Vallejo Model Air “Light”
  14. Vallejo Model Air “Cam. Grey Green”
  15. Vallejo Model Air “Bright Brass”
  16. Battlefront “Boot Brown”
  17. Battlefront “Dry Dust”
  18. Battlefront “Black”
  19. Battlefront “Oxide Red”
  20. Army Painter Quickshade “Light Tone” (wash)
  21. Battlefront “European Skin”
  22. Battlefront “Skin Shade” (shade)
  23. Vallejo Game Air “Moon Yellow”
  24. DecoArt “White Pearl”
  25. Army Painter Quickshade “Mid Brown” (wash)
  26. Army Painter Quickshade “Strong Tone” (wash)
  27. Vallejo “Dark Yellow Ochre” (pigment)
  28. Vallejo “Light Slate Grey” (pigment)
  29. Vallejo “Light Sienna” (pigment)
  30. Battlefront “Rommel Shade” (shade)
  31. Battlefront “Bradley Shade” (shade)
  32. Citadel “Agrax Earthshade” (wash)
  33. Citadel “Nuln Oil” (wash)
  34. Gorilla Glue
  35. Vallejo Mecha Varnish “Gloss Varnish”
  36. Microscale Micro-Set
  37. Microscale Micro-Sol
  38. Microscale Liquid Decal Film
  39. 1/8″ rare earth neodymium magnets
  40. Appropriate decals from Battlefront
  41. Vallejo Mecha Varnish “Matt Varnish
  42. Aleene’s poster tack
  43. Sponges

Thanks for looking and for sharing your feedback!

ON MY RESEARCH MATERIALS

As for research materials, I used the same ones as I cited before – but for completeness here they are in case you are interested (you can find them on Amazon):

  • One by Jean Restayn:WWII Tank Encyclopaedia, 1939-45
  • One by the Smithsonian/DK:Tank: The Definitive Visual History of Armored Vehicles
  • One by Michael Green:Axis Armoured Fighting Vehicles of the Second World War (Images of War)
  • One by Robert Jackson:Tanks and Armored Fighting Vehicles Visual Encyclopedia

I would easily recommend all of these books as good resources for gamers and modelers.

French defeat Germans at Mass Pikemen

Last Saturday, December 1st 2018, the Mass Pikemen Gaming Club held their monthly gaming session with a lively game of What a Tanker© by The Too Fat Lardies company.  The scenario we used was one from France 1940, with available forces from that time frame.

Each team was given poker chips to represent available points to choose and deploy their tanks.  In this scenario, each had 25 points to choose three tanks.  If a tank was destroyed, the winning team would get that many points in chips – which they could use to either upgrade a deployed tank, buy a new tank, or purchase a Bonus Card.  The destroyed tank would respawn in the game.  There was a river in the middle of the board, with roughly equivalent terrain on both sides of the board.  I said that any tank on the opposite side of the river at the game’s end would count for two times as many points for victory.  This gave each side an incentive to move forward.

For initial forces, the Germans chose two Panzer IVD’s (2 for 14 points) and a Panzer 38(t) (one for 9 points), leaving them with 2 chips extra. The Germans passed on choosing a Panzer IIC.  The French chose two R35’s (2 for 14 points) and one SOMUA S35 (1 for 10 points), leaving them with one extra chip.  While there were StuG IIIA and Char B1 bis vehicles in the inventories, I did not allow either to be chosen initially for reasons of play balance.

1 board
The game board set up.  The Germans chose to enter on the right side.

2 board
The Germans initially deployed from here, with the French deploying on the opposite side.

3 R35 knocks out Pz 38
In early action, a Panzer 38 (t) was knocked out by a flank shot from one of the R35’s as it hid on the left behind the bocage.  A Panzer IVD and the other R35 watch it burn.

4 R38 hides
The previously successful R35 runs behind the bocage.  Another Panzer IV crosses the river at a ford (minor obstacle), but by this time it had been hit multiple times and was down to one Command Die…

5 dice
…and the French SOMUA rolled this!  An example of the French Command Dice rolls.  Each 6 is a Wild card and each 4 is a firing die.  Basically, this allowed the loaded French SOMUA to fire 3 times in that turn, contributing to the demise of the Panzer IVD.  Unfortunately, the Germans’ rolls were hardly ever this good during the game.

6 Scott and Ethan
The previously mentioned unlucky Panzer IVD burns on the left by the bocage.  Scott and Ethan Howland are maneuvering another Panzer IVD and a Panzer 38 (t) against the SOMUA S35.

7 SOMUA showdown
The SOMUA activates, and moves to the rear of the Panzer IVD, but is unable to get off a shot.  The Germans were able to subsequently knock out the S35 in their only kill of the day.

8 R35 and Pz IVD showdown
On the left French flank bridge, a duel went on between a Panzer IVD and an R35.  The French were lucky and activated first, hitting the German in the side.  Subsequently, the German reoriented, but was hit again and forced back.

9 Pz IV burns
The Panzer IV was dispatched by the intrepid two man crew of the R35.

At that point the game was called.  The French crossed one R35 to the other side of the river and got 14 points.  The final score was France 38, Germans 12.  It was a good rolling day for the French and a bad one for the Germans.  The best tanks did not get to deploy, but both sides needed to use terrain well, and they did.  It was nice to have some new players (Leif, Ethan, and Scott), thank you for coming.  Everyone had fun, and I will run this scenario again.

Score Breakdown:

French 38 chips:

  • 1 chip left over from initial deployment (1 chip)
  • Two Panzer IVD’s knocked out (14 chips)
  • 1 Panzer 38 (t) knocked out (9 chips)
  • 1 R35 on the other side of the river at game’s end (14 points)

Germans 12 chips:

  • 2 chips left over from initial deployment (2 chips)
  • 1 SOMUA knocked out (10 chips)

Our next session will be on January 5th at 2 PM at 110 Pleasant Street, East Brookfield, MA.  Please follow us on FaceBook at the Mass Pikemen Gaming Club.

 

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