US Vehicles for Operation Torch: TANK DESTROYERS – M3 GMC’s and M6 GMC Fargo’s

The US Army had a lot of catching up to do at the start of World War II. This was true both in terms of vehicles and doctrine in the way of armored warfare. This included anti-tank units.

Initially, the US Army experienced internal squabbles about anti-tank troops and control. These were among the infantry, cavalry, and artillery branches. They disputed over which would control what were then-called “anti-tank battalions”. Interestingly, the Armor Branch (created in 1940) had little interest in that fight. It desired to stay focused on offensive operations.

The September 1941 Louisiana Maneuvers demonstrated the efficacy of anti- tank battalions. In June 1942, the Army created a new branch for this force. They also developed a doctrine to support their use (Field Manual 18–5, Tactical Employment, Tank Destroyer Unit). Tank destroyer battalions were then created and began to be fielded.

Developing doctrine is one thing – fielding self-propelled anti-tank equipment is another. When Operation Torch was launched, there were not any of the tank destroyers that you saw in later battles. No M10 Wolverines, M18 Hellcats, or M36 Jacksons – or even towed M1 57mm or M5 guns – took part in Torch.

Nope, at the start of the war, the US Army fielded just two models of tank destroyer. One was on an M3 half-track, which mounted the venerable 75mm Canon_de_75_modèle_1897. This combination was called the M3 Gun Motor Carriage (GMC). The other was the M6 Gun Motor Carriage (GMC). This was a Dodge Fargo truck with a rear-mounted M3 37mm gun. Defensively, needless to say, both of these types were not well-armored at all.

Offensively, while the 75mm gun could still pack an anti-armor punch, the 37mm was well on its way to complete obsolescence. Add to that the M6 GMC was rearward-facing. It would have to be turned around to fire, That would have been quite a challenge in combat. I imagine that it was inspired by the British use of portee anti-tank weapons. However, the main reason was probably the urgency of fielding something to fight in the anti-tank role. Add to that – US industrial might had not yet reached full production capacity seen later in the war.

M3 GMC
M6 GMC

But you go to war with the Army you have. Tank Destroyer battalions were formed, consisting of a headquarters company, a reconnaissance company (including a pioneer platoon – Engineers!), and 3 twelve-vehicle tank destroyer companies. Each company fielded each one platoon of M6 Fargo GMC’s and two platoons of M3 GMC’s. Each M6 platoon had 4 vehicles, and each of both of the M3 platoons had 4. These would see combat starting in November 1942 during Operation Torch.

At that point, doctrinally, tank destroyers were by nature defensive forces. They were supposed to blunt any enemy armored attack or counterattack – obviously by destroying tanks. This would allow for counterattack by US tanks and infantry. Operation Torch would be the first test.

For my What a Tanker games for Operation Torch at HISTORICON 2025, I needed both types of tank destroyers. For the M3 GMC’s, I bought 6 from Old Glory (SKU CD-223A) and assembled and painted up just 3. I also found one Battlefront/FOW model (SKU US101) at HAVOC that joined the mix. Now I had 4 M3 GMC’s for gaming. M6 GMC were not easy to source – and I also had never heard of them. So my friend Greg Priebe agreed to 3D-print some for me. You may remember that Greg printed the French vehicles for me I previously wrote about here. He made Panhard 175 TOE’s and Berliet VUDB’s for me.

Thanks again Greg!

I was able to put together 3 M6 GMC’s with what Greg sent me. I worked on these in June as well.

June was a crazy month – and I was able to get these together before HISTORICON 2025. As for photos – well you’ll see what I have.

M3 GMC

The three Old Glory models are metal, while the FOW model is metal and resin. all are 15mm/1:100 scale. Painting the crews was challenging (and fun)!

Three Old Glory M3 GMC models are on the bottom, with the FOW model at the top of the photo.

I painted them up with both gold and white stars. The gold stars were unique to the North African campaign. I thought they gave a more authentic Operation Torch look. Apparently in November of 1942, standardization to white stars was not yet part of the US Army’s official painting scheme. Unlike my M3A1 Scout Cars, I freehand painted the stars. I found they looked better than my decals. For more variation, I either painted the stars on the hood or the grills. Also, each got a name – I used the decals that I had available. The names of these were:

  • BLOOD N GUTS
  • DESTRUCTION
  • HURRICANE
  • LUCKY
My 4 M3 GMC’s. From left to right, BLOOD N GUTS, HURRICANE, DESTRUCTION and LUCKY (the only FOW model).
Close ups of DESTRUCTION and HURRICANE.

M6 GMC (FARGO)

These were all 3D-printed resin in 15mm/1:100 scale. I wish that I had been able to add crew to these. They were already so fiddly and small, that I satisfied myself with just having a driver. Even at that I had to do a good amount of surgery to get him to fit in his seat!

The M6 GMC’s washed after putting in magnets and ready for assembly and painting. I added magnets to each M3 and M6 to allow brewed-up markers to stick to the vehicles on the tabletop.
The M6 GMC’s shown here painted staring at the back end of my Berliet VUDB’s. The M6’s are awaiting basing work and varnishing.

Like with the M3 GMC’s, I gave names to these as well. These names were the only differentiator for these models. The names were:

  • BUCK (for Buck Surdu)
  • DUKE
  • TEX
A close up of two completed models. Here, BUCK is maneuvering into a hide firing position. It would of course have to turn around to fire. Behind is DUKE moving up the road.
A closer view of BUCK.

While the M3 GMC was partially effective in North Africa, the M6 was not. Clearly, both were very vulnerable to direct and indirect fire. As time progressed, they were both replaced by self-propelled vehicles with turrets and better protection. The M3 GMC’s were converted back into half-tracks. The M6 GMC’s were stripped of their guns, and were later used as just trucks.

In conclusion, I had some tank destroyers for Operation Torch games of What a Tanker! I also hope that you enjoyed this post on my early war tank destroyers. All that I have left to share on this project are my 8 American M5 Stuart tanks. I will also share a bit about my games at HISTORICON.

What did you think of these tank destroyers? Did anything surprise you? Motivate you to get some for yourself? Please let me know your thoughts in the comments section!

Lastly, you can find all of my posts on WWII games and projects in one place. There is a consolidated list of posts and their links located here.

The next lists are what I used on these vehicles. I review these lists for my own uses on future projects. For some of you, they may also be helpful.

MATERIALS USED

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE ONE BATTLEFRONT/FLAMES OF WAR RESIN M3 GMC MODEL AND THE THREE OLD GLORY M3 GMC MODELS:

  1. Green Stuff
  2. Vallejo Surface Primer “Black”
  3. Vallejo Surface Primer “USA Olive Drab”
  4. Gorilla Glue
  5. Battlefront “European Skin”
  6. Vallejo Thinner Medium
  7. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  8. War Games Accessories Steel Bases Number 16 (½” x ½”)
  9. Green Stuff Wooden Blocks, steel bolts, steel washers, magnets, steel screws
  10. Neodymium magnets (⅛” and ¼”)
  11. Vallejo Surface Primer “German Green Brown”
  12. Army Painter “Mid Brown” (shade/wash)
  13. Reaper MSP Core Colors “Blackened Brown”
  14. Vallejo Model Color “USA Olive Drab”
  15. Army Painter “Flesh Wash” (shade/wash)
  16. Vallejo Model Color “Brass”
  17. Vallejo Model Air “Tire Black”
  18. Vallejo Model Color “Dark Sea Grey”
  19. Vallejo Primers “NATO Green”
  20. Army Painter “Military Shader” (shade/wash)
  21. Reaper MSP “Pure White”
  22. Citadel “Averland Sunset”
  23. Vallejo Mecha Color “Dark Steel”
  24. Army Painter “Dark Tone” (wash/shade)
  25. Citadel “Agrellan Badlands” (texture)
  26. Citadel “Agrellan Earth” (texture)
  27. Vallejo Mecha Weathering Effects “Dark Rust Wash”
  28. Vallejo “Mecha Varnish Gloss”
  29. Microscale Industries “Micro Set”
  30. Microscale Industries “Micro Sol”
  31. Microscale Industries “Liquid Decal Film”
  32. Gin Fritter US Army decals
  33. Battlefront US Army decals
  34. Vallejo “Gloss Acrylic Varnish”
  35. Citadel “‘Ardcoat”
  36. Vallejo “Gloss Acrylic Varnish”
  37. Vallejo Flow Improver
  38. Vallejo Thinner
  39. Vallejo “Matte Polyurethane Varnish”
  40. Printed labels on card stock
  41. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  42. PVA Glue

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE THREE RESIN M6 GMC MODELS (FARGO’S):

  1. Gorilla Glue
  2. Green Stuff Neodymium magnets (⅛”)
  3. Wooden Blocks, steel bolts, steel washers, magnets, steel screws
  4. Vallejo Surface Primer “Black”
  5. Vallejo Surface Primer “USA Olive Drab”
  6. Battlefront “European Skin”
  7. Vallejo Thinner Medium
  8. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  9. Vallejo Surface Primer “German Green Brown”
  10. Army Painter “Mid Brown” (shade/wash)
  11. Reaper MSP Core Colors “Blackened Brown”
  12. FolkArt “Champagne”
  13. Army Painter “Flesh Wash” (shade/wash)
  14. Vallejo Model Air “Tire Black”
  15. Vallejo Model Color “Dark Sea Grey”
  16. Vallejo Primers “NATO Green”
  17. Army Painter “Military Shader” (shade/wash)
  18. Citadel “Averland Sunset”
  19. Citadel “Agrellan Badlands” (texture)
  20. Citadel “Agrellan Earth” (texture)
  21. Vallejo “Mecha Varnish Gloss”
  22. Microscale Industries “Micro Set”
  23. Microscale Industries “Micro Sol”
  24. Microscale Industries “Liquid Decal Film”
  25. Battlefront US Army decals
  26. Vallejo “Gloss Acrylic Varnish”
  27. Citadel “‘Ardcoat”
  28. Vallejo “Gloss Acrylic Varnish”
  29. Vallejo Flow Improver
  30. Vallejo Thinner
  31. Vallejo “Matte Polyurethane Varnish”
  32. Printed labels on card stock
  33. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  34. PVA Glue

Thanks for checking this out!

Hardwick Crossing Open 2025 (The Tour of the Brookfields)

The 2025 Hardwick Crossing Open was the August event for the Tour of the Brookfields. Our sponsor was Hardwick Crossing Golf Course.

It happened on August 16th at Quail Hollow Golf and Country Club in Oakham, MA. We had 92 players in three divisions. Apologies for this later post. I have switched from an HP PC to a Mac. There are some new things to learn!

Back to the event. Weather was once again great. Please note that we are getting to the end of the year already! There is JUST ONE more regular season event before the FINALS. All are at Quail Hollow Golf & Country Club:

  • Sunday, September 7th: Lamoureaux Ford Open
  • Saturday, September 27th: THE FINALS

To play in THE FINALS, a player must have signed up for three TOB events. For example, those who signed up for the originally rained-out TOB in April, get credit for participating as one event. You can sign up to play at Still Harts Cafe, Quail Hollow, or on the TOB Facebook page.

Back to the results from this year’s 2025 Hardwick Crossing Open. See the results and details below. You can get these updates automatically. Become an email subscriber to this blog. You can do this at the end of the blog post. The cost – nothing! It’s free!

2025 Hardwick Crossing Open Results

This event saw some of the best scores we have seen in a long time. For the second time this year, there were no playoffs. This was fortunate as we could not have had any playoffs due to another tournament right behind ours.

In the Nicklaus Flight, the team of Ken Jurczyk, Rich Johnson, Jared Danitis, and Mark Bruso achieved a new feat. They set the 2025 low scoring record with a great score of 13-under par! Incredible score!

Just two shots back in second place were three teams at -11:

  • Reece McLeod, Ron McCann, Wes Cassavant, and Sherry Peterson
  • Cory Heyes, John Markey, Matt Morrow, and Brian Leveille
  • James LeBlanc, Tom Foley, Robin Balicki, and Laurie Foley

Well done all!

In the Player Flight, yet another team won by scoring in double-digits under par! At -11 was the team of Tom Orszulak, Ed McLeod, Jake Malin, and Linda McLeod. Congrats!

Four teams tied for second place in the Player Flight at -7:

  • Gary Ward, Beth McCann, John McQuaid, and Dick LaPierre
  • Adam Kettles, Dean Malin, April Pagnoni, and Ed Sanborn
  • Ryan Auger, John Desimone, Rob Peterson, and Bob Ford
  • Kevin Paradis, Paul Boulette, Jim McKeon, and Barbara Orszulak

In the Palmer Flight, the team of Pete Peloquin, Sr, Brian LaCroix, Paul Sanborn, and Bob Weighill took top honors. They finished at 8-under par! Close behind them tied for second was just one team at -7.

That was the team of Brandon McEvoy, Rick Gemme, Kathleen Soltys, and Greg Wypych.teams at -7.

Superb golf by all!

As for skins, this was amazingly competitive. We changed the skins to compete by fight. As a result we had 13 skins that you will see in the chart below.

Lastly, the closest to the pin prize on the 17th hole was awarded to James LeBlanc and his team. Their distance was 4 feet, 5 inches.

Here are all of the results – first the overall results:

And the Skins:

Big congrats again to the winners and thanks to all the players!

The Next Tournament and Some Notes

Special thanks again to Hardwick Crossing Golf Course for their sponsorship of this event!

Also, as always, thank you to Carl Fitz and Jim LeBlanc. We also appreciate all the staff at Quail Hollow. They work so hard to make the Tour of the Brookfields possible.

IMPORTANT!!!

The next tournament is in September on the 7th.

It is a Sunday!!!

It will be the Lamoureux Ford Open sponsored by Lamoureux Ford.

Sign ups will be coming down VERY QUICKLY – closing on August 31st.

This event will also be VERY well-attended. Sign up early at Still Harts, at Quail Hollow, or on the Tour of the Brookfields Facebook page!

Again, you can sign up for this event up until August 31st. Teams will be published by the committee on September 3rd.

Remember, to qualify as a player for the FINALS on September 27th, you must play three events. This is the normal needed threshold, with very few exceptions.

Registration on Sunday, September 3rd will start at 7 AM, so please arrive before 7:30 AM.

PLEASE:

First, thanks everyone for being timely in arriving. It helps us to get going much faster, please keep that up.

Second, if you want to sign up, PLEASE use one of the three sign up opportunities. You can do this at Still Harts or at Quail Hollow. You may also sign up on the event section of the Tour of the Brookfields Facebook page. Texts do get lost or buried…so please use the lists.

Third, if you write your name down on the closest to the pin list, make sure we can read it. Also, ensure the distance is legible! If we cannot read it, well…you might lose out…

And finally, If you drop out for ANY reason after signing up, you need to message a committee member directly. We make teams on September 3rd. If you think you cannot play, please, please, please let us know before that date.

Lastly, I did get a few photos in as well – so enjoy!

PHOTOS!

As a special message for my wargaming/miniature/hobby readers – tank destroyers are coming!!

US Vehicles for Operation Torch: M3A1 Scout Cars

Now that I have shared all of the Vichy French vehicles that I completed on this blog, it is time for me to add the American models. These will also be used in my What a Tanker games for Operation Torch at HISTORICON 2025. I am starting with the American reconnaissance scout car – the M3A1 Scout Car.

It was designed and built by the now-defunct White Motor Company, with the chassis interestingly being a product of the Diebold Lock and Safe Company. It was a 4×4, and could do up to 50 mph on the road (80 kph). Many of you will notice how similar the M3A1 is to the M3 half-track. And for good reason, as the M3 half-track was a development of the M3A1 Scout car.

It typically carried a Browning M2 .50 caliber machine gun plus up to two additional Browning M1919 .30 caliber machine guns. It was open-topped with armor on the chassis up to 13mm/.5″ in thickness. It could carry up to 6 soldiers in addition to the driver. A canvas cover was available for protection against the elements. The M3A1 was intended to be a reconnaissance vehicle, but its lack of protection made it less desirable than the M3 half-track in that role. In US use, it was relegated to rear-echelon uses after Operation Torch and Operation Husky (the invasion of Sicily). Over 21,000 were made, with over half of that number going as Lend-Lease, mainly to the British Commonwealth and the Soviet Union.

I found David Doyle’s book, M3A1 Scout Car: The US Army’s Early World War II Reconnaissance Vehicle (Legends of Warfare: Ground, 8), very interesting and useful.

For my Operation Torch What a Tanker games, I decided that these would serve as the cavalry scouts that would run into those quirky French armored cars that I’ve been posting about recently.

Sourcing of the M3A1 models came from two different places. I got two Battlefront Flames of War models (SKU US 300) from a flea market at the HAVOC gaming convention in April. These models came with crew and machine guns. As the Battlefront model seems to be out-of-production, I needed to look elsewhere for more models. I went to eBay as a second source.

There from Wolverine3d.com I found models with the tarpaulin covers on. Given that a) these were different from the Battlefront models, b) there would be no crew to paint (saving time), and c) very reasonably-priced, I ordered 5, bringing my total available to 7 M3A1’s. They were not too crisp, and made of PLA plastic, but good enough for tabletop use. I started work on them all on May 23rd, and finished them on June 2nd. As I was hurrying to complete the entire project, photography of in-progress work took a backseat. I did work on multiple types of US vehicles concurrently as well. I judged doing separate posts for each type was better for me and you dear reader!

I cleaned up the models and washed them. For ease of painting I then mounted a small 1/2″ square steel base under each M3A1 model. This would allow me to use magnets to support the vehicles while I painted them. I also drilled out and installed small neodymium magnets (secured with green stuff) so that I would be capable of using my equally-magnetized blast markers on any that got brewed up in a game. As for crew- I used my alligator clip stand and some wood screws on them as supports – in a painful way for them (if they were capable of pain of course).

May 23rd – the work begins.

After painting I added decals and labels. Each M3A1 got a different name. Because in Operation Torch there was a mixed use of gold and white stars on US vehicles, I varied their application as well with some home-made gold star decals. They were ok – but not 100% to my liking, and you will see the different approach that I took on the other US vehicles (in future posts).

The seven M3A1’s before I added any tufts as final flocking. The bases are 1.5″ x 2″.

Once completed, I took a few photos of them assembled on my tabletop set up.

M3A1’s in convoy from the drivers’ sides.
M3A1’s in convoy from the other side.
Close up shot of M3A1 “Fierce”. Each Battlefront model had a driver and two soldiers in the back. I also replaced some of the bendy metal machine guns with plastic ones from another kit.

This wraps up this post on my 7 M3A1’s. Remaining are I have 8 American tanks and 6 tank destroyers to share. Which ones? You can probably guess – rightly or wrongly! What did you think of the M3A1’s? Did you learn anything? Maybe I motivated you to get some for yourself? Please let me know your thoughts in the comments section!

Lastly, for all of my posts on WWII games and projects – there is a consolidated list of posts and their links located here.

MATERIALS USED

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE TWO BATTLEFRONT/FLAMES OF WAR RESIN M3A1 MODELS AND THE FIVE WOLVERINE3D.COM M3A1 3D-PRINTED MODELS:

  1. Green Stuff
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. Vallejo Surface Primer “German Green Brown”
  4. War Games Accessories Steel Bases Number 16 (½” x ½”)
  5. Gorilla Glue
  6. Alligator clips and stand
  7. Wooden Blocks, steel bolts, steel washers, magnets, steel screws
  8. Neodymium magnets (⅛” and ¼”)
  9. Vallejo Surface Primer “Black”
  10. Vallejo Surface Primer “German Green Brown”
  11. Plastic machine guns from Battlefront M5 Stuart Platoon kit
  12. Vallejo Surface Primer “USA Olive Drab”
  13. Citadel “Agrellan Earth” (texture)
  14. Army Painter “Mid Brown” (shade/wash)
  15. Reaper MSP Core Colors “Blackened Brown”
  16. Vallejo Model Air “Tire Black”
  17. Vallejo Model Color “Dark Sea Grey”
  18. Battlefront “Tommy Green”
  19. Vallejo Model Air “Ivory”
  20. Vallejo Model Color “Off White”
  21. Citadel “Tallarn Sand”
  22. Reaper MSP “Pure Black”
  23. Battlefront “European Skin”
  24. Vallejo Model Air “Black Metallic”
  25. Vallejo Model Color “Wood Grain”
  26. Vallejo Model Air “Wood”
  27. Army Painter “Flesh Wash” (shade/wash)
  28. Army Painter “Military Shader” (shade/wash)
  29. Hataka “Vert Fonce”
  30. Vallejo Model Color “USA Olive Drab”
  31. Vallejo “Mecha Varnish Gloss”
  32. Microscale Industries “Micro Set”
  33. Microscale Industries “Micro Sol”
  34. Microscale Industries “Liquid Decal Film”
  35. Expert’s Choice Ink Jet Clear Decal Paper
  36. Gin Fritter US Army decals
  37. Battlefront US Army decals
  38. Vallejo “Gloss Acrylic Varnish”
  39. Citadel “‘Ardcoat”
  40. Vallejo “Gloss Acrylic Varnish”
  41. Vallejo Flow Improver
  42. Vallejo Thinner
  43. Vallejo “Matte Polyurethane Varnish”
  44. Printed labels on card stock
  45. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  46. PVA Glue

French Armor for Operation Torch: Panhard 175 TOE’s, Laffly S15 TOE’s, and Berliet VUDB’s

Yes – more armored cars of French origin are coming your way right here and now!

This post will cover off on the last three vehicle types that I built and painted for Vichy French forces during Operation Torch. All three here are armored cars, but each is definitely different and not commonly seen in tabletop wargames. I thought that that aspect alone would make for some interesting historical interest as well as game aesthetics.

Like the other inter-war armored cars – including the White-Laffly AMD 80’s and the Schneider AMC P16’s that I posted about here – these three were all models of AFV that were “good enough for the colonies”. The French Army certainly considered them as not good enough for defending against a potential German attack. Some were in France during 1939-1940, but most were in North Africa and the Levant. All of these were at least armed with machine guns, with the Panhard having a 25mm cannon as well.

Certainly finding appropriate 15mm/1:100 scale models of these was not easy. Luckily I managed to enlist the help of my friend Greg Priebe who 3D-printed two of these types. I did get the third type (Laffly S15 TOE) from Butlers’ Printed Models. Let’s look at each vehicle and model in turn.

Panhard 175 TOE

Photo from https://tank-afv.com/ww2/france/panhard-165-175.php

The Panhard 165 and 175 TOE’s shared similar frames – with the 175 version being a modification/upgrade. The acronym “TOE” stood for théâtres d’opérations extérieurs – i.e. designed for foreign theaters of operations like the colonies. Greg printed for me two Panhard 175’s that I assembled and painted. In reality, it was, as you can see, very tall (9.1′). That’s just 1′ 2″ shorter than the M3 Lee!

Do not confuse the 175 with the more well-known Panhard AMD 178. The 165 TOE type was built in the early 1930’s with the 175 TOE upgrades happening around 1934. Maybe 60 or so were initially built and then so upgraded. It did have a 25mm antitank gun, so it possessed some light antiarmor capability. Armor-wise, it had just 6-9mm of riveted armor, so not much. These were really designed to work to keep France’s colonies in line.

Greg sent me a bag of the models that he printed in late April. I was able to cobble together two good vehicles from the pieces. After a good (but gentle) washing (I needed to be careful of the fiddly fenders), I drilled out and installed small magnets as you see below. This was to make the turrets movable – as well as to hold smoke markers if they got brewed up or knocked out in a game. For a painting scheme. I used a green primer base with yellow camouflage stripes, akin to my H35’s. All of my paints used are listed as references at this post’s end for those interested in such stuff.

Panhard 175 TOE’s drilled out with installed magnets.
Panhard 175 TOE’s painted but before tufts and final base work was completed.
Completed Panhard 175 TOE models completed, shown here in cover scouting for approaching US vehicles during an Operation Torch game of What a Tanker.

Laffly S15 TOE

Photo from https://cartalana.com/033-15.php

This was yet another Laffly-modified truck. These were common civilian truck chassis developed into a range of different military types, one of which was the Laffly S15 TOE. It was designed for colonial use in 1934, but was not delivered to the French Army until 1938 or 1939. It had a single machine gun – a Reibel 7.5 mm light machine gun located inside of a domed turret. I thought it had a unique look.

I really was impressed with my examples from Butlers’ Printed Models. Here is the link for the model.

Unfortunately, my original purchased models were lost in transit. Yet, the company quickly sent me another pair of models – great customer service! They were crisp and very nice resin models. As I was rushing to finish all these vehicles (yes I am repeating that issue!), I have no WIP shots! For a painting scheme, I went with a sandy look.

My finished Laffly S15 TOE Models.

Berliet VUDB

The last type of Vichy French armored car that Greg printed up for me was a trio of Berliet VUDB’s. This type was made by – the Berliet company – which was in competition with Laffly and Panhard for French government contracts. It seems that all three companies got some business. One can only imagine what having so many armored car variants would do to logistics and the need for spare parts.

Berliet VUDB – photo from https://cartalana.com/033-15.php

As you can see, it was a 4×4 armored car with a big spare tire. Some credit this vehicle with the accolade of being the first armored personnel carrier as it had space for a driver and seven soldiers. The vehicle even had ports on the sides from which soldiers could fire their rifles while riding inside. It was armed with two Fusil-mitrailleur Modèle 1924 Modifié 29 machine guns (the standard French light machine gun at the beginning of WWII). Armor was just 7mm thick.

Detail from the Berliet VUDB wikipedia page – which is in French (luckily my second language).

” VUDB” is a French acronym for “voiture de prise de contact“, or “contact vehicle”. It was a scout car in US parlance and use. Sixty-two were produced between 1929 and 1932 – and originally were looked at to be used in the pacification of Morocco in the early 1930’s after the Rif War. There were a number of them in Morocco in November 1942.

As for the models, these were very solid resin prints. No assembly was required except for my usual drilling out holes for neodymium magnets.

My three Berliet VUDB’s at the start.
Painted Berliet VUDB’s before I added labels and flocking on the bases. While a Berliet VUDB could have had two machine guns sticking out, the model only had the one out.
Berliet VUDB’s on tabletop heading to the front.

That finishes off the 31 AFV’s that I assembled and painted for my Operation Torch What a Tanker game. All are in their glory…well their box…below.

31 French tanks and armored cars!

I have now caught up on all my French vehicles! It’s time to move on to the Americans next!

I have 22 American tanks, tank destroyers, or armored cars to write about next. All were used in Operation Torch in November 1942. These vehicles will be the topics of my next posts.

Please, I’d love to hear any feedback – were you surprised at anything here? Learn anything? Get inspired?

Let me know your thoughts in the comments section!

Lastly, for all of my posts on WWII games and projects – there is a consolidated list of posts and their links located here.

MATERIALS USED

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE TWO PANHARD 175 TOE MODELS 3D-PRINTED BY GREG PRIEBE:

  1. Green Stuff
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. Neodymium magnets (⅛”)
  4. Gorilla Glue
  5. Vallejo Surface Primer “Black”
  6. Wooden Blocks, steel bolts, steel washers, nails, magnets, steel screws
  7. Vallejo Primers “Desert Tan”
  8. Vallejo Model Color “Dark Yellow”
  9. Vallejo “Thinner Medium”
  10. Vallejo Surface Primer “German Green Brown”
  11. Reaper MSP Core Colors “Blackened Brown”
  12. Army Painter “Mid Brown” (shade/wash)
  13. Citadel “Agrellan Badlands” (texture)
  14. Vallejo Primers “NATO Green”
  15. Vallejo Model Air “Tire Black”
  16. Vallejo Model Color “Dark Sea Grey”
  17. Poster tack
  18. Reaper MSP Core Colors “Blackened Brown”
  19. Army Painter “Mid Brown” (shade/wash)
  20. FolkArt “Champagne”
  21. Vallejo “Mecha Varnish Gloss”
  22. Microscale Industries “Micro Set”
  23. Microscale Industries “Micro Sol”
  24. Microscale Industries “Liquid Decal Film”
  25. Flames of War French Decal Set (FR940)
  26. Peddinghaus-Decals 1/100 2181 “World of Flames French tanks early war”
  27. Citadel “‘Ardcoat”
  28. Vallejo “Gloss Acrylic Varnish”
  29. Vallejo Mecha Weathering Effects “Dark Rust Wash”
  30. Army Painter “Dark Tone” (wash)
  31. Vallejo Flow Improver
  32. Vallejo Thinner
  33. Vallejo “Matte Polyurethane Varnish”
  34. Printed labels on card stock
  35. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  36. PVA Glue

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE TWO LAFFLY S15 TOE MODELS FROM BUTLERS’ PRINTED MODELS:

  1. No. 19 x ½” flat head nails
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. Gorilla Glue
  4. Green Stuff
  5. Neodymium magnets (⅛”)
  6. Daisy BB’s
  7. Vallejo Surface Primer “Black”
  8. Wooden Blocks, steel bolts, steel washers, nails, magnets, steel screws
  9. Vallejo Surface Primer “German Green Brown”
  10. Army Painter “Mid Brown” (shade/wash)
  11. Vallejo Primers “Desert Tan”
  12. Vallejo Model Color “Black”
  13. Vallejo Model Air “Tire Black”
  14. Vallejo Model Color “Dark Sea Grey”
  15. Battlefront “Oxide Red”
  16. Reaper MSP “Carrot Top Red”
  17. Vallejo “Thinner Medium”
  18. Vallejo Mecha Color “Dark Steel”
  19. Vallejo Mecha Color “Sand Yellow”
  20. Army Painter “Dark Tone” (wash)
  21. FolkArt “Champagne”
  22. Citadel “Agrellan Earth” (texture)
  23. Citadel “Agrellan Badlands” (texture)
  24. Reaper MSP Core Colors “Blackened Brown”
  25. Vallejo “Mecha Varnish Gloss”
  26. Microscale Industries “Micro Set”
  27. Microscale Industries “Micro Sol”
  28. Microscale Industries “Liquid Decal Film”
  29. Flames of War French Decal Set (FR940)
  30. Peddinghaus-Decals 1/100 2181 “World of Flames French tanks early war”
  31. Citadel “‘Ardcoat”
  32. Vallejo “Gloss Acrylic Varnish”
  33. Vallejo Mecha Weathering Effects “Dark Rust Wash”
  34. Vallejo Flow Improver
  35. Vallejo Thinner
  36. Vallejo “Matte Polyurethane Varnish”
  37. Printed labels on card stock
  38. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  39. PVA Glue

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE THREE BERLIET VUDB MODELS 3D-PRINTED BY GREG PRIEBE:

  1. Green Stuff
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. Neodymium magnets (⅛”)
  4. Gorilla Glue
  5. Vallejo Surface Primer “Black”
  6. Wooden Blocks, steel bolts, steel washers, nails, magnets, steel screws
  7. Vallejo Primers “Desert Tan”
  8. Vallejo Model Color “Dark Yellow”
  9. Vallejo “Thinner Medium”
  10. Vallejo Surface Primer “German Green Brown”
  11. Battlefront “Oxide Red”
  12. Reaper MSP “Carrot Top Red”
  13. Vallejo Model Air “Tire Black”
  14. Vallejo Model Color “Dark Sea Grey”
  15. Vallejo Mecha Color “Dark Steel”
  16. Army Painter “Mid Brown” (shade/wash)
  17. Reaper MSP Core Colors “Blackened Brown”
  18. Citadel “Agrellan Badlands” (texture)
  19. Vallejo “Mecha Varnish Gloss”
  20. Microscale Industries “Micro Set”
  21. Microscale Industries “Micro Sol”
  22. Microscale Industries “Liquid Decal Film”
  23. Flames of War French Decal Set (FR940)
  24. Peddinghaus-Decals 1/100 2181 “World of Flames French tanks early war”
  25. Citadel “‘Ardcoat”
  26. Vallejo “Gloss Acrylic Varnish”
  27. FolkArt “Champagne”
  28. Vallejo Mecha Weathering Effects “Dark Rust Wash”
  29. Vallejo Flow Improver
  30. Vallejo Thinner
  31. Vallejo “Matte Polyurethane Varnish”
  32. Printed labels on card stock
  33. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  34. PVA Glue
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