Wars of Orcs and Dwarves playtest across the Atlantic

Last Saturday, we ran a playtest of the Wars of Orcs and Dwarves (WOOD) using Zoom. Chris Abbey from Sally 4th in the UK ran the game at his home – and his blog post on the game link is below. WOOD is an in-progress adaptation of the Wars of Ozz rules for fantasy battles.

It was a fun game and I (in Massachusetts) played on the Orcs and Goblins side with Greg Priebe in Maryland and Jim in North Carolina. We were fighting Dwarves led by Buck Surdu (in Florida) and Chris Palmer in Maryland. We purchased our troops unbeknownst to each other, and chose our deployment area first as we bought fewer points worth of troops. This also gave us a recon advantage. I was on the open end of the battlefield and Greg/Jim were on the wooded area. I threw my forces headlong (and somewhat piecemeal and unsupported) at Buck’s forces with the goal of tying him down – and allowing my allies to close to the road. While I took heavy casualties, the strategy worked well enough to gain a minor victory and for our orcs, great orcs, ogres, and goblins to feast on dwarves! As my wolves had routed, there was more for them anyways!

I think the rules system (Wars of Ozz) is quite good, and the new WOOD adaptation will allow me to use many of my old fantasy figures on the tabletop again. Plus I am really looking forward to playing Wars of Ozz! Below are a couple of Chris’ photos – his blog has more.

My wolves attack Buck’s dwarven arches on turn 1.
My Goblins face a Giant at the end of the game.

Here is Chris Abbey’s blog post link worth a look – check it out and let me know what you think!