Finally Getting Around to Building Generator Models for my Retro Sci-Fi Convention Games

My recent efforts on the hobby front have been focused on multiple projects. Some of these are figures and vehicles, others are terrain-oriented. These are all in support of the games I will run at multiple 2026 gaming conventions.

This year, I will be running Wars of Ozz and What a Tanker games. I am also getting back into retro sci-fi skirmish games with Combat Patrol:WWII. I have not run these games in a while and they were always a lot of fun. To that end, I decided to add more terrain to the mix.

As background, a friend, Chris Rett, 3D-printed three excellent generators for me way back in 2018 (I think). These were great terrain pieces. At that point I was still immersed in retro sci-fi skirmish gaming with Combat Patrol:WWII as my preferred system. However, I was on the cusp of jumping my focus to WWII What a Tanker games. Thus, the generators took a back seat. My gaming then went in sequence to What a Tanker, then Feudal Patrol for the Spanish Conquest in Mesoamerica. Finally, I moved on to Wars of Ozz. Recently, I felt a need for a bit more variety as I mentioned – so terrain is what I hit first.

The three generators would be useful for retro sci-fi apocalyptic planet scenarios. They would also be useful for some Wars of Ozz scenarios. This includes any involving Professor Nitpik and the Industrial City. That city was wrecked over 300 years ago in the “Last Great War”. Plus I could use it as part of a “Space Cowboys” apocalyptic scenario.

The generators at the start of the project.

I primed the pieces. Then I used AK “Corrosion Texture” on it. This allowed me to use different rust pigments and paints on it.

Primed with corrosion texture added and drying here.

After the corrosion texture dried, I used the paints and pigments to “rust them up”.

All rusted up!

Two of the models were identical – so I planned on using them symmetrically on a polystyrene base. Using sand and PVA, I had a substrate for the rust pigments.

Here I measured carefully to align the three equidistantly on the base. Then, I traced out on the base where they would be glued. The one odd generator is in the center.
Here you see the sand applied over the PVA. Note that where the generators would go is not covered with any glue/sand mixture.

Once the sand mix had hardened, I assembled the pigments as you see below. I fixed all the pigments with pigment binder, as I have found that other liquids can dissolve the PVA/sand bonds.

Ready for gluing down the generators. Then, adding pigments to the base. As is my habit, I list all the materials that I used at the end of this post. This practice served me well here as older posts I did on rusty walls had some pearls that I forgot.

The generators were secured to the base by Gorilla Glue. Once that dried, I added the pigments to the base and fixed them with the binder. I then decided that there should be more detritus and wreckage here. I added some of my rusty Juweela scrap pieces. Then, I applied more rust pigments to them. These actions are shown in the gallery below.

Finally, in an effort to add some wasteland life to the piece, I added multiple different flocking tufts. Here are some finished shots.

Thanks again to Chris Rett for this gift, and sorry it took me so long to finally complete it!

I’m looking forward to having this on the tabletop. It will be a companion piece to my rusty walls and ruined buildings. It will also complement my ruined chemical plant. I will be making other pieces soon. Stay tuned! I hope that you found this interesting or useful. Let me know in the comments section.

Until next time.

For all of my previous posts on terrain projects, please see this page. For all of my previous posts on sci-fi projects, please see this page..

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THIS MODEL

  1. Vallejo Surface Primer “Black”
  2. Polystyrene sheet
  3. AK “Corrosion Texture”
  4. Vallejo Model Air “Rust” (71.080)
  5. Citadel “Typhus Corrosion” (Technical)
  6. Citadel “Ryza Rust” (Dry)
  7. Vallejo “Old Rust” (pigment)
  8. Vallejo “Brown Iron Oxide” (pigment)
  9. Citadel “Nuln Oil” (wash)
  10. Play sand
  11. PVA Glue
  12. Gorilla Glue
  13. Vallejo Surface Primer “German Green Brown”
  14. Vallejo “Natural Umber” (pigment)
  15. Vallejo “Burnt Umber” (pigment)
  16. Vallejo “Light Sienna” (pigment)
  17. Vallejo “Light Yellow Ochre” (pigment)
  18. Vallejo “Faded Olive Green” (pigment)
  19. Vallejo “Chrome Oxide Green” (pigment)
  20. Vallejo “Old Rust” (pigment)
  21. Juweela “Metal Scrap, Rusty”
  22. Vallejo “Pigment Binder”
  23. Gamers Grass “6mm Beige Tufts” (flocking)
  24. Gamers Grass “6mm Dry Tufts” (flocking)
  25. Gamers Grass “6mm Beige Tufts” (flocking)
  26. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  27. Shadow’s Edge Miniatures “6mm Nightmare Tufts” (flocking)
  28. Shadow’s Edge Miniatures “6mm Scorched Earth” (flocking)
  29. Shadow’s Edge Miniatures “4mm Badlands” (flocking)
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Author: Mark A. Morin

This site is where I will discuss stuff that I find interesting and that includes family, friends, golf, gaming, and Boston sports!

14 thoughts on “Finally Getting Around to Building Generator Models for my Retro Sci-Fi Convention Games”

  1. The terrain came out great and it has a very Star Wars feeling to me anyway. Glad to see Gorilla Glue is prevalent on the East Coast as well. Its made in my hometown and I use it pretty regularly on projects too.

    Liked by 3 people

  2. I don’t believe any of this, Mark! 😉 You’ve had those iron models for ages and left them out to rust for a couple of decades before bringing them inside and putting them on a base! The rust looks far too realistic to have been simulated!

    Liked by 2 people

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