Colonel Tik-Tok’s Infantry Regiment, Zoraster, and a Munchkin Mayor (Wars of Ozz)

I am continuing to build my Munchkin Brigade for Wars of Ozz games. In my last post, I shared OZZ-101 – Zoraster’s Guard Infantry Regiment (ZGIR).  This time I have built and painted up a different Munchkin infantry unit – Colonel Tik-Tok’s Infantry Regiment (hereafter referred to here as CTTIR). I also painted up Zoraster (a Wizard) and a Munchkin Mayor as a lesser Wizard.

In the game, the CTTIR is slightly less capable than the ZGIR, but still better than a militia or Landwehr unit. Like the ZGIR, the regiment is composed of 20 figures plus a mounted regimental commander. It is similarly armed with muskets while sporting cool carabiner helmets. In the canon of the Wars of Ozz, Zoraster is “the Wizard Supreme”, and is the creator the Munchkin Army. The Munchkin Mayor figure came with the Kickstarter and confused me for a bit as you’ll see in the discussion below. The scale is 28mm and these 23 figures are metal.

There are 4 figures per 2″ square base, so five bases plus a commander make up a regiment. 16 of the based figures are of the same type, while the fifth base has four different figures – two standard bearers (with the Ozz flag and the regimental colors), a drummer, and another leader figure. This “command” stand fights like the others, but has an aesthetic effect on the tabletop of being nice to see. The regimental commander has his own base and can have special attributes, but its stand never engages in combat. It exists mainly for the attributes tab (on its MDF base) and also aesthetics. If the regiment dies, so does he. There is magic in the game – and Zoraster is a designated Wizard. There are also “unnamed Wizards”, so I will likely use the Munchkin Mayor as one – or maybe just an objective marker.

I pretty much followed the same procedure as to painting these figures as I did with the ZGIR. I prime in white, then wash with a dark shade, then paint and highlight. If I need more shade or highlight, I add it.

A major difference here for me was how to paint up the helmets and officer hats. While Wars of Ozz canon has this regiment in white, it also has all Munchkins as being very fond of blue. But after looking at images of Napoleonic era carabiner helmets (below) I decided that I wanted a similar metallic brass and chrome look.

I also decided to give the officers white hats. I did give the drummer a bit of blue on the drum and of course the standards have a lot of blue, so I think I’m safe. For the regimental commander’s pony I went with a slightly sallow pastel yellow. One cool aspect of the universe of the Wars of Ozz game is the use of a lot of color (hence the pastel ponies and more). The rules say that for CTTIR the facings, plumes and epaulettes are red – and that the coats and vests are white. Here I used a lot of Army Painter “Holy White” Speed Paint mixed with Citadel “Contrast Medium”. In fact, I still mix all of my Speed Paints with that medium. The combination of using the Citadel “Nuln Oil” wash post-priming and then the Holy White helped a lot with the less-detailed recesses on the figures. As usual, I list all the paints I used on these at the end of this post for those interested in that sort of information.

As I did previously, I’ll share some WIP shots, then some eye candy of the regiment.

WIP shots…

I started on November 25th. Below, you see the figures are based for priming, primed, and then I added a Citadel “Nuln Oil” wash before moving on to painting them. I have not tried “slap chop”, but I do like this way of using contrast/speed paints as part of my technique.

I was confused (as my Kickstarter order was a while back) as to which figure was Zoraster. Eventually, I determined that the smaller one was a Munchkin mayor thrown into the Kickstarter and that I had mistakenly ordered 2 Zoraster figures! I’ll keep one unpainted for trade. The Munchkin figure looks like the Boston Celtics mascot.

Two Zoraster figures and the Munchkin mayor doffing hats…

During the next three days, I made decent progress. I ended up numbering the specimen bottle labels with mistakes and keeping a list so I could fix them – this helped a lot.

The figures were all painted less any varnish and flocking by December 2nd.

Then it was on to the varnishing the figures, adding the standards/colors, and thereafter flocking the bases. I noticed that when I cut out the standards from card stock that the edges stood out as white. So, to remedy this, I used a black Sharpie pen to color in the edges as the standards have a black edge as well.

As for flocking, this time I pre-flocked all of the regimental bases with one type of grass, then added the other two types after affixing two, then three, then the fourth figure to each base. It’s probably overkill but I do like how they have come out. For the two Wizards, I just went with the first two grasses and added Shadow’s Edge Miniatures blue forest tufts.

My three sequential grasses, clockwise from the left. The first two may be different iterations of a similar type, but they are different enough to give some texture and more depth to the bases.

By December 4th, the CTTIR was done, plus the wizards as well. Now onto some eye candy…

Eye Candy

Colonel Tik-Tok’s Infantry Regimental Commander

A look at 2 stands…

A look at the command stand…

A look at the whole regiment…

A look at Zoraster…

A look at the Munchkin Mayor (Lesser Wizard)…

Howdy folks!

I hope that this was interesting for you. I am hoping to take 7-10 days per regiment or battery until I get through the Kickstarter. This should take me into next year, but hopefully I can keep a good pace. I have plenty of space in the box for this in-progress brigade…

Munchkin Brigade to date…

As you may want to check out the figures range – there are two places to get them (and I make no money from this btw). The game rules and figures are available from the following two places:

In the US Old Glory has a site – Wars of Ozz Miniatures.

In the UK go to Sally 4th.

Thanks for checking this post out and please let me know what you think in the comments section. More to come…

Miscellaneous details and references for those interested in that sort of thing:

For all of my previous posts on Wars of Ozz games, figures, units, and other related projects – please see this page.

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THIS MUNCHKIN REGIMENT, ZORASTER, & THE MUNCHKIN MAYOR:

  1. Gorilla Glue
  2. Paper clip wire pieces
  3. 1/2″ x 1/2″ square steel bases from Wargames Accessories (#16)
  4. 3/4″ steel washers (wizards)
  5. Poster tack
  6. Vallejo Premium Primer “White”
  7. Vallejo “Flow Improver”
  8. Vallejo “Airbrush Thinner”
  9. Citadel “Nuln Oil” (wash)
  10. Vallejo Model Color “White”
  11. 1/2″ x 1/2″ square steel bases from Wargames Accessories (#FOW1)
  12. Vallejo Model Air “Gun Metal”
  13. Vallejo Model Air “Bright Brass”
  14. Vallejo Model Air “Chrome”
  15. Army Painter “Speed Paint – Dark Wood”
  16. Citadel “Contrast Paint – Contrast Medium”
  17. Army Painter “Speed Paint – Crusader Skin”
  18. Citadel “Contrast Paint – Baal Red”
  19. Citadel “Contrast Paint – Magmadroth Flame”
  20. Army Painter “Speed Paint – Grim Black”
  21. Citadel “Contrast Paint – Ironjawz Yellow”
  22. Citadel “Contrast Paint – Gore Grunta Fur”
  23. Army Painter “Speed Paint – Hardened Leather”
  24. Citadel “Contrast Paint – Karandras Green”
  25. Vallejo Model Air “Steel”
  26. Vallejo Model Air “Armour Brown”
  27. Citadel “Contrast Paint – Aggaros Dunes”
  28. Army Painter “Speed Paint – Pallid Bone”
  29. Army Painter “Red Tone”
  30. Citadel “Nuln Oil GLOSS” (wash/shade)
  31. Citadel “Cryptek Armourshade” (wash/shade)
  32. Citadel “Contrast Paint – Doomfire Magenta”
  33. Citadel “Contrast Paint – Nighthaunt Gloom”
  34. Citadel “Contrast Paint – Asurman Blue”
  35. Americana “Bahama Blue”
  36. Citadel “Contrast Paint – Pylar Glacier”
  37. Vallejo Model Color “Black”
  38. Citadel “Contrast Paint – Snakebite Leather”
  39. Citadel “Warpfiend Grey”
  40. Citadel “Longbeard Grey”
  41. Battlefront “Skin Shade”
  42. Battlefront “European Skin”
  43. P3 “Flesh Wash”
  44. Army Painter “Speed Paint – Holy White”
  45. Martha Stewart Crafts “Pale Bronze”
  46. Vallejo Mecha Color “Olive Green”
  47. Vallejo Mecha Varnish “Matte Varnish”
  48. PS Model Color “British Brown Drab”
  49. Black Sharpie pen
  50. Elmer’s PVA Glue
  51. Regimental MDF base from Old Glory
  52. Army Painter “Battlefields Grass Green” (flocking)
  53. Army Painter “Battlefield Field Grass” (flocking)
  54. Army Painter “Battlefields Field Grass” (flocking)
  55. Army Painter “Brown Battleground” (flocking)
  56. Shadow’s Edge Miniatures “6mm Dark Forest Dark Blue Tufts” (flocking)

Zoraster’s Guard Infantry Regiment (Munchkins for Wars of Ozz)

Yes, you read that correctly. Munchkins.

They are one of many factions in the Wars of Ozz game. The rules were written by my good friend Buck Surdu (who also wrote the rulesets of Combat Patrol™ and Feudal PatrolTM . I have been wanting to get going on my Wars of Ozz figures – but first wanted to finish the figures and terrain for my Civilizations Collide games involving the Aztec/Conquistadores/Tlaxcalans/Maya. As I shared in my last post, that has now happened, so onwards to Ozz!

The game rules and figures are available from the following two places:

In the US Old Glory has a site – Wars of Ozz Miniatures.

In the UK go to Sally 4th.

Of course, there are now many new factions for Wars of Ozz. Currently, I have Munchkins and Winkies (think orc-like dudes) and some pretty cool allies – which I’ll eventually post about here. However, first I am going to finish a Munchkin brigade. It will consist of two infantry regiments, a light cavalry squadron (on pastel ponies), and an artillery battery. One cool aspect of the universe of the Wars of Ozz game is the use of a lot of color (hence the pastel ponies and more). I find, like I did in my Mesoamerican projects, that having a lot of color can be a lot of fun.

Here, the units in Ozz are made up of mass armies – this is not skirmish gaming. There are wizards and witches, so some magic, but the game is primarily black powder type warfare. The gaming engine of Ozz has also been used as the basis for WOOD (Wars of Orcs and Dwarves) for mass fantasy battles. But let’s get back to my first regiment…

It is OZZ-101 – Zoraster’s Guard Infantry Regiment (hereafter referred to by me as ZGIR). The scale is 28mm and these are metal.

Zoraster is “the Wizard Supreme”, and created the Munchkin Army. As for ZGIR, it’s a tough unit, as one would expect of a guard unit, with excellent marksmanship and melee values. It is armed with muskets. It also has great resolve and elan values which help it in combat. It’s also the most expensive Munchkin unit. Of course, I had to start with this one…

It, like all infantry regiments in Ozz, is composed of 20 figures plus a regimental commander. There are 4 figures per 2″ square base, so five bases plus a commander make up a regiment. 16 of the based figures are of the same type, while the fifth base has four different figures – two standard bearers (with the Ozz flag and the regimental colors), a drummer, and another leader figure. This “command” stand fights like the others, but has an aesthetic effect on the tabletop of being nice to see. The regimental commander has his own base and can have special attributes, but its stand never engages in combat. It exists mainly for the attributes tab (on its MDF base) and also aesthetics. If the regiment dies, so does he.

I’ll share some WIP shots, then some eye candy of the regiment.

WIP shots…

I first cleaned up the regiment (filing, washing) then worked on drilling out a couple of holes on the two figures for the regimental commander to be able to be mounted onto his pony. I inserted a paper clip wire into the pony to match the hole under the commander. This also allowed me to mount the upper torso of the commander for painting on a screw on a specimen container.

Then, I needed to find a way to mount the other figures. The figures’ bases are less than 3/8″, and as mentioned will eventually be mounted on 2″ square bases. For the individual figures, I decided to use 1/2″ x 1/2″ square steel bases – both the 2″ and 1/2″ square bases are from Wargames Accessories.

I decided to use Citadel Contrast and Army Painter speed paints as much as possible. As these are mass units, I thought this would be fine. I want to get them into games!

The figures themselves are nice, but not differentiated much. The faces are all mustachioed, and all have a “puppy dog” look with an open mouth and tongue sticking out. Still, they have a certain character.

As it’s Mo’vember, I chose to vary the mustache colors. After priming, I gave them all a wash with Citadel “Nuln Oil” and then dry brushed them in white before adding any colors. As is my habit, I do list all the paints I used on these at the end of this post for those interested.

I started working on these on 11/14 – by 11/22 I had made good progress. I found highlighting with Citadel “Doomfire Magenta” over its “Baal Red” was effective. The regiment has a somewhat British redcoat look to it.

The commander and his mount

Then I assembled the Regimental commander’s MDF base.

Gluing together the regimental commander’s base.
Ready for their air brush varnish application.

While the base set, I matte varnished the figures in preparation for mounting on the 2″ square steel bases.

The ZGIR post-varnish needed its standards attached and also basing completion – to include flocking. The flags are available on the Wars of Ozz Facebook page as downloads. I cut out the flags after printing them out on cardstock. I glued them together on with PVA and bent them to get a wind-blown look. As for mounting the figures, I drew a pair of lines with a sharpie on the steel bases corner-to-corner. Then I took a blank 1/2″ x 1/2″ square steel base and aligned it in the center of the 2″ base, using the lines to align the 4 corners of the 1/2″ base. Then I traced over the little base in pencil, such that I could going forward use the corner of the little traced square and the sharpie lines to orient the bases. I believed that flocking with the figures all affixed to the 2″ square bases would be too difficult. Therefore, I glued on two figures, flocked, then the third, then flocked, then the fourth. All this time I flocked the spaces where the figures would not be. This way I was able to apply the flocking effectively to give some depth of grass. In this case – I used three different flocking products from Army Painter sequentially with PVA to give this depth to the otherwise bland steel bases.

These sound similar, but they are not. Clockwise from the left, I sequentially used Battlefields Grass Green, followed by Battlefield Field Grass, followed by Battlefields Field Grass. Confusing, but it worked as you see below.
Close up of flocking.

Now on to some eye candy with a new background!

Eye Candy

Zoraster’s Guard Infantry Regimental Commander

A look at 2 stands…

A look at the command stand…

A look at the whole regiment…

Zoraster’s Guard Infantry Regiment in modified line. The regimental commander here is in the back of the command stand.
Side view with the regimental commander up front.
Here, the commander is put in back as the regiment is about to enter melee…
A different orientation – still in line with 4 stands abreast and the other stand just behind. All 5 stands could be in line – but not if I want a group photo!

I managed to finish the regiment on 11/22 – so 8 days. This post had to wait for Thanksgiving (and for me to overcome a bad cold). I enjoyed painting these and am moving on to the rest of my Munchkin brigade.

Thanks for looking, and always please let me know what you think of this new project in the comments section.

Miscellaneous details and references for those interested in that sort of thing:

For all of my previous posts on Wars of Ozz games, figures, units, and other related projects – please see this page.

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THIS MUNCHKIN REGIMENT:

  1. Gorilla Glue
  2. Paper clip wire pieces
  3. 1/2″ x 1/2″ square steel bases from Wargames Accessories (#16)
  4. Poster tack
  5. Vallejo Premium Primer “White”
  6. Vallejo “Flow Improver”
  7. Vallejo “Airbrush Thinner”
  8. Citadel “Nuln Oil” (wash)
  9. Vallejo Model Color “White”
  10. Citadel “Contrast Paint – Bad Moon Yellow”
  11. Citadel “Contrast Paint – Contrast Medium”
  12. Citadel “Contrast Paint – Volupus Pink”
  13. Army Painter “Speed Paint – Crusader Skin”
  14. Army Painter “Speed Paint – Grim Black”
  15. Citadel “Contrast Paint – Ironjawz Yellow”
  16. Citadel “Contrast Paint – Magmadroth Flame”
  17. Citadel “Contrast Paint – Gore Grunta Fur”
  18. Citadel “Contrast Paint – Baal Red”
  19. Army Painter “Speed Paint – Holy White”
  20. Citadel “Contrast Paint – Karandras Green”
  21. Citadel “Contrast Paint – Aggaros Dunes”
  22. Army Painter “Speed Paint – Hardened Leather”
  23. Army Painter “Speed Paint – Dark Wood”
  24. Vallejo Model Air “Armour Brown”
  25. Vallejo Model Air “Steel”
  26. Vallejo Model Air “Gun Metal”
  27. Martha Stewart Crafts “Pale Bronze”
  28. Citadel “Contrast Paint – Snakebite Leather”
  29. Army Painter “Speed Paint – Pallid Bone”
  30. Citadel “Nuln Oil GLOSS” (wash/shade)
  31. Citadel “Warpfiend Grey”
  32. Vallejo Mecha Color “Olive Green”
  33. Citadel “Contrast Paint – Doomfire Magenta”
  34. Vallejo Mecha Varnish “Matte Varnish”
  35. Elmer’s PVA Glue
  36. Regimental MDF base from Old Glory
  37. Army Painter “Battlefields Grass Green” (flocking)
  38. Army Painter “Battlefield Field Grass” (flocking)
  39. Army Painter “Battlefields Field Grass” (flocking)
  40. Army Painter “Brown Battleground” (flocking)
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