US Vehicles for Operation Torch: M3A1 Scout Cars

Now that I have shared all of the Vichy French vehicles that I completed on this blog, it is time for me to add the American models. These will also be used in my What a Tanker games for Operation Torch at HISTORICON 2025. I am starting with the American reconnaissance scout car – the M3A1 Scout Car.

It was designed and built by the now-defunct White Motor Company, with the chassis interestingly being a product of the Diebold Lock and Safe Company. It was a 4×4, and could do up to 50 mph on the road (80 kph). Many of you will notice how similar the M3A1 is to the M3 half-track. And for good reason, as the M3 half-track was a development of the M3A1 Scout car.

It typically carried a Browning M2 .50 caliber machine gun plus up to two additional Browning M1919 .30 caliber machine guns. It was open-topped with armor on the chassis up to 13mm/.5″ in thickness. It could carry up to 6 soldiers in addition to the driver. A canvas cover was available for protection against the elements. The M3A1 was intended to be a reconnaissance vehicle, but its lack of protection made it less desirable than the M3 half-track in that role. In US use, it was relegated to rear-echelon uses after Operation Torch and Operation Husky (the invasion of Sicily). Over 21,000 were made, with over half of that number going as Lend-Lease, mainly to the British Commonwealth and the Soviet Union.

I found David Doyle’s book, M3A1 Scout Car: The US Army’s Early World War II Reconnaissance Vehicle (Legends of Warfare: Ground, 8), very interesting and useful.

For my Operation Torch What a Tanker games, I decided that these would serve as the cavalry scouts that would run into those quirky French armored cars that I’ve been posting about recently.

Sourcing of the M3A1 models came from two different places. I got two Battlefront Flames of War models (SKU US 300) from a flea market at the HAVOC gaming convention in April. These models came with crew and machine guns. As the Battlefront model seems to be out-of-production, I needed to look elsewhere for more models. I went to eBay as a second source.

There from Wolverine3d.com I found models with the tarpaulin covers on. Given that a) these were different from the Battlefront models, b) there would be no crew to paint (saving time), and c) very reasonably-priced, I ordered 5, bringing my total available to 7 M3A1’s. They were not too crisp, and made of PLA plastic, but good enough for tabletop use. I started work on them all on May 23rd, and finished them on June 2nd. As I was hurrying to complete the entire project, photography of in-progress work took a backseat. I did work on multiple types of US vehicles concurrently as well. I judged doing separate posts for each type was better for me and you dear reader!

I cleaned up the models and washed them. For ease of painting I then mounted a small 1/2″ square steel base under each M3A1 model. This would allow me to use magnets to support the vehicles while I painted them. I also drilled out and installed small neodymium magnets (secured with green stuff) so that I would be capable of using my equally-magnetized blast markers on any that got brewed up in a game. As for crew- I used my alligator clip stand and some wood screws on them as supports – in a painful way for them (if they were capable of pain of course).

May 23rd – the work begins.

After painting I added decals and labels. Each M3A1 got a different name. Because in Operation Torch there was a mixed use of gold and white stars on US vehicles, I varied their application as well with some home-made gold star decals. They were ok – but not 100% to my liking, and you will see the different approach that I took on the other US vehicles (in future posts).

The seven M3A1’s before I added any tufts as final flocking. The bases are 1.5″ x 2″.

Once completed, I took a few photos of them assembled on my tabletop set up.

M3A1’s in convoy from the drivers’ sides.
M3A1’s in convoy from the other side.
Close up shot of M3A1 “Fierce”. Each Battlefront model had a driver and two soldiers in the back. I also replaced some of the bendy metal machine guns with plastic ones from another kit.

This wraps up this post on my 7 M3A1’s. Remaining are I have 8 American tanks and 6 tank destroyers to share. Which ones? You can probably guess – rightly or wrongly! What did you think of the M3A1’s? Did you learn anything? Maybe I motivated you to get some for yourself? Please let me know your thoughts in the comments section!

Lastly, for all of my posts on WWII games and projects – there is a consolidated list of posts and their links located here.

MATERIALS USED

PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS AND FLOCKING USED ON THE TWO BATTLEFRONT/FLAMES OF WAR RESIN M3A1 MODELS AND THE FIVE WOLVERINE3D.COM M3A1 3D-PRINTED MODELS:

  1. Green Stuff
  2. War Games Accessories Steel Bases Number 23 (1½” x 2″)
  3. Vallejo Surface Primer “German Green Brown”
  4. War Games Accessories Steel Bases Number 16 (½” x ½”)
  5. Gorilla Glue
  6. Alligator clips and stand
  7. Wooden Blocks, steel bolts, steel washers, magnets, steel screws
  8. Neodymium magnets (⅛” and ¼”)
  9. Vallejo Surface Primer “Black”
  10. Vallejo Surface Primer “German Green Brown”
  11. Plastic machine guns from Battlefront M5 Stuart Platoon kit
  12. Vallejo Surface Primer “USA Olive Drab”
  13. Citadel “Agrellan Earth” (texture)
  14. Army Painter “Mid Brown” (shade/wash)
  15. Reaper MSP Core Colors “Blackened Brown”
  16. Vallejo Model Air “Tire Black”
  17. Vallejo Model Color “Dark Sea Grey”
  18. Battlefront “Tommy Green”
  19. Vallejo Model Air “Ivory”
  20. Vallejo Model Color “Off White”
  21. Citadel “Tallarn Sand”
  22. Reaper MSP “Pure Black”
  23. Battlefront “European Skin”
  24. Vallejo Model Air “Black Metallic”
  25. Vallejo Model Color “Wood Grain”
  26. Vallejo Model Air “Wood”
  27. Army Painter “Flesh Wash” (shade/wash)
  28. Army Painter “Military Shader” (shade/wash)
  29. Hataka “Vert Fonce”
  30. Vallejo Model Color “USA Olive Drab”
  31. Vallejo “Mecha Varnish Gloss”
  32. Microscale Industries “Micro Set”
  33. Microscale Industries “Micro Sol”
  34. Microscale Industries “Liquid Decal Film”
  35. Expert’s Choice Ink Jet Clear Decal Paper
  36. Gin Fritter US Army decals
  37. Battlefront US Army decals
  38. Vallejo “Gloss Acrylic Varnish”
  39. Citadel “‘Ardcoat”
  40. Vallejo “Gloss Acrylic Varnish”
  41. Vallejo Flow Improver
  42. Vallejo Thinner
  43. Vallejo “Matte Polyurethane Varnish”
  44. Printed labels on card stock
  45. Gamers Grass “Tiny Beige 2mm Tufts” (flocking)
  46. PVA Glue

Operation Torch: Planning My WWII Gaming Experience for HISTORICON

It’s been a while for the return of several blog-related things here.

First, this marks the first hobby post I have done in a while. The last one I did was on Professor Nitpik’s Mechanical Mini Swarm back in April. I also never got around to a recap of my games at HUZZAH in May (but I hope to at some point as I do have a good number of photos).

Secondly, I have not done any WWII-related hobby work since March of 2020 (wow 5 years!). After my last What a Tanker tank project, I did a lot with my Feudal Patrol Mesoamerican project (Aztecs, Conquistadors, Maya), and then Wars of Ozz. Luckily for me (and maybe you), I catalog and link all my posts by genre on multiple pages for easy recall. As an aside, for new readers, here are the links for all of these:

There are others as well, and these pages help me to remember how I did certain aspects of projects in terms of painting and assembly (and anything else).

Additionally, as many of you know, the US Army is celebrating its 250th Anniversary. The Historical Miniatures Gaming Society (HMGS) is celebrating that anniversary as its theme for this year’s HISTORICON gaming convention. As a proud US Army veteran, I just HAD to get a game or two together for it. As game submission was back in March, that might seem like plenty of time to get such an endeavor together. But I had HAVOC, HUZZAH, a Florida trip, my reelection, and golf in between then and now! Blogging took a back seat to actually finishing off any projects. Until now!

I usually try to create scenarios and run games that are not common or run-of-the-mill. For the US Army, there is a wide swath of stuff to choose from.

I ended up deciding on looking into the early days of WWII. I dug into Operation Torch, the Allied invasion of North Africa. I further read up on the combat in Morocco, where the US and Vichy France actually fought for several days before agreeing to an armistice and coming over to the Allies’ side. I chose to focus on the Western Task Force under then-MG George S. Patton, that invaded Morocco in three places. My specific focus would be on Sub-Task Force Goalpost, which was led by MG Lucien Truscott, Jr. – and what really intrigued me, as I did my research, was his response to a Vichy armored counterattack. Apparently the Vichy French launched an armored counterattack with what they had to interdict one of the US landing beaches. Truscott sent all his armor (7 M5 Stuart tanks) and some support to stop the threat, which outnumbered him by more than 2:1. Now I had a game concept!

As for research, here are all the books I read and used:

Certainly a lot of Steven Zaloga here, and the Breuer and Osprey books were the most helpful. There indeed was significant armored Vichy forces in the North African colonies. In Morocco was a motley assortment of tanks (WWI -era FT-17’s, Hotchkiss H35’s and H39’s, plus some R35’s that had been hidden from the German and Italian Armistice Commission). Sources vary as to what was available, but certainly these types were in Morocco in November 1942. There also were multiple old armored cars dating back to the 1920’s and early 1930’s. Vichy also had naval assets there, plus any of their air force that had flown there to escape Armistice terms. A good number of Dewoitine D.520 fighter planes and others made up a strong air component for Vichy.

The US here did not have M3 Lee’s or M4 Sherman tanks available to stop he counterattack. Those were on large ships that needed a port to unload, unlike the M5 Stuarts. The US had the Stuarts, M3 GMC’s, M3A1 Scout Cars, and the weird stopgap M6 Fargo. On the other side, the US had F4F Wildcats and Avenger TBF’s. Offshore were these significant naval assets that I would also add to the game design. Interestingly, many French tanks were hit with impact-fused depth charges from the air – plus naval gunfire from the USS Savannah.

The US Army in November 1942 was seeing its first real amphibious landing and combat in the ETO, so I incorporated that with regards to their shooting abilities. The Stuarts had gotten their radios wet, and hence inoperable, in the landing – so that was another aspect I added. The French had a lot of very worn out vehicles, and I did add an aspect of mechanical unreliability to them as well.

With these equipments as my baseline, I resurrected my WaT rules. Sourcing all of the vehicles took time, and I will chronicle each of the types in successive posts. My thought is that its better to focus on each vehicle type with a short post than a massive one now that blurred the lines. Writing all of these will take some time, and I also hope to share a review of my HISTORICON 2025 experience. If you are at the convention, I will be in the H.A.W.K.’s room as below. While my games are “sold out”, you never know if space becomes available! Besides my two Ozz games on Thursday and Friday, I’ll be running the “Operation Torch: Vichy mounts a Counterattack” game twice on Saturday. Come by!

Here is a tease on the 31 French and 22 American vehicles that I have amassed and painted for the game since March. All are 15 mm/1:100 scale. They will get their own posts in the next few weeks (I hope).

Vichy French Vehicles
US Vehicles for the game

I do want to join in a couple of painting challenges – like Fort Syllabub’s “Jagpanther Juni”, and Dave’s annual “Season of Scenery” at Wargames Terrain Workshop. With HISTORICON looming, my hope is to get these individual posts out as I can. It is golf season…

Plus I have MANY of my fellow blogger’s posts to catch up on – I have been reading them and there is some great work out there!

I hope I’ve piqued your interests! Let me know!

My WWII posts master list is again here for your enjoyment.

Until next post!

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