During the 16th Century Spanish Conquest of Mesoamerica, much of the combat occurred on and around the capital city of Tenochtitlan. That city was built on an island in the middle of Lake Texcoco – effectively making it a fortress city connected to the mainland by multiple causeways. Those causeways had removable bridge sections to hinder any enemy from using the causeways to take the city.
The Aztecs built roads around the lake for trading and military purposes. But also the surrounding lake provided a great opportunity to use war canoes as means to deploy their warriors either on the lake or onto the shoreline. This allowed the Aztecs to dominate Lake Texcoco and its environs for centuries.
In researching possible scenarios to game the period, I found that the need for war canoes (and other aspects) kept coming up. So first, I needed rules for their use – so I wrote them! And now you can have your own free copy of the new and updated 2nd Edition of the Civilizations Collide supplement for games of Feudal PatrolTM just by clicking here and going to the Sally4th website. Again THIS IS FREE!!
I have identified at least 4 scenarios where war canoes would be needed:
- July 1, 1520 – La Noche Triste – Bloodbath on the Tacuba Causeway (the final breakout attempt by the Spanish continues on the Tacuba causeway out of Tenochtitlan as he is harried on all sides to include by war canoes).
- Early 1521 – Aztec Raid on the Conquistadores’ Brigantines (The Aztecs attempt to burn Cortes’ assembling fleet before it can set sail on Lake Texcoco).
- May 22, 1521 – The Battle of Tlacopan (The Aztecs counterattack an attempt by Olid and Alvarado to seize and destroy the aqueduct at Chapultepec which supplies much of Tenochtitlan’s water. The battle takes place on a causeway with the Aztecs able to use war canoes on both sides of the Spanish and the Spanish have brigantines).
- June 1, 1521 – The Battle of Lake Texcoco (Cortes leads his brigantines and allied war canoes against the massed Aztec war canoe fleet to seize naval control of Lake Texcoco and begin the siege of Tenochtitlan).
There easily could be other scenarios involving war canoes.
However, finding and sourcing reasonably-priced war canoes was problematic. As readers of this blog know – I was lucky to be able to trade 19 painted Viking figures to my friend Greg Priebe in Maryland for 19 3D-printed canoes. I also got a Blood and Plunder one from Firelock Games at their Historicon booth (for $20 – yikes), as well as a single scratch-built balsa wood one (for $3) from a table at Wally’s Basement at Historicon. Lastly, I got a canoe from Dave Stone of Wargames Terrain Workshop (priced at 2 pounds). That made 23 canoes for me to paint up of four different types.
Luckily, Dave Stone is also running a “Paint What You Got” painting challenge over on his page – for stuff you had unpainted from December 26th to the end of January. So these (and some other cool stuff from Dave I’ll hopefully put in a future post coming shortly). But back to the canoes and how I completed them all.
Greg’s stuff arrived safely just before Christmas, as did the one from Dave. I sized up Greg’s – and it looks like they will fit 4 figures well – but 5 was too many as you see below on the left. I gave the Greg canoes a good washing and tried to get as many of the little strings off as I could.
Next, I looked at the other three types. The Blood and Plunder resin one can handle 5 or 6 figures, while the scratch-built balsa wood one would need some seat removal to handle 4 figures. The resin one from Wargames Terrain Workshop is really nice – but was too small to accommodate my 1″-based figures. I can use it as additional nice eye candy on the tabletop, so I put it into the painting queue.
In mocking up the possible transport capabilities of each war canoe model, it became clear that they needed magnets inserted to hold the figures in place during game movement. Otherwise I would risk having figures get damaged or just not be aesthetically pleasing.
I worked out a template plan and drilled out 9/64″ inch holes for 1/8″ neodymium magnets as you see below. Note that I mark the top of the magnets with a red sharpie so that all of the magnets have the same direction of polarization. I also used a similarly-oriented stack of magnets on the underside of the war canoes to properly seat each one on the drilled side in its Gorilla Glue-imbued hole. Otherwise it is VERY easy to have magnets go onto other unwanted ones in other holes. Generally, I stacked two magnets in each of four holes in the war canoes.
The next step was to do the same with the other types.
Then it was on to priming. In order to really protect the models and to fill in as much of the 3D printed lines, I double-primed these. First, with a brushed on MSP “Black”, then after that dried with an airbrushed application of Vallejo “German Green Brown”. As is my custom, I listed all of the paints that I used at the end of this post for those interested.
I wanted to make a nice wooden appearance to these – so I decided to serially airbrush a somewhat zenithal series of applications of sequentially-lighter colors on the canoes. Then I would add a sepia wash and see if I needed a darker one inside the canoes (I did).
I think I achieved my goal with regards to the wood tones. The balsa wood and B&P models ended up a but darker, but I think that is fine as complete uniformity would not be great. With that said, let’s see how they look on the tabletop with some Aztec Warriors as passengers!
I hope that you enjoyed this post. Let me know your thoughts and feedback – always appreciated. And more is to come for sure.
Hint: more Wargames Terrain Workshop terrain coming very shortly!
Miscellaneous details and references for those interested in that sort of thing:
For all of my previous posts on games, units, and other projects for my 16th Century Spanish Conquest supplement for Feudal Patrol™ – “Civilizations Collide” – please see this page.
PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THESE WAR CANOE FIGURES:
- Gorilla Glue
- 1/8″ x 1″ Everbilt Fender Washers
- Neodymium magnets
- MSP “Black Primer”
- Vallejo Surface Primer “German Green Brown”
- Vallejo “Flow Improver”
- Vallejo “Airbrush Thinner”
- Vallejo Model Air “Berman Green Brown”
- Vallejo Model Air “Desert Yellow”
- Vallejo Model Air “Light”
- Vallejo Model Air “Sand/Ivory”
- Vallejo Model Air “Ivory”
- Vallejo Mecha Color “Sand Yellow”
- Citadel “Seraphim Sepia” (wash)
- Citadel “Agrax Earthshade” (wash)
- Vallejo Mecha Varnish “Matt Varnish”